Player Matchup

Apollo
Apollo
EviilSnowM4N
Apollo
Level 8
God Stats
1W - 2L
1,313 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Chaac
Chaac
Lacalamer
Chaac
Level 14
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 8L
1,491 Elo+
Solo
Kukulkan
Kukulkan
PeaceAndLovee
Kukulkan
Level 13
God Stats
5W - 2L
1,879 SR
Queue Stats
20W - 16L
1,589 Elo+
Solo
Ymir
Ymir
matthew516
Ymir
Level 26
God Stats
2W - 3L
1,210 SR
Queue Stats
52W - 44L
1,590 Elo+
Solo
Charybdis
Charybdis
rnexzs
Charybdis
Level 19
God Stats
15W - 6L
1,777 SR
Queue Stats
46W - 50L
1,587 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,551 Elo+

VS

Team Averages
Level 17
1,651 SR
1,626 Elo+
Loki
Loki
DeathPwny323
Loki
Level 3
God Stats
1W - 2L
1,739 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
KingRagnar19
Gilgamesh
Level 27
God Stats
8W - 9L
1,450 SR
Queue Stats
109W - 109L
1,455 Elo+
Solo
Geb
Geb
PegAsiAviation
Geb
Level 24
God Stats
11W - 11L
1,704 SR
Queue Stats
53W - 38L
1,620 Elo+
Party 1
Anhur
Anhur
SaItTheWound
Anhur
Level 25
God Stats
3W - 2L
1,492 SR
Queue Stats
52W - 24L
1,704 Elo+
Party 1
Zeus
Zeus
bigigjr
Zeus
Level 7
God Stats
0W - 1L
1,868 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 2 / 4
7,643
588
4,884
8,777
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Lacalamer
Chaac
12
1 / 3 / 1
7,258
558
3,330
9,639
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
PeaceAndLovee
Kukulkan
16
12 / 2 / 2
9,790
753
11,158
7,664
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 9
7,996
615
6,613
11,575
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
rnexzs
Charybdis
14
6 / 1 / 6
8,534
656
9,972
7,805
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,750
519
4,911
7,356
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
KingRagnar19
Gilgamesh
11
1 / 8 / 2
6,423
494
5,608
14,245
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 1
6,211
478
2,152
11,929
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,935
533
8,677
10,500
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
bigigjr
Zeus
11
2 / 7 / 2
6,691
515
5,127
6,231
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
28
Kills
9
9
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Apollo
4
2
4
3
L
Gilgamesh
KingRagnar19
Gilgamesh
1
8
2
0.25
W
Chaac
Lacalamer
Chaac
1
3
1
0.5
W
Kukulkan
PeaceAndLovee
Kukulkan
12
2
2
6.5
L
1
7
1
0.21
L
2
4
1
0.63
L
Zeus
bigigjr
Zeus
2
7
2
0.43
W
5
1
9
9.5
W
Charybdis
rnexzs
Charybdis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
26,475
45,460
Taken
50,261
19,851
Mitigated
16,161
15,735
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,911
1,218
0
1,568
7,356
1,775
0
2,283
4,854
0
17,749
W
Apollo
4,884
2,474
0
3,327
8,777
2,792
2,021
1,240
7,449
0
40,833
L
Gilgamesh
KingRagnar19
Gilgamesh
5,608
1,719
204
2,762
14,245
5,031
0
4,361
9,820
0
38,853
W
Chaac
Lacalamer
Chaac
3,330
1,048
0
4,086
9,639
3,961
0
1,232
8,365
0
33,106
W
Kukulkan
PeaceAndLovee
Kukulkan
11,158
1,546
0
841
7,664
2,725
982
1,383
6,071
63,984
0
L
2,152
482
0
1,893
11,929
4,778
0
3,434
8,495
9,360
0
L
8,677
4,305
0
2,629
10,500
2,255
0
3,363
7,100
0
36,725
L
Zeus
bigigjr
Zeus
5,127
1,005
0
359
6,231
2,322
0
4,495
1,696
29,129
0
W
6,613
1,671
557
2,304
11,575
8,582
56
1,919
9,584
31,140
0
W
Charybdis
rnexzs
Charybdis
9,972
5,170
0
4,620
7,805
1,791
438
1,158
6,647
0
59,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
33,010
402
Minions Killed
254
0
Camps Cleared
0
1,231,193
Distance Traveled
1,133,595
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,750
519
30
2
0
210,239
1
W
Apollo
7,643
588
76
6
0
289,046
6
L
Gilgamesh
6,423
494
70
5
0
229,766
1
W
Chaac
7,258
558
53
4
0
226,662
3
W
Kukulkan
9,790
753
128
10
0
249,489
1
L
Geb
6,211
478
12
1
0
255,909
6
L
Anhur
6,935
533
66
5
0
219,683
5
L
Zeus
6,691
515
76
6
0
217,998
5
W
Ymir
7,996
615
55
4
0
238,459
3
W
Charybdis
8,534
656
90
7
0
227,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role