Player Matchup

Thor
Thor
AirLemur3033272
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,744 Elo+
Solo
Scylla
Scylla
Natedawg177457
Scylla
Level 3
God Stats
2W - 1L
1,786 SR
Queue Stats
51W - 80L
1,667 Elo+
Solo
Nox
Nox
NothingMatters21
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,570 Elo+
Solo
Artemis
Artemis
WatHappened9697
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,605 Elo+
Solo
Achilles
Achilles
tuake
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,637 Elo+
Solo
Team Averages
Level 10
1,557 SR
1,645 Elo+

VS

Team Averages
Level 18
1,571 SR
1,529 Elo+
Ymir
Ymir
DirtyDan18675
Ymir
Level 29
God Stats
149W - 136L
1,653 SR
Queue Stats
210W - 219L
1,635 Elo+
Solo
Mercury
Mercury
Huguito1080
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LHxTheUnknown
Xbalanque
Level 17
God Stats
4W - 5L
1,669 SR
Queue Stats
13W - 11L
1,593 Elo+
Solo
Ares
Ares
Raffles26YT
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Zrruh
Kukulkan
Level 26
God Stats
20W - 19L
1,535 SR
Queue Stats
31W - 39L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,304
630
1,524
4,562
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,404
540
1,361
3,418
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 4
5,941
594
4,545
2,654
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 6
5,769
577
7,367
5,151
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
tuake
Achilles
11
4 / 1 / 1
6,713
671
6,400
8,579
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,590
559
4,441
7,422
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Huguito1080
Mercury
7
0 / 3 / 0
4,602
460
321
6,199
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
LHxTheUnknown
Xbalanque
6
0 / 4 / 0
3,896
390
1,430
5,895
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 0
4,313
431
1,052
7,993
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Zrruh
Kukulkan
10
2 / 1 / 0
5,424
542
2,000
2,909
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
3
3
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
1
3
0
0.33
L
Mercury
Huguito1080
Mercury
0
3
0
0
L
Xbalanque
LHxTheUnknown
Xbalanque
0
4
0
0
W
1
2
1
0.75
W
6
0
4
8
L
0
5
0
0
W
2
0
6
5
L
Kukulkan
Zrruh
Kukulkan
2
1
0
2
W
Achilles
tuake
Achilles
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
9,244
24,364
Taken
30,418
8,941
Mitigated
13,719
10,147
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,524
425
0
3,068
4,562
1,346
0
228
4,294
0
32,962
L
4,441
1,729
0
2,059
7,422
6,067
0
0
6,839
28,715
2,355
L
Mercury
Huguito1080
Mercury
321
321
0
2,888
6,199
1,500
0
404
5,732
0
20,607
L
Xbalanque
LHxTheUnknown
Xbalanque
1,430
590
0
548
5,895
1,284
0
1,548
4,113
0
10,798
W
1,361
278
0
125
3,418
885
1,130
1,582
1,554
19,439
0
W
4,545
562
0
760
2,654
865
301
380
2,274
14,492
0
L
1,052
244
0
1,098
7,993
3,928
0
2,450
5,383
4,798
0
W
7,367
4,460
0
2,408
5,151
1,330
393
661
4,490
0
31,371
L
Kukulkan
Zrruh
Kukulkan
2,000
314
0
245
2,909
940
0
924
1,835
20,527
0
W
Achilles
tuake
Achilles
6,400
1,267
0
3,786
8,579
4,515
500
3,874
4,705
0
34,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
23,825
257
Minions Killed
180
0
Camps Cleared
0
949,446
Distance Traveled
841,312
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,304
630
79
8
0
216,452
3
L
Ymir
5,590
559
59
6
0
173,681
1
L
Mercury
4,602
460
50
5
0
166,771
0
L
Xbalanque
3,896
390
18
2
0
154,152
0
W
Scylla
5,404
540
41
4
0
164,330
2
W
Nox
5,941
594
27
3
0
198,363
6
L
Ares
4,313
431
7
1
0
165,841
0
W
Artemis
5,769
577
51
5
0
171,298
3
L
Kukulkan
5,424
542
46
5
0
180,867
2
W
Achilles
6,713
671
59
6
0
199,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role