Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EZMINKALLRIGHTT
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,438 Elo+
Party 1
Achilles
Achilles
MarkoPolo458
Achilles
Level 79
God Stats
1W - 0L
1,184 SR
Queue Stats
19W - 19L
1,393 Elo+
Party 1
Team Averages
Level 98
1,395 SR
1,444 Elo+

VS

Team Averages
Level 113
1,520 SR
1,468 Elo+
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MLB Wax
Tiamat
Level 82
God Stats
31W - 28L
1,508 SR
Queue Stats
254W - 275L
1,440 Elo+
Solo
Nemesis
Nemesis
yup_iHitThat
Nemesis
Level 132
God Stats
7W - 7L
1,553 SR
Queue Stats
305W - 333L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 5
6,749
675
4,867
4,556
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 3 / 3
7,594
759
5,430
6,312
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MarkoPolo458
Achilles
11
2 / 1 / 6
6,947
695
5,906
8,726
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 2
6,688
669
3,870
6,488
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
MLB Wax
Tiamat
11
1 / 2 / 2
6,431
643
5,566
5,132
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
yup_iHitThat
Nemesis
10
2 / 5 / 2
6,622
662
5,563
8,386
3,079
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
5
4.5
L
Hachiman
 
Hachiman
2
2
2
1.5
W
5
3
3
2.17
L
Tiamat
MLB Wax
Tiamat
1
2
2
1
W
Achilles
MarkoPolo458
Achilles
2
1
6
5
L
Nemesis
yup_iHitThat
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
14,999
19,594
Taken
20,006
10,452
Mitigated
8,237
2,682
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,867
1,538
0
169
4,556
1,472
312
1,013
3,387
0
16,258
L
Hachiman
 
Hachiman
3,870
2,129
0
1,270
6,488
2,097
0
1,233
5,031
0
16,570
W
5,430
438
0
500
6,312
1,800
0
2,089
3,967
25,310
0
L
Tiamat
MLB Wax
Tiamat
5,566
292
0
671
5,132
3,061
0
2,102
2,858
20,813
0
W
Achilles
MarkoPolo458
Achilles
5,906
1,262
204
1,809
8,726
7,180
0
2,109
6,305
0
12,981
L
Nemesis
yup_iHitThat
Nemesis
5,563
1,349
0
1,298
8,386
3,079
0
2,694
5,446
0
13,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
19,741
101
Minions Killed
103
4
Camps Cleared
5
521,611
Distance Traveled
517,420
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,749
675
41
4
2
164,974
0
L
Hachiman
6,688
669
35
4
1
179,915
4
W
Scylla
7,594
759
45
5
2
165,187
0
L
Tiamat
6,431
643
44
4
2
180,753
3
W
Achilles
6,947
695
15
2
0
191,450
1
L
Nemesis
6,622
662
24
2
2
156,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role