Player Matchup

Danzaburou
Danzaburou
Ghostdeutsch
Danzaburou
Level 135
God Stats
15W - 2L
1,807 SR
Queue Stats
276W - 164L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
JustGee
Kukulkan
Level 73
God Stats
4W - 2L
1,693 SR
Queue Stats
133W - 88L
1,604 Elo+
Party 2
Mulan
Mulan
xShadowMaster
Mulan
Level 112
God Stats
4W - 7L
1,429 SR
Queue Stats
332W - 223L
1,626 Elo+
Party 2
Team Averages
Level 107
1,643 SR
1,625 Elo+

VS

Team Averages
Level 53
1,483 SR
1,385 Elo+
Merlin
Merlin
AN0NBABY
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,309 Elo+
Party 1
Cupid
Cupid
HoodNeighbor
Cupid
Level 129
God Stats
2W - 2L
1,669 SR
Queue Stats
190W - 180L
1,566 Elo+
Solo
Mulan
Mulan
Tursk
Mulan
Level 14
God Stats
7W - 6L
1,279 SR
Queue Stats
9W - 8L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghostdeutsch
Danzaburou
17
7 / 0 / 6
12,491
735
12,752
9,744
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JustGee
Kukulkan
15
2 / 2 / 8
11,303
665
7,199
6,548
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

15
5 / 0 / 7
11,591
682
13,669
14,908
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AN0NBABY
Merlin
14
0 / 3 / 2
9,764
574
10,679
7,419
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 7 / 0
9,843
579
6,773
13,756
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Tursk
Mulan
11
0 / 4 / 1
8,810
518
3,594
16,208
8,303
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
AN0NBABY
Merlin
0
3
2
0.33
W
Danzaburou
Ghostdeutsch
Danzaburou
7
0
6
10
L
2
7
0
0.29
W
Kukulkan
JustGee
Kukulkan
2
2
8
3
L
Mulan
Tursk
Mulan
0
4
1
0.13
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
21,046
31,200
Taken
37,383
20,073
Mitigated
16,399
8,853
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AN0NBABY
Merlin
10,679
469
0
833
7,419
2,895
0
2,675
4,078
52,926
0
W
Danzaburou
Ghostdeutsch
Danzaburou
12,752
4,677
0
4,220
9,744
4,612
2,890
4,139
5,183
0
58,975
L
6,773
3,321
339
1,051
13,756
5,201
0
2,304
10,755
0
33,008
W
Kukulkan
JustGee
Kukulkan
7,199
694
0
980
6,548
2,292
464
1,908
4,332
39,916
0
L
Mulan
Tursk
Mulan
3,594
125
0
633
16,208
8,303
0
2,124
13,153
0
7,392
W
13,669
1,860
0
3,653
14,908
13,169
125
3,980
10,508
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
28,417
234
Minions Killed
183
12
Camps Cleared
4
1,009,386
Distance Traveled
860,725
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,764
574
118
7
1
285,337
3
W
Danzaburou
12,491
735
103
6
7
333,419
2
L
Cupid
9,843
579
55
3
3
285,093
6
W
Kukulkan
11,303
665
89
5
1
311,724
2
L
Mulan
8,810
518
10
1
0
290,295
0
W
Mulan
11,591
682
42
2
4
364,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role