Player Matchup

Hun Batz
Hun Batz
Trogladite66
Hun Batz
Level 18
God Stats
2W - 1L
1,777 SR
Queue Stats
35W - 26L
1,552 Elo+
Solo
Geb
Geb
gressthanes
Geb
Level 58
God Stats
2W - 1L
1,918 SR
Queue Stats
125W - 152L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kingbenjixx
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Zeus
Zeus
kyler585
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
zadrock
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,659 SR
1,454 Elo+

VS

Team Averages
Level 28
1,533 SR
1,487 Elo+
Vulcan
Vulcan
MythicQuake2863
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,686 Elo+
Solo
Rama
Rama
NightPanda-X
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,162 Elo+
Solo
Loki
Loki
Zoom95678
Loki
Level 29
God Stats
3W - 2L
1,640 SR
Queue Stats
158W - 182L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
oddis101
Sun Wukong
Level 27
God Stats
2W - 0L
1,408 SR
Queue Stats
27W - 16L
1,588 Elo+
Solo
Hades
Hades
sweatynready33
Hades
Level 29
God Stats
85W - 63L
1,615 SR
Queue Stats
159W - 155L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Trogladite66
Hun Batz
19
11 / 8 / 2
12,720
553
15,651
20,552
8,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 9 / 5
9,282
404
7,765
22,091
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
kingbenjixx
Ah Muzen Cab
15
1 / 10 / 5
9,064
394
8,780
16,975
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
2 / 12 / 6
10,411
453
13,790
18,044
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
zadrock
Nike
13
1 / 3 / 6
8,727
379
7,213
13,904
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 7
14,705
639
27,051
13,224
5,137
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 10
9,829
427
2,788
11,309
3,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
10 / 3 / 7
11,495
500
14,104
15,241
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
oddis101
Sun Wukong
14
4 / 4 / 11
9,959
433
8,796
16,968
12,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 3 / 6
13,577
590
21,030
19,643
13,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
17
Kills
42
42
Deaths
17
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
1
5
10
1.2
L
Hun Batz
Trogladite66
Hun Batz
11
8
2
1.5
W
Loki
10
3
7
4.5
L
2
9
5
0.5
L
Ah Muzen Cab
kingbenjixx
Ah Muzen Cab
1
10
5
0.35
L
Zeus
2
12
6
0.42
W
Sun Wukong
oddis101
Sun Wukong
4
4
11
2.38
W
14
3
6
5.67
L
Nike
zadrock
Nike
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,199
Damage
73,769
91,566
Taken
76,385
48,333
Mitigated
39,531
8,166
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,051
4,539
0
4,809
13,224
5,137
1,504
6,650
6,201
140,149
0
W
2,788
2,405
0
1,334
11,309
3,833
2,408
2,229
8,881
0
48,181
L
Hun Batz
Trogladite66
Hun Batz
15,651
5,642
0
3,321
20,552
8,264
0
6,726
13,738
0
77,337
W
Loki
14,104
2,954
0
2,976
15,241
4,974
0
3,561
11,479
0
73,458
L
7,765
785
0
1,094
22,091
17,658
0
11,372
10,649
38,176
0
L
Ah Muzen Cab
kingbenjixx
Ah Muzen Cab
8,780
4,323
0
2,146
16,975
4,737
42
11,615
5,316
0
47,782
L
Zeus
13,790
2,173
0
954
18,044
6,350
141
11,511
6,131
63,727
0
W
Sun Wukong
oddis101
Sun Wukong
8,796
1,168
0
1,239
16,968
12,286
232
4,131
12,071
0
28,000
W
21,030
667
316
9,125
19,643
13,301
450
4,633
14,749
106,877
0
L
Nike
zadrock
Nike
7,213
1,058
0
651
13,904
11,324
0
6,161
7,651
4,654
30,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
59,565
413
Minions Killed
674
0
Camps Cleared
0
2,001,388
Distance Traveled
2,150,205
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,705
639
215
9
0
445,741
6
W
Rama
9,829
427
109
5
0
383,091
0
L
Hun Batz
12,720
553
118
5
0
374,968
3
W
Loki
11,495
500
100
4
0
474,313
1
L
Geb
9,282
404
42
2
0
434,279
3
L
Ah Muzen Cab
9,064
394
65
3
0
395,580
1
L
Zeus
10,411
453
121
5
0
351,917
3
W
Sun Wukong
9,959
433
39
2
0
464,941
1
W
Hades
13,577
590
211
9
0
382,119
5
L
Nike
8,727
379
67
3
0
444,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role