Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ackunima
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,561 SR
Queue Stats
28W - 27L
1,441 Elo+
Party 4
Zeus
Zeus
HuskarOfAtlantis
Zeus
Level 105
God Stats
3W - 2L
1,525 SR
Queue Stats
151W - 178L
1,457 Elo+
Party 4
Artio
Artio
Leylon
Artio
Level 106
God Stats
32W - 33L
1,507 SR
Queue Stats
179W - 207L
1,461 Elo+
Party 4
Camazotz
Camazotz
Xentril
Camazotz
Level 134
God Stats
7W - 7L
1,366 SR
Queue Stats
217W - 207L
1,487 Elo+
Party 3
Achilles
Achilles
Zirathiel
Achilles
Level 13
God Stats
8W - 9L
1,509 SR
Queue Stats
9W - 11L
1,482 Elo+
Party 3
Team Averages
Level 77
1,494 SR
1,465 Elo+

VS

Team Averages
Level 56
1,521 SR
1,461 Elo+
Freya
Freya
 
Freya
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kishuriki
Zeus
Level 24
God Stats
10W - 10L
1,487 SR
Queue Stats
17W - 18L
1,452 Elo+
Party 2
Loki
Loki
PesadeloCovid
Loki
Level 58
God Stats
0W - 1L
1,309 SR
Queue Stats
91W - 86L
1,517 Elo+
Party 2
Nemesis
Nemesis
lwOvOwl
Nemesis
Level 44
God Stats
11W - 5L
1,746 SR
Queue Stats
124W - 127L
1,391 Elo+
Party 2
Poseidon
Poseidon
ДастиПолейполе
Poseidon
Level 134
God Stats
4W - 4L
1,564 SR
Queue Stats
400W - 411L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ackunima
Ah Muzen Cab
17
3 / 1 / 4
10,504
553
8,276
7,657
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 5 / 6
10,982
578
17,817
11,595
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Leylon
Artio
15
3 / 1 / 15
10,049
529
4,535
18,319
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Xentril
Camazotz
17
5 / 4 / 5
10,151
534
9,804
17,586
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zirathiel
Achilles
16
4 / 5 / 3
10,124
533
8,740
14,724
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
0 / 5 / 0
8,805
463
1,192
17,703
6,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
15
6 / 7 / 2
10,138
534
15,905
13,257
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,442
444
6,821
10,887
9,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
lwOvOwl
Nemesis
15
7 / 6 / 5
10,042
529
13,277
15,500
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 2
9,387
494
9,098
11,025
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
27
Kills
16
16
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
W
Ah Muzen Cab
Ackunima
Ah Muzen Cab
3
1
4
5
W
12
5
6
3
L
Zeus
6
7
2
1
W
Artio
Leylon
Artio
3
1
15
10.5
L
2
4
6
1.25
W
Camazotz
Xentril
Camazotz
5
4
5
1.88
W
Achilles
Zirathiel
Achilles
4
5
3
1.1
L
Nemesis
lwOvOwl
Nemesis
7
6
5
1.58
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
46,293
69,881
Taken
68,372
41,445
Mitigated
28,318
20,724
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,192
456
0
8,181
17,703
6,330
0
3,960
13,638
64,595
0
W
Ah Muzen Cab
Ackunima
Ah Muzen Cab
8,276
1,675
0
1,570
7,657
2,929
2,589
2,444
4,985
0
80,783
W
17,817
2,342
0
2,900
11,595
3,440
792
5,911
5,281
52,372
0
L
Zeus
15,905
1,309
0
1,849
13,257
3,653
1,159
6,621
6,153
51,038
0
W
Artio
Leylon
Artio
4,535
461
1,032
4,840
18,319
18,792
127
10,095
7,789
22,691
0
L
6,821
1,765
205
1,774
10,887
9,925
0
2,492
7,820
0
38,223
W
Camazotz
Xentril
Camazotz
9,804
2,527
0
8,788
17,586
5,636
655
3,341
14,043
0
65,589
W
Achilles
Zirathiel
Achilles
8,740
3,257
0
1,594
14,724
10,648
84
3,479
11,057
0
52,291
L
Nemesis
lwOvOwl
Nemesis
13,277
7,337
0
2,881
15,500
5,246
168
3,875
11,348
0
49,142
L
9,098
1,529
0
2,046
11,025
3,164
276
4,498
6,266
75,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,810
Gold Earned
46,814
496
Minions Killed
505
0
Camps Cleared
0
1,869,849
Distance Traveled
1,710,928
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,805
463
117
6
0
297,749
5
W
Ah Muzen Cab
10,504
553
178
9
0
376,382
2
W
Zeus
10,982
578
78
4
0
325,127
1
L
Zeus
10,138
534
98
5
0
315,049
1
W
Artio
10,049
529
19
1
0
394,129
8
L
Loki
8,442
444
53
3
0
368,958
0
W
Camazotz
10,151
534
109
6
0
392,743
5
W
Achilles
10,124
533
112
6
0
381,468
2
L
Nemesis
10,042
529
85
4
0
365,838
1
L
Poseidon
9,387
494
152
8
0
363,334
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role