Player Matchup

Sobek
Sobek
AlexKusanagi
Sobek
Level 28
God Stats
3W - 7L
1,371 SR
Queue Stats
71W - 80L
1,418 Elo+
Party 2
The Morrigan
The Morrigan
Lyasviell
The Morrigan
Level 46
God Stats
5W - 4L
1,677 SR
Queue Stats
120W - 105L
1,565 Elo+
Solo
Apollo
Apollo
SiulLeirbag
Apollo
Level 37
God Stats
3W - 4L
1,461 SR
Queue Stats
96W - 105L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nNosbor
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,422 Elo+
Party 2
Sol
Sol
will107037
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,502 SR
1,467 Elo+

VS

Team Averages
Level 116
1,514 SR
1,471 Elo+
Cthulhu
Cthulhu
Hantto
Cthulhu
Level 158
God Stats
2W - 2L
1,501 SR
Queue Stats
38W - 40L
1,468 Elo+
Party 1
He Bo
He Bo
Rendrixon
He Bo
Level 159
God Stats
4W - 5L
1,383 SR
Queue Stats
338W - 344L
1,401 Elo+
Solo
Heimdallr
Heimdallr
destroyerhaha
Heimdallr
Level 109
God Stats
22W - 20L
1,609 SR
Queue Stats
134W - 129L
1,492 Elo+
Party 1
Achilles
Achilles
hipperthekiller
Achilles
Level 149
God Stats
5W - 4L
1,579 SR
Queue Stats
769W - 689L
1,558 Elo+
Party 1
Olorun
Olorun
koffter
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,548
455
1,329
5,683
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Lyasviell
The Morrigan
8
5 / 5 / 1
5,451
545
4,202
5,592
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
3 / 5 / 1
5,136
514
2,994
6,540
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
nNosbor
Cu Chulainn
8
2 / 4 / 1
4,984
498
3,534
8,038
4,137
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

3
0 / 5 / 2
3,772
377
428
3,481
980
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hantto
Cthulhu
9
3 / 2 / 3
5,490
549
5,338
4,684
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Rendrixon
He Bo
12
6 / 1 / 5
6,894
689
4,586
4,708
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
destroyerhaha
Heimdallr
10
3 / 2 / 2
5,940
594
3,629
5,104
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
9 / 1 / 0
6,786
679
6,997
6,434
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
koffter
Olorun
7
0 / 4 / 5
4,725
473
413
3,500
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
21
21
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cthulhu
Hantto
Cthulhu
3
2
3
2.25
L
The Morrigan
Lyasviell
The Morrigan
5
5
1
1.1
W
He Bo
Rendrixon
He Bo
6
1
5
8.5
L
Apollo
3
5
1
0.7
W
Heimdallr
destroyerhaha
Heimdallr
3
2
2
2
W
Achilles
9
1
0
9
W
Olorun
koffter
Olorun
0
4
5
0.63
L
Cu Chulainn
nNosbor
Cu Chulainn
2
4
1
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
20,963
29,334
Taken
24,430
11,835
Mitigated
11,297
3,199
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,329
247
0
978
5,683
3,398
0
1,057
4,480
9,760
0
W
Cthulhu
Hantto
Cthulhu
5,338
163
112
0
4,684
2,990
470
1,650
2,917
22,535
0
L
The Morrigan
Lyasviell
The Morrigan
4,202
1,126
0
498
5,592
1,536
0
3,566
1,625
21,929
0
W
He Bo
Rendrixon
He Bo
4,586
96
0
1,925
4,708
1,365
0
934
3,704
38,482
0
L
Apollo
2,994
1,978
0
170
6,540
1,784
0
2,172
4,208
0
19,879
W
Heimdallr
destroyerhaha
Heimdallr
3,629
1,760
0
1,642
5,104
1,582
428
1,080
3,984
0
26,270
W
Achilles
6,997
1,574
0
3,058
6,434
4,051
0
347
6,087
5,616
23,763
W
Olorun
koffter
Olorun
413
294
82
353
3,500
1,309
1,152
1,611
1,779
6,141
1,290
L
Cu Chulainn
nNosbor
Cu Chulainn
3,534
1,134
0
1,460
8,038
4,137
0
1,654
6,001
0
17,500
L
428
336
0
93
3,481
980
0
1,797
1,541
2,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,891
Gold Earned
29,835
120
Minions Killed
242
0
Camps Cleared
0
876,903
Distance Traveled
900,296
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,548
455
15
2
0
208,460
0
W
Cthulhu
5,490
549
40
4
0
198,285
4
L
The Morrigan
5,451
545
41
4
0
170,289
1
W
He Bo
6,894
689
77
8
0
199,268
1
L
Apollo
5,136
514
37
4
0
161,353
1
W
Heimdallr
5,940
594
57
6
0
181,352
1
W
Achilles
6,786
679
55
6
0
212,390
3
W
Olorun
4,725
473
13
1
0
109,001
0
L
Cu Chulainn
4,984
498
27
3
0
165,135
0
L
Sol
3,772
377
0
0
0
171,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role