Player Matchup

Eset
Eset
GODSDONG 420
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,083 Elo+
Party 2
Chiron
Chiron
MVPCaptThicc
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 2
Osiris
Osiris
Minoxide89
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,337 Elo+
Solo
Neith
Neith
jmony23456
Neith
Level 103
God Stats
1W - 0L
1,537 SR
Queue Stats
51W - 50L
1,391 Elo+
Solo
Fafnir
Fafnir
thebadgamer73
Fafnir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,047 Elo+
Party 2
Team Averages
Level 77
1,507 SR
1,251 Elo+

VS

Team Averages
Level 110
1,301 SR
1,391 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CFBunny
Thor
Level 77
God Stats
0W - 2L
1,242 SR
Queue Stats
112W - 133L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Dark Technetium
Cthulhu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 92L
1,294 Elo+
Solo
Jing Wei
Jing Wei
EvilCriket
Jing Wei
Level 119
God Stats
4W - 6L
1,030 SR
Queue Stats
212W - 223L
1,343 Elo+
Party 1
Bellona
Bellona
Sathoma11
Bellona
Level 127
God Stats
8W - 17L
1,235 SR
Queue Stats
319W - 335L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
8,501
850
5,390
8,672
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
4 / 1 / 17
8,906
891
12,978
8,083
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Minoxide89
Osiris
13
3 / 3 / 16
8,361
836
7,347
12,159
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
18
14 / 1 / 8
10,755
1,076
19,131
9,882
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 17
8,995
900
3,069
13,184
19,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 3
6,891
689
7,604
8,303
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
CFBunny
Thor
12
4 / 7 / 3
7,778
778
9,971
9,857
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 6
7,720
772
8,916
12,841
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
EvilCriket
Jing Wei
13
2 / 4 / 2
7,503
750
5,094
7,438
3,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sathoma11
Bellona
13
0 / 4 / 5
6,852
685
7,111
13,703
12,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
25
Kills
8
8
Deaths
25
73
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
3
0.5
L
Thor
CFBunny
Thor
4
7
3
0.79
L
1
5
6
0.8
L
Jing Wei
EvilCriket
Jing Wei
2
4
2
0.75
W
3
2
15
5.25
W
Chiron
4
1
17
12.5
W
Osiris
Minoxide89
Osiris
3
3
16
3.67
L
Bellona
Sathoma11
Bellona
0
4
5
0.63
W
Neith
14
1
8
18
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
38,696
51,980
Taken
52,142
43,295
Mitigated
35,534
18,246
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,604
633
971
1,353
8,303
5,035
0
1,078
7,225
14,462
0
L
Thor
CFBunny
Thor
9,971
2,311
527
283
9,857
3,624
0
1,443
8,245
0
12,128
L
8,916
265
1,462
1,246
12,841
11,460
0
2,093
10,395
16,926
0
L
Jing Wei
EvilCriket
Jing Wei
5,094
3,498
387
244
7,438
3,050
0
889
6,438
0
14,880
W
5,390
1,208
1,350
1,024
8,672
3,903
646
2,067
6,471
15,952
0
W
Chiron
12,978
4,732
2,505
1,945
8,083
3,805
671
3,643
4,372
0
25,979
W
Osiris
Minoxide89
Osiris
7,347
2,325
1,833
2,144
12,159
10,987
991
3,101
8,876
0
8,746
L
Bellona
Sathoma11
Bellona
7,111
474
1,930
2,741
13,703
12,365
0
2,956
10,554
0
14,709
W
Neith
19,131
7,673
698
3,231
9,882
5,514
3,107
2,961
6,843
0
43,057
W
3,069
656
603
2,913
13,184
19,086
198
4,016
8,898
5,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
36,744
107
Minions Killed
79
0
Camps Cleared
0
934,063
Distance Traveled
869,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,891
689
16
2
0
173,968
0
L
Thor
7,778
778
4
0
0
169,586
0
L
Cthulhu
7,720
772
13
1
0
167,774
1
L
Jing Wei
7,503
750
30
3
0
172,359
0
W
Eset
8,501
850
22
2
0
200,605
0
W
Chiron
8,906
891
21
2
0
183,292
0
W
Osiris
8,361
836
2
0
0
164,617
0
L
Bellona
6,852
685
16
2
0
185,363
1
W
Neith
10,755
1,076
60
6
0
199,806
2
W
Fafnir
8,995
900
2
0
0
185,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role