Player Matchup

Kukulkan
Kukulkan
MR BANDIT 88
Kukulkan
Level 127
God Stats
2W - 0L
1,593 SR
Queue Stats
40W - 43L
1,388 Elo+
Solo
Chaac
Chaac
MadaraTaka
Chaac
Level 107
God Stats
6W - 11L
1,348 SR
Queue Stats
521W - 535L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
MaranorM
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,197 Elo+
Party 1
Da Ji
Da Ji
Voxlette
Da Ji
Level 46
God Stats
3W - 0L
1,436 SR
Queue Stats
75W - 96L
1,290 Elo+
Party 1
Xing Tian
Xing Tian
ildsjel
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,075 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,272 Elo+

VS

Team Averages
Level 97
1,481 SR
1,371 Elo+
Medusa
Medusa
NaigreDouce
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,402 Elo+
Solo
Neith
Neith
Pr1mal_P0wer
Neith
Level 80
God Stats
0W - 2L
1,298 SR
Queue Stats
237W - 248L
1,441 Elo+
Party 2
Chaac
Chaac
WOOKIE_773
Chaac
Level 88
God Stats
0W - 2L
1,559 SR
Queue Stats
68W - 95L
1,333 Elo+
Party 2
Hun Batz
Hun Batz
WobblyDionysus0
Hun Batz
Level 121
God Stats
0W - 3L
1,547 SR
Queue Stats
133W - 120L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
hantoro_rehder
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MR BANDIT 88
Kukulkan
20
4 / 4 / 13
12,391
774
24,987
15,204
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
3 / 4 / 15
11,017
689
13,294
16,815
20,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
MaranorM
Sun Wukong
19
5 / 4 / 13
11,726
733
11,249
20,045
27,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Voxlette
Da Ji
20
9 / 3 / 10
12,190
762
10,846
21,050
21,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
ildsjel
Xing Tian
18
2 / 4 / 18
10,685
668
11,878
17,919
22,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 7 / 9
11,299
706
12,515
14,054
5,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 4 / 10
11,074
692
18,239
13,220
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
17
2 / 2 / 13
10,949
684
12,340
17,034
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
16
1 / 7 / 10
9,941
621
15,738
19,305
14,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
hantoro_rehder
Zhong Kui
19
7 / 3 / 10
11,907
744
17,430
17,164
12,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
23
Kills
19
19
Deaths
23
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
MR BANDIT 88
Kukulkan
4
4
13
2.63
W
Chaac
3
4
15
2.63
W
Sun Wukong
MaranorM
Sun Wukong
5
4
13
2.88
L
Medusa
4
7
9
1.21
L
5
4
10
2.5
W
Da Ji
Voxlette
Da Ji
9
3
10
4.67
L
Chaac
2
2
13
4.25
L
Hun Batz
1
7
10
0.86
L
Zhong Kui
hantoro_rehder
Zhong Kui
7
3
10
4
W
Xing Tian
ildsjel
Xing Tian
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,254
Damage
76,262
91,033
Taken
80,777
99,099
Mitigated
58,390
38,110
Healing
37,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
MR BANDIT 88
Kukulkan
24,987
1,175
2,365
6,169
15,204
7,585
799
2,468
12,736
70,320
0
W
Chaac
13,294
3,209
5,364
7,073
16,815
20,461
669
3,099
13,716
0
23,694
W
Sun Wukong
MaranorM
Sun Wukong
11,249
2,354
1,639
3,928
20,045
27,470
1,912
3,649
16,396
0
23,109
L
Medusa
12,515
3,775
811
1,480
14,054
5,522
0
6,519
7,535
0
36,799
L
18,239
6,084
2,019
4,483
13,220
5,644
344
6,948
6,272
0
27,246
W
Da Ji
Voxlette
Da Ji
10,846
1,581
776
8,866
21,050
21,405
385
4,891
16,159
0
18,516
L
Chaac
12,340
2,478
1,773
8,752
17,034
19,942
98
7,041
9,993
1,458
21,899
L
Hun Batz
15,738
1,783
2,123
7,505
19,305
14,848
609
7,899
11,406
0
29,189
L
Zhong Kui
hantoro_rehder
Zhong Kui
17,430
2,178
620
7,554
17,164
12,434
851
8,458
8,706
36,396
0
W
Xing Tian
ildsjel
Xing Tian
11,878
1,035
952
978
17,919
22,178
777
3,417
14,502
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
55,170
162
Minions Killed
164
0
Camps Cleared
0
1,542,071
Distance Traveled
1,456,437
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,391
774
90
6
0
316,957
1
W
Chaac
11,017
689
31
2
0
292,693
0
W
Sun Wukong
11,726
733
22
1
0
305,970
0
L
Medusa
11,299
706
45
3
0
302,109
0
L
Neith
11,074
692
26
2
0
277,610
1
W
Da Ji
12,190
762
14
1
0
314,129
1
L
Chaac
10,949
684
15
1
0
323,866
0
L
Hun Batz
9,941
621
20
1
0
288,381
0
L
Zhong Kui
11,907
744
58
4
0
264,471
0
W
Xing Tian
10,685
668
5
0
0
312,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role