Player Matchup

Freya
Freya
GodThoris
Freya
Level 23
God Stats
0W - 3L
1,491 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Hachiman
Hachiman
SirCalbertius
Hachiman
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 27L
1,550 Elo+
Party 2
Chaac
Chaac
pazalation
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 30L
1,550 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,421 Elo+

VS

Team Averages
Level 89
1,380 SR
1,460 Elo+
Hercules
Hercules
Rogon101
Hercules
Level 137
God Stats
6W - 3L
1,419 SR
Queue Stats
255W - 297L
1,526 Elo+
Solo
Tiamat
Tiamat
Tyrior
Tiamat
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Skadi
Skadi
bernardbanquets
Skadi
Level 101
God Stats
2W - 3L
1,447 SR
Queue Stats
51W - 66L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GodThoris
Freya
7
0 / 4 / 3
11,925
459
1,516
5,774
1,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SirCalbertius
Hachiman
20
12 / 4 / 6
17,216
662
39,427
24,631
10,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
20
10 / 3 / 12
17,239
663
31,478
41,018
44,129
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rogon101
Hercules
18
2 / 3 / 7
15,108
581
15,030
43,405
77,748
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Tyrior
Tiamat
19
2 / 9 / 9
16,242
625
18,078
17,442
10,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 10 / 3
17,273
664
28,717
23,853
10,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
22
Kills
11
11
Deaths
22
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
GodThoris
Freya
0
4
3
0.38
W
Hercules
Rogon101
Hercules
2
3
7
1.83
L
Hachiman
SirCalbertius
Hachiman
12
4
6
3.75
W
Tiamat
Tyrior
Tiamat
2
9
9
0.72
W
7
10
3
0.85
L
Chaac
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,421
Damage
61,825
71,423
Taken
84,700
55,763
Mitigated
98,524
22,119
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
GodThoris
Freya
1,516
621
127
277
5,774
1,220
0
782
4,790
3,115
0
W
Hercules
Rogon101
Hercules
15,030
3,593
1,808
19,416
43,405
77,748
85
1,235
42,170
0
40,805
L
Hachiman
SirCalbertius
Hachiman
39,427
22,772
0
5,534
24,631
10,414
2,606
5,743
18,532
0
114,073
W
Tiamat
Tyrior
Tiamat
18,078
676
94
3,317
17,442
10,183
471
27
17,415
48,147
0
W
28,717
14,717
0
2,097
23,853
10,593
2,518
410
23,443
0
107,410
L
Chaac
31,478
8,533
0
16,181
41,018
44,129
485
11,212
29,014
0
78,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
48,623
243
Minions Killed
285
9
Camps Cleared
12
1,081,922
Distance Traveled
1,287,284
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,925
459
4
0
1
107,616
0
W
Hercules
15,108
581
48
2
2
492,810
6
L
Hachiman
17,216
662
141
5
4
446,244
0
W
Tiamat
16,242
625
67
3
5
393,927
2
W
Skadi
17,273
664
170
7
5
400,547
3
L
Chaac
17,239
663
98
4
4
528,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role