Player Matchup

Hercules
Hercules
JackSayain36
Hercules
Level 38
God Stats
7W - 6L
1,379 SR
Queue Stats
107W - 104L
1,384 Elo+
Solo
Arachne
Arachne
Seniorheld79
Arachne
Level 27
God Stats
1W - 6L
1,455 SR
Queue Stats
23W - 49L
1,142 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
royalerage37
Morgan Le Fay
Level 109
God Stats
27W - 43L
1,423 SR
Queue Stats
550W - 759L
1,393 Elo+
Solo
Team Averages
Level 58
1,419 SR
1,306 Elo+

VS

Team Averages
Level 90
1,453 SR
1,276 Elo+
Janus
Janus
ChoonchLeleBleh
Janus
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
44W - 56L
1,281 Elo+
Solo
Osiris
Osiris
Desolation WoIf
Osiris
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,347 Elo+
Solo
Ah Puch
Ah Puch
WARONPAWS
Ah Puch
Level 126
God Stats
3W - 9L
1,359 SR
Queue Stats
140W - 246L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JackSayain36
Hercules
14
3 / 3 / 4
10,317
573
12,275
20,120
14,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Seniorheld79
Arachne
11
0 / 9 / 3
9,354
520
3,741
19,479
6,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
royalerage37
Morgan Le Fay
15
4 / 3 / 2
10,529
585
10,253
9,680
3,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
10,894
605
12,082
9,249
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 6
12,464
692
16,828
15,826
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
WARONPAWS
Ah Puch
16
4 / 1 / 7
11,697
650
12,545
8,003
5,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
15
15
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
9
1
6
12
L
Hercules
JackSayain36
Hercules
3
3
4
1.67
L
Arachne
Seniorheld79
Arachne
0
9
3
0.17
W
Ah Puch
WARONPAWS
Ah Puch
4
1
7
7.5
L
Morgan Le Fay
royalerage37
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
41,455
49,279
Taken
33,078
24,653
Mitigated
23,351
11,286
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,082
898
63
721
9,249
2,558
567
3,082
5,907
39,721
0
W
16,828
9,186
0
3,390
15,826
15,338
862
4,758
10,598
98
34,090
L
Hercules
JackSayain36
Hercules
12,275
4,537
0
7,275
20,120
14,184
0
10,466
8,853
0
29,874
L
Arachne
Seniorheld79
Arachne
3,741
3,127
0
2,991
19,479
6,562
0
9,375
9,189
0
20,782
W
Ah Puch
WARONPAWS
Ah Puch
12,545
225
0
3,073
8,003
5,455
49
2,904
4,906
43,188
56
L
Morgan Le Fay
royalerage37
Morgan Le Fay
10,253
887
157
863
9,680
3,907
0
4,765
4,554
41,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
35,055
165
Minions Killed
199
7
Camps Cleared
4
861,070
Distance Traveled
1,041,280
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,894
605
85
5
1
331,030
0
W
Osiris
12,464
692
48
3
3
377,761
4
L
Hercules
10,317
573
42
2
3
306,369
1
L
Arachne
9,354
520
43
2
3
298,289
2
W
Ah Puch
11,697
650
66
4
0
332,489
5
L
Morgan Le Fay
10,529
585
80
4
1
256,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role