Player Matchup

Nox
Nox
Alastrayus
Nox
Level 66
God Stats
10W - 4L
1,715 SR
Queue Stats
204W - 63L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
Typasius135
Danzaburou
Level 107
God Stats
30W - 10L
1,675 SR
Queue Stats
242W - 90L
1,672 Elo+
Party 2
King Arthur
King Arthur
Yosef425
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 19L
1,866 Elo+
Party 2
Team Averages
Level 64
1,630 SR
1,729 Elo+

VS

Team Averages
Level 51
1,556 SR
1,293 Elo+
Baron Samedi
Baron Samedi
AGROJoey
Baron Samedi
Level 106
God Stats
2W - 4L
1,424 SR
Queue Stats
229W - 205L
1,550 Elo+
Solo
Skadi
Skadi
Felipegojan
Skadi
Level 29
God Stats
1W - 6L
1,531 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
Melaida
Sylvanus
Level 18
God Stats
1W - 3L
1,713 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 8
11,544
770
18,139
12,550
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Typasius135
Danzaburou
15
8 / 4 / 10
11,858
791
13,040
11,824
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Yosef425
King Arthur
13
1 / 4 / 17
9,975
665
8,216
16,526
11,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGROJoey
Baron Samedi
16
8 / 7 / 1
11,645
776
15,486
15,261
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
9,088
606
8,099
13,711
4,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Melaida
Sylvanus
12
0 / 8 / 6
8,946
596
4,436
16,452
16,838
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
10
11
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGROJoey
Baron Samedi
8
7
1
1.21
W
12
3
8
5.33
L
2
6
3
0.58
L
Sylvanus
Melaida
Sylvanus
0
8
6
0.38
W
Danzaburou
Typasius135
Danzaburou
8
4
10
3.25
W
King Arthur
Yosef425
King Arthur
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
28,021
40,900
Taken
45,424
20,880
Mitigated
32,471
8,460
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGROJoey
Baron Samedi
15,486
1,790
1,251
4,995
15,261
10,748
0
6,256
9,005
59,496
0
W
18,139
382
0
2,274
12,550
4,822
38
7,763
4,787
52,503
0
L
8,099
4,543
0
435
13,711
4,885
1,221
7,016
6,695
0
28,833
L
Sylvanus
Melaida
Sylvanus
4,436
967
1,670
3,699
16,452
16,838
0
7,687
8,765
8,674
0
W
Danzaburou
Typasius135
Danzaburou
13,040
5,754
643
1,943
11,824
4,391
2,582
4,560
7,264
0
34,422
W
King Arthur
Yosef425
King Arthur
8,216
1,006
846
2,754
16,526
11,667
180
7,912
8,614
5,227
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
29,679
160
Minions Killed
148
5
Camps Cleared
6
745,110
Distance Traveled
648,949
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,645
776
88
6
4
219,762
3
W
Nox
11,544
770
88
6
3
240,709
3
L
Skadi
9,088
606
52
3
2
232,422
1
L
Sylvanus
8,946
596
8
1
0
196,765
0
W
Danzaburou
11,858
791
42
3
2
243,408
2
W
King Arthur
9,975
665
30
2
0
260,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role