Player Matchup

Geb
Geb
DJPalanca19
Geb
Level 149
God Stats
0W - 1L
1,761 SR
Queue Stats
177W - 178L
1,550 Elo+
Solo
Discordia
Discordia
Verticordia
Discordia
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Solo
Ullr
Ullr
darckdevill
Ullr
Level 99
God Stats
3W - 6L
1,123 SR
Queue Stats
67W - 82L
1,476 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,445 Elo+

VS

Team Averages
Level 118
1,622 SR
1,540 Elo+
Chang'e
Chang'e
Gawaiyne
Chang'e
Level 68
God Stats
3W - 1L
1,683 SR
Queue Stats
63W - 54L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Myth Subway
Sylvanus
Level 129
God Stats
2W - 0L
1,496 SR
Queue Stats
66W - 65L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
iBuyPowder
Danzaburou
Level 158
God Stats
1W - 0L
1,688 SR
Queue Stats
57W - 50L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
14,930
679
28,575
29,098
47,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Verticordia
Discordia
18
8 / 5 / 5
14,805
673
34,223
17,228
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 10 / 11
12,389
563
9,907
19,637
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gawaiyne
Chang'e
18
7 / 8 / 9
15,001
682
16,417
27,014
13,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Myth Subway
Sylvanus
16
2 / 3 / 11
14,067
639
7,541
29,121
37,773
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
iBuyPowder
Danzaburou
20
10 / 3 / 9
16,168
735
31,064
30,309
14,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
14
Kills
19
19
Deaths
14
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
Chang'e
Gawaiyne
Chang'e
7
8
9
1.44
W
Sylvanus
Myth Subway
Sylvanus
2
3
11
2.5
L
Discordia
Verticordia
Discordia
8
5
5
2.1
L
0
10
11
0.55
W
Danzaburou
iBuyPowder
Danzaburou
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,705
Damage
55,022
65,963
Taken
86,444
64,206
Mitigated
66,050
9,623
Healing
45,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,575
1,840
0
3,090
29,098
47,406
196
10,027
18,354
50,636
0
W
Chang'e
Gawaiyne
Chang'e
16,417
407
7,401
9,987
27,014
13,666
877
20,280
6,734
51,833
0
W
Sylvanus
Myth Subway
Sylvanus
7,541
1,582
5,953
10,300
29,121
37,773
232
20,625
8,496
16,683
0
L
Discordia
Verticordia
Discordia
34,223
962
0
4,525
17,228
7,887
359
5,580
11,380
94,303
0
L
9,907
2,446
0
2,008
19,637
8,913
492
7,702
11,527
0
39,262
W
Danzaburou
iBuyPowder
Danzaburou
31,064
18,955
0
11,938
30,309
14,611
2,244
22,860
7,449
0
108,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
45,236
250
Minions Killed
223
10
Camps Cleared
9
1,180,010
Distance Traveled
1,132,496
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,930
679
41
2
2
441,920
1
W
Chang'e
15,001
682
69
3
3
405,261
3
W
Sylvanus
14,067
639
10
0
1
338,042
0
L
Discordia
14,805
673
150
7
5
366,212
0
L
Ullr
12,389
563
59
3
3
371,878
2
W
Danzaburou
16,168
735
144
7
5
389,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role