Player Matchup

Athena
Athena
VanillaGuapo
Athena
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 103L
1,546 Elo+
Party 1
Zeus
Zeus
krod562
Zeus
Level 46
God Stats
5W - 1L
1,931 SR
Queue Stats
102W - 91L
1,637 Elo+
Party 1
Loki
Loki
monsaemon101
Loki
Level 113
God Stats
12W - 16L
1,516 SR
Queue Stats
447W - 442L
1,544 Elo+
Solo
Artemis
Artemis
peteryunsie
Artemis
Level 23
God Stats
1W - 1L
1,492 SR
Queue Stats
87W - 79L
1,580 Elo+
Party 1
Nemesis
Nemesis
youngfluff707
Nemesis
Level 158
God Stats
2W - 1L
1,581 SR
Queue Stats
121W - 121L
1,566 Elo+
Solo
Team Averages
Level 90
1,604 SR
1,575 Elo+

VS

Team Averages
Level 53
1,479 SR
1,533 Elo+
Fafnir
Fafnir
IEatD00D00
Fafnir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 87L
1,602 Elo+
Party 2
Bellona
Bellona
JoeLUL
Bellona
Level 69
God Stats
62W - 38L
1,719 SR
Queue Stats
347W - 291L
1,540 Elo+
Party 2
Ullr
Ullr
LokStrider
Ullr
Level 19
God Stats
1W - 5L
1,299 SR
Queue Stats
32W - 20L
1,588 Elo+
Party 2
Bakasura
Bakasura
beefy_rubble3
Bakasura
Level 49
God Stats
3W - 6L
1,282 SR
Queue Stats
32W - 44L
1,400 Elo+
Solo
Nu Wa
Nu Wa
krayond
Nu Wa
Level 82
God Stats
5W - 6L
1,592 SR
Queue Stats
326W - 338L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 2 / 15
10,625
531
10,611
20,206
22,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
krod562
Zeus
16
5 / 4 / 6
10,505
525
12,089
13,298
5,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 1 / 6
11,161
558
8,923
12,383
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
peteryunsie
Artemis
17
7 / 3 / 7
10,834
542
11,494
14,584
5,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
17
11 / 1 / 5
11,486
574
15,951
12,170
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IEatD00D00
Fafnir
13
1 / 6 / 3
8,957
448
6,302
21,105
26,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
JoeLUL
Bellona
18
2 / 3 / 1
11,356
568
12,788
14,034
11,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 8 / 1
8,660
433
8,841
15,368
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
beefy_rubble3
Bakasura
15
4 / 8 / 1
9,743
487
7,196
17,681
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
krayond
Nu Wa
15
2 / 6 / 4
10,271
514
8,633
10,916
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
31
Kills
11
11
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
IEatD00D00
Fafnir
1
6
3
0.42
L
Bellona
JoeLUL
Bellona
2
3
1
0.83
L
2
8
1
0.31
W
Athena
4
2
15
5.75
L
Bakasura
beefy_rubble3
Bakasura
4
8
1
0.56
L
Nu Wa
krayond
Nu Wa
2
6
4
0.67
W
Zeus
krod562
Zeus
5
4
6
2
W
4
1
6
7
W
Artemis
peteryunsie
Artemis
7
3
7
3.5
W
Nemesis
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,068
Damage
43,760
72,641
Taken
79,104
43,353
Mitigated
53,032
21,121
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
IEatD00D00
Fafnir
6,302
1,980
0
2,453
21,105
26,357
29
4,026
17,079
24,275
0
L
Bellona
JoeLUL
Bellona
12,788
3,900
0
3,609
14,034
11,953
362
2,607
11,427
0
92,151
L
8,841
3,008
0
3,094
15,368
4,837
759
4,866
10,502
0
50,133
W
Athena
10,611
3,436
0
2,397
20,206
22,902
211
3,697
15,583
35,027
0
L
Bakasura
beefy_rubble3
Bakasura
7,196
5,434
0
3,975
17,681
7,350
360
5,719
11,962
0
49,085
L
Nu Wa
krayond
Nu Wa
8,633
2,180
0
1,333
10,916
2,535
430
5,596
5,188
47,575
0
W
Zeus
krod562
Zeus
12,089
1,485
228
3,044
13,298
5,026
1,861
3,746
9,200
59,699
0
W
8,923
1,316
0
3,935
12,383
4,149
926
1,489
10,812
0
67,135
W
Artemis
peteryunsie
Artemis
11,494
6,514
0
6,709
14,584
5,889
4,394
3,244
11,221
0
61,515
W
Nemesis
15,951
7,258
0
4,808
12,170
5,387
2,258
2,244
9,752
0
80,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
48,987
507
Minions Killed
490
0
Camps Cleared
0
1,938,419
Distance Traveled
1,751,101
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,957
448
45
2
0
341,472
2
L
Bellona
11,356
568
173
9
0
373,395
7
L
Ullr
8,660
433
82
4
0
338,992
4
W
Athena
10,625
531
49
2
0
379,874
5
L
Bakasura
9,743
487
95
5
0
367,624
1
L
Nu Wa
10,271
514
95
5
0
329,618
7
W
Zeus
10,505
525
113
6
0
327,786
2
W
Loki
11,161
558
135
7
0
440,112
10
W
Artemis
10,834
542
99
5
0
358,337
2
W
Nemesis
11,486
574
111
6
0
432,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role