Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arthurdxd30
Fenrir
Level 13
God Stats
2W - 1L
1,501 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 1
Ra
Ra
cream5089
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,383 Elo+
Party 1
Nox
Nox
iceSuMM
Nox
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 53L
1,561 Elo+
Solo
Thor
Thor
juno0o
Thor
Level 22
God Stats
4W - 1L
1,699 SR
Queue Stats
37W - 31L
1,463 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,459 Elo+

VS

Team Averages
Level 9
1,655 SR
1,520 Elo+
King Arthur
King Arthur
GUUHH
King Arthur
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
26W - 26L
1,535 Elo+
Solo
Neith
Neith
HinatinhaDePiru
Neith
Level 2
God Stats
1W - 2L
1,257 SR
Queue Stats
9W - 6L
1,195 Elo+
Solo
Fenrir
Fenrir
SVEM2
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
motor_tactil
Discordia
Level 4
God Stats
7W - 3L
1,836 SR
Queue Stats
7W - 5L
1,718 Elo+
Solo
Janus
Janus
xCrazyDamageX
Janus
Level 10
God Stats
2W - 1L
1,938 SR
Queue Stats
12W - 11L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 0 / 2
8,663
619
7,827
6,198
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
9
1 / 5 / 3
6,022
430
5,046
9,828
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 5 / 4
6,243
446
3,881
7,704
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
15
4 / 1 / 0
8,445
603
6,909
7,178
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
juno0o
Thor
12
5 / 3 / 2
7,082
506
4,059
10,482
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GUUHH
King Arthur
12
2 / 2 / 1
6,737
481
4,140
12,115
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 4 / 2
8,498
607
13,529
8,179
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SVEM2
Fenrir
7
0 / 5 / 1
5,285
378
1,836
9,691
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
motor_tactil
Discordia
8
1 / 4 / 1
5,676
405
4,274
5,950
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 1
7,153
511
3,586
10,005
3,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
13
14
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
2
4
W
Fenrir
1
5
3
0.5
L
King Arthur
GUUHH
King Arthur
2
2
1
1.25
L
9
4
2
2.5
L
Fenrir
SVEM2
Fenrir
0
5
1
0.1
W
2
5
4
0.8
W
Nox
4
1
0
4
W
Thor
juno0o
Thor
5
3
2
2
L
Discordia
motor_tactil
Discordia
1
4
1
0.38
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,722
Damage
27,365
41,390
Taken
45,940
14,338
Mitigated
18,516
12,462
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,827
1,244
0
2,500
6,198
2,034
258
2,053
4,099
69,018
0
W
Fenrir
5,046
725
0
2,880
9,828
3,173
0
1,225
8,385
0
26,852
L
King Arthur
GUUHH
King Arthur
4,140
1,126
335
3,018
12,115
7,522
84
4,592
7,446
0
34,244
L
13,529
5,207
0
3,170
8,179
3,042
526
1,291
6,335
0
56,063
L
Fenrir
SVEM2
Fenrir
1,836
329
0
2,410
9,691
2,959
0
3,436
6,202
0
19,435
W
3,881
726
484
2,103
7,704
2,156
738
1,669
5,841
21,764
0
W
Nox
6,909
846
0
3,199
7,178
2,703
981
704
6,141
62,800
0
W
Thor
juno0o
Thor
4,059
723
0
1,296
10,482
4,272
0
1,597
8,664
0
28,872
L
Discordia
motor_tactil
Discordia
4,274
454
0
1,915
5,950
1,568
114
3,315
2,366
13,635
0
L
3,586
410
0
3,143
10,005
3,425
135
5,545
4,412
52,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
33,349
419
Minions Killed
322
0
Camps Cleared
0
1,345,276
Distance Traveled
1,271,731
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,663
619
142
10
0
275,586
8
W
Fenrir
6,022
430
42
3
0
266,142
0
L
King Arthur
6,737
481
72
5
0
281,747
2
L
Neith
8,498
607
86
6
0
231,324
4
L
Fenrir
5,285
378
39
3
0
251,910
3
W
Ra
6,243
446
56
4
0
274,074
0
W
Nox
8,445
603
132
9
0
264,914
3
W
Thor
7,082
506
47
3
0
264,560
1
L
Discordia
5,676
405
21
2
0
235,860
0
L
Janus
7,153
511
104
7
0
270,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role