Player Matchup

Charybdis
Charybdis
MarllusNow3968
Charybdis
Level 28
God Stats
7W - 6L
1,627 SR
Queue Stats
137W - 123L
1,527 Elo+
Solo
Ymir
Ymir
MonTToYA
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,401 Elo+
Solo
Loki
Loki
darkggh
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
desertone
Bellona
Level 15
God Stats
2W - 2L
1,827 SR
Queue Stats
11W - 14L
1,476 Elo+
Party 1
Agni
Agni
iloveuUwU
Agni
Level 16
God Stats
0W - 1L
1,348 SR
Queue Stats
30W - 30L
1,497 Elo+
Party 1
Team Averages
Level 16
1,560 SR
1,480 Elo+

VS

Team Averages
Level 25
1,597 SR
1,496 Elo+
Tyr
Tyr
DeGiglio2
Tyr
Level 41
God Stats
3W - 0L
1,751 SR
Queue Stats
22W - 19L
1,495 Elo+
Party 2
Ullr
Ullr
MrFire7627
Ullr
Level 30
God Stats
2W - 2L
1,694 SR
Queue Stats
201W - 223L
1,422 Elo+
Solo
Thoth
Thoth
Smokey_Se7en
Thoth
Level 24
God Stats
11W - 12L
1,419 SR
Queue Stats
72W - 80L
1,462 Elo+
Solo
Izanami
Izanami
SrBurnley
Izanami
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 2
Geb
Geb
l928ol
Geb
Level 24
God Stats
24W - 17L
1,619 SR
Queue Stats
57W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MarllusNow3968
Charybdis
10
3 / 2 / 1
6,101
508
7,001
6,624
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
0 / 1 / 5
5,758
480
3,096
6,644
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
darkggh
Loki
10
4 / 5 / 2
6,409
534
2,309
8,668
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
desertone
Bellona
9
0 / 4 / 0
5,686
474
2,227
7,992
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
0 / 6 / 1
6,145
512
4,953
6,647
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,613
634
7,202
5,020
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
5,701
475
3,051
8,482
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 1
6,673
556
3,166
8,715
2,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SrBurnley
Izanami
15
9 / 1 / 4
8,854
738
5,826
5,772
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
l928ol
Geb
8
0 / 1 / 3
5,574
465
2,427
8,359
3,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
17
18
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Charybdis
MarllusNow3968
Charybdis
3
2
1
1.75
L
Ymir
0
1
5
2.5
W
0
3
3
0.5
W
4
2
1
2.25
W
Izanami
SrBurnley
Izanami
9
1
4
11
L
Loki
darkggh
Loki
4
5
2
1
L
Bellona
desertone
Bellona
0
4
0
0
L
Agni
0
6
1
0.08
W
Geb
l928ol
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
21,672
36,575
Taken
36,348
14,771
Mitigated
16,071
6,182
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,202
647
0
3,433
5,020
4,944
0
238
4,782
1,748
36,826
L
Charybdis
MarllusNow3968
Charybdis
7,001
3,048
0
2,192
6,624
2,232
125
959
5,623
0
35,354
L
Ymir
3,096
474
0
1,079
6,644
4,234
13
1,107
5,537
18,942
0
W
3,051
393
0
1,704
8,482
2,291
0
2,081
6,401
0
30,687
W
3,166
151
0
3,504
8,715
2,591
186
3,955
4,760
30,108
0
W
Izanami
SrBurnley
Izanami
5,826
3,724
0
1,967
5,772
2,380
140
575
5,197
0
64,106
L
Loki
darkggh
Loki
2,309
1,063
0
2,278
8,668
2,170
69
1,000
7,545
0
29,071
L
Bellona
desertone
Bellona
2,227
585
0
275
7,992
4,331
0
365
7,234
0
24,724
L
Agni
4,953
222
0
358
6,647
1,804
0
2,783
3,821
38,443
0
W
Geb
l928ol
Geb
2,427
575
1,549
2,462
8,359
3,865
46
1,264
7,095
10,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
34,415
309
Minions Killed
333
0
Camps Cleared
0
1,092,901
Distance Traveled
1,178,683
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,613
634
81
7
0
271,969
6
L
Charybdis
6,101
508
68
6
0
205,402
5
L
Ymir
5,758
480
36
3
0
226,919
6
W
Ullr
5,701
475
49
4
0
212,176
2
W
Thoth
6,673
556
56
5
0
217,317
4
W
Izanami
8,854
738
133
11
0
234,341
4
L
Loki
6,409
534
58
5
0
215,228
1
L
Bellona
5,686
474
69
6
0
228,296
2
L
Agni
6,145
512
78
7
0
217,056
3
W
Geb
5,574
465
14
1
0
242,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role