Player Matchup

Yemoja
Yemoja
DownWithIsreal
Yemoja
Level 27
God Stats
4W - 4L
1,312 SR
Queue Stats
89W - 71L
1,609 Elo+
Solo
Rama
Rama
GoldenChupapi
Rama
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
82W - 36L
1,784 Elo+
Solo
Loki
Loki
Handitor
Loki
Level 20
God Stats
10W - 2L
1,737 SR
Queue Stats
45W - 24L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
Theyloose
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
littlepotato4
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 32L
1,665 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,661 Elo+

VS

Team Averages
Level 21
1,504 SR
1,598 Elo+
Hou Yi
Hou Yi
Ellros101
Hou Yi
Level 28
God Stats
14W - 12L
1,581 SR
Queue Stats
102W - 72L
1,619 Elo+
Solo
Set
Set
JCY22
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Hercules
Hercules
NursEly
Hercules
Level 29
God Stats
4W - 3L
1,597 SR
Queue Stats
120W - 95L
1,609 Elo+
Solo
Terra
Terra
OGvaseline
Terra
Level 16
God Stats
2W - 4L
1,258 SR
Queue Stats
36W - 42L
1,593 Elo+
Solo
Skadi
Skadi
tareschan
Skadi
Level 28
God Stats
81W - 73L
1,582 SR
Queue Stats
100W - 99L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,179
584
5,410
9,084
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
10 / 0 / 8
9,278
663
14,120
10,152
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
15
6 / 1 / 5
8,743
625
5,927
8,763
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Theyloose
Baron Samedi
12
4 / 2 / 8
7,441
532
6,901
6,704
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
littlepotato4
Sun Wukong
14
5 / 1 / 7
8,662
619
10,214
11,735
6,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ellros101
Hou Yi
9
1 / 3 / 0
5,863
419
2,322
7,777
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
JCY22
Set
7
1 / 10 / 2
5,324
380
2,402
10,827
2,621
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
NursEly
Hercules
10
1 / 6 / 3
6,222
444
4,792
13,486
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
11
2 / 4 / 1
6,659
476
4,871
12,163
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
tareschan
Skadi
12
0 / 6 / 3
6,802
486
6,025
10,862
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
28
Kills
5
5
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Hou Yi
Ellros101
Hou Yi
1
3
0
0.33
W
10
0
8
14
W
Loki
6
1
5
8.5
L
Set
JCY22
Set
1
10
2
0.2
L
Hercules
NursEly
Hercules
1
6
3
0.42
L
Terra
2
4
1
0.63
W
Baron Samedi
Theyloose
Baron Samedi
4
2
8
4
W
Sun Wukong
littlepotato4
Sun Wukong
5
1
7
8.5
L
Skadi
tareschan
Skadi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
20,412
46,438
Taken
55,115
26,056
Mitigated
21,037
23,044
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,410
1,203
2,234
2,947
9,084
9,647
451
527
8,290
19,517
0
L
Hou Yi
Ellros101
Hou Yi
2,322
1,386
0
2,016
7,777
1,250
0
897
6,880
0
23,181
W
14,120
10,643
0
5,293
10,152
3,768
1,609
114
9,755
0
74,116
W
Loki
5,927
1,507
0
4,029
8,763
3,054
0
237
8,426
0
54,418
L
Set
JCY22
Set
2,402
1,030
0
1,009
10,827
2,621
0
3,325
7,502
0
13,650
L
Hercules
NursEly
Hercules
4,792
1,755
309
2,883
13,486
7,473
0
3,428
10,058
0
23,183
L
Terra
4,871
1,264
315
4,335
12,163
6,865
0
2,039
10,124
30,994
0
W
Baron Samedi
Theyloose
Baron Samedi
6,901
634
530
2,433
6,704
2,896
1,070
475
6,124
40,829
0
W
Sun Wukong
littlepotato4
Sun Wukong
10,214
1,904
0
5,578
11,735
6,691
0
2,803
8,346
0
50,657
L
Skadi
tareschan
Skadi
6,025
2,083
0
1,510
10,862
2,828
0
2,622
8,240
0
46,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,303
Gold Earned
30,870
410
Minions Killed
271
0
Camps Cleared
0
1,279,682
Distance Traveled
1,149,568
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,179
584
30
2
0
233,986
6
L
Hou Yi
5,863
419
39
3
0
176,817
2
W
Rama
9,278
663
110
8
0
248,519
6
W
Loki
8,743
625
101
7
0
282,316
3
L
Set
5,324
380
26
2
0
234,309
1
L
Hercules
6,222
444
48
3
0
254,972
1
L
Terra
6,659
476
67
5
0
243,994
3
W
Baron Samedi
7,441
532
66
5
0
244,441
2
W
Sun Wukong
8,662
619
103
7
0
270,420
4
L
Skadi
6,802
486
91
7
0
239,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role