Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FilthyCartoon69
Thoth
Level 157
God Stats
6W - 16L
1,344 SR
Queue Stats
481W - 528L
1,441 Elo+
Party 1
Hercules
Hercules
GreatKamiNail
Hercules
Level 76
God Stats
1W - 0L
1,567 SR
Queue Stats
23W - 17L
1,505 Elo+
Solo
Persephone
Persephone
SANTIAGR18
Persephone
Level 46
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Bastet
Bastet
ZOIMBIE
Bastet
Level 106
God Stats
24W - 22L
1,541 SR
Queue Stats
390W - 441L
1,524 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,484 Elo+

VS

Team Averages
Level 76
1,449 SR
1,350 Elo+
Yemoja
Yemoja
DreZe
Yemoja
Level 69
God Stats
23W - 40L
1,336 SR
Queue Stats
168W - 259L
1,327 Elo+
Party 2
Vulcan
Vulcan
Motta1106
Vulcan
Level 100
God Stats
5W - 6L
1,487 SR
Queue Stats
149W - 236L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
Spectrum444
Nu Wa
Level 49
God Stats
1W - 2L
1,452 SR
Queue Stats
14W - 29L
1,310 Elo+
Solo
Da Ji
Da Ji
cuatroarmas
Da Ji
Level 107
God Stats
15W - 21L
1,373 SR
Queue Stats
426W - 515L
1,356 Elo+
Solo
Skadi
Skadi
nate5101
Skadi
Level 54
God Stats
13W - 14L
1,595 SR
Queue Stats
151W - 163L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 6
9,013
563
4,878
11,961
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 3
7,990
499
8,144
7,023
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
GreatKamiNail
Hercules
12
2 / 2 / 8
8,016
501
5,484
20,386
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
SANTIAGR18
Persephone
13
1 / 5 / 6
8,857
554
4,248
8,805
3,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ZOIMBIE
Bastet
17
19 / 3 / 5
11,467
717
18,118
13,054
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DreZe
Yemoja
11
0 / 3 / 4
7,164
448
6,325
11,504
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Motta1106
Vulcan
10
2 / 7 / 4
7,130
446
6,703
10,794
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 8 / 3
8,584
537
9,525
8,795
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 5 / 5
9,539
596
9,395
13,115
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
nate5101
Skadi
11
2 / 5 / 2
6,783
424
7,539
9,970
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
28
Kills
17
17
Deaths
28
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
6
1.25
L
Yemoja
DreZe
Yemoja
0
3
4
0.67
W
4
3
3
1.83
W
Hercules
GreatKamiNail
Hercules
2
2
8
3
L
Vulcan
Motta1106
Vulcan
2
7
4
0.57
W
Persephone
SANTIAGR18
Persephone
1
5
6
0.8
L
5
8
3
0.81
W
Bastet
ZOIMBIE
Bastet
19
3
5
7.17
L
8
5
5
2.1
L
Skadi
nate5101
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
39,487
61,229
Taken
54,178
27,478
Mitigated
21,080
25,297
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,878
915
0
4,932
11,961
4,663
1,081
4,900
6,901
0
55,697
L
Yemoja
DreZe
Yemoja
6,325
1,598
761
3,122
11,504
9,451
243
3,018
8,090
25,565
0
W
8,144
326
0
1,204
7,023
1,897
1,462
3,187
3,696
39,616
0
W
Hercules
GreatKamiNail
Hercules
5,484
1,576
0
9,900
20,386
13,073
568
6,500
13,710
0
15,721
L
Vulcan
Motta1106
Vulcan
6,703
2,427
181
2,395
10,794
2,771
38
1,327
9,461
31,181
0
W
Persephone
SANTIAGR18
Persephone
4,248
304
0
2,042
8,805
3,053
278
2,552
5,896
49,161
0
L
9,525
1,212
0
210
8,795
1,840
145
2,539
6,256
32,250
0
W
Bastet
ZOIMBIE
Bastet
18,118
4,615
0
7,219
13,054
4,792
1,030
4,530
8,284
0
76,251
L
9,395
2,396
0
4,207
13,115
4,276
0
1,283
11,764
0
47,946
L
Skadi
nate5101
Skadi
7,539
3,175
0
1,694
9,970
2,742
383
3,459
5,991
0
38,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
39,200
395
Minions Killed
286
0
Camps Cleared
0
1,495,412
Distance Traveled
1,380,950
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,013
563
111
7
0
269,948
1
L
Yemoja
7,164
448
40
3
0
298,108
2
W
Thoth
7,990
499
73
5
0
300,136
1
W
Hercules
8,016
501
16
1
0
316,378
4
L
Vulcan
7,130
446
54
3
0
242,070
1
W
Persephone
8,857
554
98
6
0
256,624
2
L
Nu Wa
8,584
537
48
3
0
264,089
1
W
Bastet
11,467
717
97
6
0
352,326
0
L
Da Ji
9,539
596
90
6
0
297,123
11
L
Skadi
6,783
424
54
3
0
279,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role