Player Matchup

Jing Wei
Jing Wei
Harmonismissing
Jing Wei
Level 28
God Stats
2W - 7L
1,179 SR
Queue Stats
70W - 101L
1,411 Elo+
Solo
Khepri
Khepri
jabroniemanbull
Khepri
Level 18
God Stats
3W - 3L
1,546 SR
Queue Stats
52W - 64L
1,405 Elo+
Party 2
Chaac
Chaac
machoman6pac00
Chaac
Level 21
God Stats
5W - 1L
1,805 SR
Queue Stats
73W - 107L
1,375 Elo+
Party 2
Team Averages
Level 22
1,510 SR
1,397 Elo+

VS

Team Averages
Level 40
1,569 SR
1,461 Elo+
Fenrir
Fenrir
ACEMonKy
Fenrir
Level 21
God Stats
2W - 2L
1,577 SR
Queue Stats
25W - 26L
1,488 Elo+
Solo
Izanami
Izanami
BlitzNation09
Izanami
Level 82
God Stats
26W - 19L
1,583 SR
Queue Stats
317W - 260L
1,554 Elo+
Party 1
Scylla
Scylla
PrisonMike69
Scylla
Level 17
God Stats
0W - 2L
1,546 SR
Queue Stats
34W - 39L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 5 / 3
9,732
608
7,984
9,996
4,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 8
9,994
625
4,380
15,356
18,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 2 / 5
11,720
733
17,828
22,600
19,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACEMonKy
Fenrir
14
5 / 1 / 3
10,856
679
15,302
16,185
14,272
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
14
2 / 6 / 3
9,872
617
11,676
11,892
4,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 7 / 5
9,709
607
14,546
10,943
3,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
8
8
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ACEMonKy
Fenrir
5
1
3
6.5
L
Izanami
2
6
3
0.58
W
Jing Wei
3
5
3
0.9
L
Scylla
1
7
5
0.5
W
2
1
8
6
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
41,524
47,952
Taken
39,020
42,622
Mitigated
22,362
15,722
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ACEMonKy
Fenrir
15,302
3,941
0
1,707
16,185
14,272
0
1,622
14,563
135
38,553
L
Izanami
11,676
8,999
0
803
11,892
4,414
1,495
1,156
10,736
0
46,608
W
Jing Wei
7,984
5,825
0
761
9,996
4,547
265
941
9,055
0
21,278
L
Scylla
14,546
1,495
0
1,025
10,943
3,676
0
2,331
8,612
28,985
0
W
4,380
415
1,017
3,569
15,356
18,609
39
6,422
8,934
20,709
0
W
17,828
6,026
0
10,375
22,600
19,466
356
7,895
14,705
0
49,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
30,437
144
Minions Killed
175
5
Camps Cleared
8
866,637
Distance Traveled
792,222
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,856
679
52
3
4
286,975
2
L
Izanami
9,872
617
75
5
3
257,895
1
W
Jing Wei
9,732
608
35
2
1
293,652
1
L
Scylla
9,709
607
48
3
1
247,352
0
W
Khepri
9,994
625
34
2
0
283,299
2
W
Chaac
11,720
733
75
5
4
289,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role