Player Matchup

Neith
Neith
Nesolies
Neith
Level 5
God Stats
2W - 3L
1,452 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Susano
Susano
NoBillyNo8218
Susano
Level 11
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 5L
1,535 Elo+
Solo
Geb
Geb
Nooby9239
Geb
Level 12
God Stats
3W - 5L
1,510 SR
Queue Stats
10W - 11L
1,506 Elo+
Solo
Izanami
Izanami
PR1M3G4AM1NG
Izanami
Level 19
God Stats
4W - 10L
1,358 SR
Queue Stats
33W - 50L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
fear1essdoom
Zhong Kui
Level 20
God Stats
3W - 2L
1,807 SR
Queue Stats
38W - 28L
1,553 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,523 Elo+

VS

Team Averages
Level 15
1,570 SR
1,580 Elo+
Rama
Rama
Chavo606
Rama
Level 20
God Stats
2W - 0L
1,723 SR
Queue Stats
47W - 28L
1,705 Elo+
Solo
Odin
Odin
Cheesed Beaver
Odin
Level 21
God Stats
5W - 2L
1,575 SR
Queue Stats
38W - 50L
1,489 Elo+
Solo
Kali
Kali
HiHowYaDurin
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
moistwanderer23
Nu Wa
Level 27
God Stats
11W - 7L
1,549 SR
Queue Stats
59W - 46L
1,504 Elo+
Solo
Geb
Geb
weakcheeks2800
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nesolies
Neith
8
0 / 2 / 2
4,790
479
955
2,988
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 1
6,809
681
5,898
4,046
1,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 4 / 4
5,179
518
2,257
9,011
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
PR1M3G4AM1NG
Izanami
5
0 / 6 / 2
4,309
431
5,265
5,710
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
fear1essdoom
Zhong Kui
10
4 / 3 / 2
6,111
611
5,898
7,267
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
11 / 2 / 1
6,883
688
11,198
8,005
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
5,100
510
296
4,806
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 2
5,558
556
2,734
6,810
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 2
6,022
602
3,848
3,174
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 3 / 8
5,730
573
3,076
8,757
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
15
15
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
11
2
1
5.75
W
0
4
1
0.13
W
2
2
2
1.5
L
Neith
Nesolies
Neith
0
2
2
0.5
L
6
0
1
6.5
L
1
4
4
0.75
L
Izanami
PR1M3G4AM1NG
Izanami
0
6
2
0.17
L
Zhong Kui
fear1essdoom
Zhong Kui
4
3
2
1.67
W
2
0
2
3
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
21,152
29,022
Taken
31,552
11,525
Mitigated
11,425
5,928
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,198
9,452
0
3,383
8,005
2,270
755
2,413
5,592
0
40,288
W
296
296
0
717
4,806
1,347
0
221
4,262
0
20,192
W
2,734
1,214
0
2,894
6,810
1,950
0
2,015
4,727
0
18,341
L
Neith
Nesolies
Neith
955
291
0
352
2,988
1,013
0
1,457
1,531
0
15,288
L
5,898
1,025
0
1,712
4,046
1,689
0
783
3,263
0
31,464
L
2,257
914
0
430
9,011
3,432
0
2,517
6,494
4,712
0
L
Izanami
PR1M3G4AM1NG
Izanami
5,265
4,092
0
590
5,710
952
0
1,023
4,687
0
16,645
L
Zhong Kui
fear1essdoom
Zhong Kui
5,898
1,049
0
2,844
7,267
4,439
0
1,144
6,123
28,320
6,289
W
3,848
1,335
0
1,501
3,174
914
690
707
2,425
32,144
0
W
3,076
699
0
1,536
8,757
4,944
23
2,339
6,376
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
29,293
198
Minions Killed
248
0
Camps Cleared
0
873,068
Distance Traveled
938,991
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,883
688
66
7
0
176,214
1
W
Odin
5,100
510
59
6
0
187,205
0
W
Kali
5,558
556
46
5
0
205,681
0
L
Neith
4,790
479
31
3
0
157,122
0
L
Susano
6,809
681
70
7
0
198,454
0
L
Geb
5,179
518
2
0
0
210,111
0
L
Izanami
4,309
431
26
3
0
134,597
0
L
Zhong Kui
6,111
611
69
7
0
172,784
1
W
Nu Wa
6,022
602
60
6
0
180,742
2
W
Geb
5,730
573
17
2
0
189,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role