Player Matchup

Danzaburou
Danzaburou
CrimnsonGaming
Danzaburou
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 33L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Haji
Morgan Le Fay
Level 108
God Stats
13W - 11L
1,627 SR
Queue Stats
123W - 121L
1,550 Elo+
Party 2
Bacchus
Bacchus
Kakol021
Bacchus
Level 27
God Stats
22W - 18L
1,576 SR
Queue Stats
96W - 96L
1,521 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,542 Elo+

VS

Team Averages
Level 86
1,478 SR
1,514 Elo+
Merlin
Merlin
IamFunny
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,562 Elo+
Party 1
Achilles
Achilles
Noshmo
Achilles
Level 23
God Stats
0W - 2L
1,321 SR
Queue Stats
45W - 32L
1,436 Elo+
Party 1
Izanami
Izanami
wolflesswolf
Izanami
Level 128
God Stats
70W - 64L
1,612 SR
Queue Stats
501W - 498L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimnsonGaming
Danzaburou
13
3 / 1 / 4
9,269
713
8,520
9,031
3,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Haji
Morgan Le Fay
13
1 / 1 / 4
8,218
632
8,626
8,969
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kakol021
Bacchus
14
5 / 0 / 4
10,097
777
4,843
10,360
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IamFunny
Merlin
12
0 / 3 / 2
7,871
605
8,127
7,081
2,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Noshmo
Achilles
11
1 / 2 / 1
7,829
602
5,798
11,070
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
wolflesswolf
Izanami
12
1 / 5 / 0
8,157
627
7,784
9,890
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrimnsonGaming
Danzaburou
3
1
4
5
W
Morgan Le Fay
Haji
Morgan Le Fay
1
1
4
3
L
Merlin
IamFunny
Merlin
0
3
2
0.33
W
Bacchus
Kakol021
Bacchus
5
0
4
7
L
Achilles
Noshmo
Achilles
1
2
1
0.75
L
Izanami
wolflesswolf
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
21,709
28,360
Taken
28,041
19,692
Mitigated
18,140
8,512
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrimnsonGaming
Danzaburou
8,520
2,909
0
2,336
9,031
3,261
1,056
2,270
6,392
0
32,204
W
Morgan Le Fay
Haji
Morgan Le Fay
8,626
309
0
2,266
8,969
3,675
320
2,377
6,304
38,110
0
L
Merlin
IamFunny
Merlin
8,127
335
0
380
7,081
2,741
0
4,254
2,827
33,856
0
W
Bacchus
Kakol021
Bacchus
4,843
462
603
3,307
10,360
12,756
145
4,128
6,067
10,896
0
L
Achilles
Noshmo
Achilles
5,798
640
366
3,139
11,070
11,402
46
4,778
6,292
0
10,612
L
Izanami
wolflesswolf
Izanami
7,784
3,926
0
516
9,890
3,997
321
5,022
4,868
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
23,857
144
Minions Killed
158
5
Camps Cleared
7
733,376
Distance Traveled
740,032
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,269
713
72
6
3
215,640
2
W
Morgan Le Fay
8,218
632
58
4
2
246,512
1
L
Merlin
7,871
605
47
4
3
247,765
2
W
Bacchus
10,097
777
14
1
0
271,224
5
L
Achilles
7,829
602
16
1
1
271,070
1
L
Izanami
8,157
627
95
7
3
221,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role