Player Matchup

Pele
Pele
BearRustaagh
Pele
Level 66
God Stats
0W - 1L
1,777 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
DEADSKIN MASK2
Ao Kuang
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 134L
1,324 Elo+
Solo
Hades
Hades
MACANDCHEESE71
Hades
Level 75
God Stats
6W - 6L
1,460 SR
Queue Stats
257W - 279L
1,349 Elo+
Party 1
Raijin
Raijin
Mankarran
Raijin
Level 86
God Stats
3W - 1L
1,837 SR
Queue Stats
253W - 276L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Redxin
Nu Wa
Level 87
God Stats
14W - 8L
1,590 SR
Queue Stats
303W - 322L
1,348 Elo+
Party 1
Team Averages
Level 68
1,633 SR
1,362 Elo+

VS

Team Averages
Level 92
1,543 SR
1,330 Elo+
Freya
Freya
Alpha male3241
Freya
Level 106
God Stats
1W - 0L
1,512 SR
Queue Stats
74W - 98L
1,351 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shotguvnor
Ah Muzen Cab
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,219 Elo+
Solo
Ares
Ares
Steast
Ares
Level 99
God Stats
4W - 4L
1,510 SR
Queue Stats
418W - 460L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Ymir-91
Gilgamesh
Level 107
God Stats
4W - 0L
1,691 SR
Queue Stats
81W - 72L
1,405 Elo+
Solo
Cernunnos
Cernunnos
alpha wolf79106
Cernunnos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 6
9,907
826
12,919
15,466
6,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
4 / 5 / 7
8,840
737
6,247
13,859
5,380
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 10
9,555
796
6,101
11,217
13,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Mankarran
Raijin
15
2 / 5 / 9
8,551
713
11,189
10,673
4,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Redxin
Nu Wa
16
2 / 5 / 14
9,481
790
14,026
11,592
4,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
9,818
818
11,982
12,399
5,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Shotguvnor
Ah Muzen Cab
18
8 / 3 / 17
11,474
956
19,751
11,706
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
Steast
Ares
16
2 / 4 / 22
10,456
871
8,823
18,227
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Ymir-91
Gilgamesh
18
10 / 5 / 13
11,195
933
8,497
20,914
12,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
alpha wolf79106
Cernunnos
16
3 / 4 / 19
9,489
791
7,426
9,270
3,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
19
Kills
29
29
Deaths
19
46
Assists
85
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
6
9
6
1
L
Ao Kuang
4
5
7
1.5
L
5
5
10
2
L
Raijin
Mankarran
Raijin
2
5
9
1.3
L
Nu Wa
Redxin
Nu Wa
2
5
14
1.8
W
Ah Muzen Cab
Shotguvnor
Ah Muzen Cab
8
3
17
5.5
W
Ares
Steast
Ares
2
4
22
3.25
W
Gilgamesh
Ymir-91
Gilgamesh
10
5
13
3.3
W
Cernunnos
alpha wolf79106
Cernunnos
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,482
Damage
56,479
62,807
Taken
72,516
33,669
Mitigated
38,919
17,516
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,982
3,334
1,548
5,896
12,399
5,267
980
8,083
4,092
22,699
0
L
12,919
2,476
88
2,180
15,466
6,406
305
6,200
9,266
0
24,718
L
Ao Kuang
6,247
1,545
1,374
4,338
13,859
5,380
272
2,482
11,377
11,051
0
L
6,101
1,109
1,272
2,193
11,217
13,160
174
3,547
7,670
12,244
0
L
Raijin
Mankarran
Raijin
11,189
1,050
1,103
1,438
10,673
4,242
177
3,494
7,179
22,933
0
L
Nu Wa
Redxin
Nu Wa
14,026
3,836
676
2,854
11,592
4,481
364
5,082
6,510
25,245
0
W
Ah Muzen Cab
Shotguvnor
Ah Muzen Cab
19,751
8,962
1,617
5,347
11,706
5,234
2,696
6,817
4,714
0
51,338
W
Ares
Steast
Ares
8,823
641
0
4,866
18,227
12,548
342
7,058
10,887
12,462
0
W
Gilgamesh
Ymir-91
Gilgamesh
8,497
1,539
2,262
5,452
20,914
12,764
290
7,282
13,304
0
24,973
W
Cernunnos
alpha wolf79106
Cernunnos
7,426
2,487
1,846
1,024
9,270
3,106
1,710
7,180
1,956
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
52,432
113
Minions Killed
139
0
Camps Cleared
0
929,758
Distance Traveled
1,121,805
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,818
818
26
2
0
209,519
0
L
Pele
9,907
826
30
3
0
188,542
0
L
Ao Kuang
8,840
737
13
1
0
202,226
2
L
Hades
9,555
796
12
1
0
172,436
0
L
Raijin
8,551
713
31
3
0
192,599
0
L
Nu Wa
9,481
790
27
2
0
173,955
1
W
Ah Muzen Cab
11,474
956
59
5
0
222,676
1
W
Ares
10,456
871
5
0
0
228,775
1
W
Gilgamesh
11,195
933
22
2
0
240,408
1
W
Cernunnos
9,489
791
27
2
0
220,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role