Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Boltzeeraa
Xing Tian
Level 103
God Stats
6W - 6L
1,587 SR
Queue Stats
550W - 543L
1,519 Elo+
Solo
Pele
Pele
GoroJr
Pele
Level 122
God Stats
3W - 2L
1,731 SR
Queue Stats
80W - 68L
1,542 Elo+
Solo
Sol
Sol
SehFreitas
Sol
Level 146
God Stats
2W - 7L
1,455 SR
Queue Stats
193W - 261L
1,453 Elo+
Solo
Discordia
Discordia
diazfabiom
Discordia
Level 124
God Stats
28W - 42L
1,412 SR
Queue Stats
1,654W - 1,777L
1,490 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,501 Elo+

VS

Team Averages
Level 88
1,515 SR
1,480 Elo+
Xbalanque
Xbalanque
DanaTH0R_DK
Xbalanque
Level 80
God Stats
3W - 0L
1,825 SR
Queue Stats
110W - 133L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
HenryLipeee
Kuzenbo
Level 85
God Stats
4W - 3L
1,328 SR
Queue Stats
221W - 246L
1,457 Elo+
Party 1
Raijin
Raijin
Otoishi
Raijin
Level 104
God Stats
2W - 0L
1,551 SR
Queue Stats
54W - 39L
1,556 Elo+
Solo
Ah Puch
Ah Puch
pkdiesel
Ah Puch
Level 104
God Stats
3W - 1L
1,610 SR
Queue Stats
57W - 70L
1,408 Elo+
Solo
Charybdis
Charybdis
zLimao
Charybdis
Level 66
God Stats
1W - 1L
1,261 SR
Queue Stats
94W - 78L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 4 / 6
8,493
531
1,906
7,804
2,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Boltzeeraa
Xing Tian
19
2 / 5 / 19
12,106
757
11,970
21,248
28,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
GoroJr
Pele
20
10 / 6 / 11
12,590
787
16,828
22,044
11,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 6 / 13
13,282
830
26,933
20,702
9,717
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
diazfabiom
Discordia
19
4 / 7 / 10
10,985
687
14,886
15,055
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DanaTH0R_DK
Xbalanque
16
4 / 8 / 7
10,762
673
10,286
14,354
5,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
HenryLipeee
Kuzenbo
20
1 / 3 / 18
13,049
816
13,264
33,405
40,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Otoishi
Raijin
20
16 / 7 / 5
14,489
906
22,483
19,338
8,601
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
pkdiesel
Ah Puch
20
4 / 2 / 10
12,542
784
19,093
9,637
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
zLimao
Charybdis
15
3 / 6 / 9
10,371
648
10,004
13,571
5,202
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
77
26
Kills
28
28
Deaths
26
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
6
0.75
L
Xing Tian
Boltzeeraa
Xing Tian
2
5
19
2.3
W
Xbalanque
DanaTH0R_DK
Xbalanque
4
8
7
0.94
L
Pele
GoroJr
Pele
10
6
11
2.58
W
Kuzenbo
HenryLipeee
Kuzenbo
1
3
18
3.33
W
Raijin
Otoishi
Raijin
16
7
5
2.64
L
10
6
13
2.75
L
Discordia
diazfabiom
Discordia
4
7
10
1.29
W
Ah Puch
pkdiesel
Ah Puch
4
2
10
4.5
W
Charybdis
zLimao
Charybdis
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,523
Damage
75,130
86,853
Taken
90,305
59,391
Mitigated
63,905
27,866
Healing
35,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,906
194
671
2,174
7,804
2,809
310
4,565
2,953
8,017
0
L
Xing Tian
Boltzeeraa
Xing Tian
11,970
900
1,056
2,679
21,248
28,159
0
9,150
11,962
21,082
0
W
Xbalanque
DanaTH0R_DK
Xbalanque
10,286
2,863
1,740
2,286
14,354
5,781
1,569
10,188
4,166
0
15,786
L
Pele
GoroJr
Pele
16,828
3,195
1,904
5,562
22,044
11,549
144
13,234
8,650
0
29,591
W
Kuzenbo
HenryLipeee
Kuzenbo
13,264
3,201
1,831
14,839
33,405
40,692
281
16,397
17,008
29,890
0
W
Raijin
Otoishi
Raijin
22,483
1,801
1,211
4,010
19,338
8,601
1,080
13,424
5,914
43,752
0
L
26,933
8,571
3,067
8,444
20,702
9,717
1,965
15,294
5,216
54,738
0
L
Discordia
diazfabiom
Discordia
14,886
0
346
1,963
15,055
7,157
704
11,537
3,232
33,189
0
W
Ah Puch
pkdiesel
Ah Puch
19,093
652
2,587
4,510
9,637
3,629
471
6,332
3,305
44,725
0
W
Charybdis
zLimao
Charybdis
10,004
5,021
1,002
1,797
13,571
5,202
1,702
9,354
4,217
0
21,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,456
Gold Earned
61,213
177
Minions Killed
168
0
Camps Cleared
0
1,233,232
Distance Traveled
1,441,072
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,493
531
13
1
0
123,282
1
L
Xing Tian
12,106
757
17
1
0
275,903
0
W
Xbalanque
10,762
673
9
1
0
267,830
0
L
Pele
12,590
787
33
2
0
280,110
2
W
Kuzenbo
13,049
816
22
1
0
326,771
0
W
Raijin
14,489
906
58
4
0
237,240
0
L
Sol
13,282
830
72
5
0
262,062
1
L
Discordia
10,985
687
42
3
0
291,875
1
W
Ah Puch
12,542
784
56
4
0
336,322
0
W
Charybdis
10,371
648
23
1
0
272,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role