Player Matchup

Nemesis
Nemesis
Indel4iK
Nemesis
Level 28
God Stats
9W - 4L
1,737 SR
Queue Stats
66W - 47L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
MrDragonQQ
Cthulhu
Level 14
God Stats
4W - 3L
1,579 SR
Queue Stats
15W - 14L
1,565 Elo+
Party 2
King Arthur
King Arthur
ProfesSsore
King Arthur
Level 26
God Stats
2W - 0L
1,768 SR
Queue Stats
72W - 50L
1,622 Elo+
Party 2
Neith
Neith
Rez1na
Neith
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
oooyyyeeehhH
Anubis
Level 68
God Stats
1W - 1L
1,484 SR
Queue Stats
10W - 18L
1,179 Elo+
Party 1
Team Averages
Level 28
1,614 SR
1,498 Elo+

VS

Team Averages
Level 19
1,476 SR
1,477 Elo+
Tiamat
Tiamat
Bratoev
Tiamat
Level 24
God Stats
4W - 10L
1,537 SR
Queue Stats
160W - 193L
1,443 Elo+
Solo
Cernunnos
Cernunnos
CroakLiveMatters
Cernunnos
Level 16
God Stats
32W - 31L
1,561 SR
Queue Stats
72W - 75L
1,417 Elo+
Solo
Discordia
Discordia
Lolka42
Discordia
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,457 Elo+
Solo
Izanami
Izanami
VladosPhoenix
Izanami
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 39L
1,473 Elo+
Solo
Thanatos
Thanatos
nnoeman
Thanatos
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
14W - 19L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Indel4iK
Nemesis
20
17 / 2 / 11
16,455
1,175
25,031
23,224
10,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MrDragonQQ
Cthulhu
20
4 / 6 / 27
14,388
1,028
26,991
28,665
31,476
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ProfesSsore
King Arthur
20
8 / 6 / 29
15,483
1,106
26,114
34,004
48,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Rez1na
Neith
20
8 / 9 / 18
14,280
1,020
13,208
15,495
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
13 / 6 / 23
14,723
1,052
25,656
17,270
7,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bratoev
Tiamat
20
3 / 12 / 14
13,756
983
18,647
28,429
14,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
20
8 / 10 / 10
15,266
1,090
32,756
28,153
9,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Lolka42
Discordia
20
6 / 3 / 14
14,552
1,039
27,030
12,981
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
20
0 / 13 / 15
12,902
922
13,724
27,189
9,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nnoeman
Thanatos
20
12 / 12 / 9
15,196
1,085
18,632
25,718
7,997
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
91
50
Kills
29
29
Deaths
50
108
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bratoev
Tiamat
3
12
14
0.83
L
Cernunnos
8
10
10
1.3
W
Nemesis
Indel4iK
Nemesis
17
2
11
11.25
L
Discordia
Lolka42
Discordia
6
3
14
4.33
W
Cthulhu
MrDragonQQ
Cthulhu
4
6
27
2.92
W
King Arthur
ProfesSsore
King Arthur
8
6
29
3.75
W
Neith
Rez1na
Neith
8
9
18
1.89
L
Izanami
0
13
15
0.58
L
Thanatos
nnoeman
Thanatos
12
12
9
1.38
W
Anubis
13
6
23
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,000
Damage
110,789
118,658
Taken
122,470
102,462
Mitigated
45,941
17,530
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bratoev
Tiamat
18,647
486
506
3,950
28,429
14,742
0
14,213
13,765
38,666
0
L
Cernunnos
32,756
17,317
0
3,469
28,153
9,808
0
10,922
16,737
0
69,821
W
Nemesis
Indel4iK
Nemesis
25,031
13,008
0
3,172
23,224
10,062
0
10,456
12,768
0
45,518
L
Discordia
Lolka42
Discordia
27,030
3,505
0
537
12,981
4,174
0
5,358
7,362
38,093
0
W
Cthulhu
MrDragonQQ
Cthulhu
26,991
1,801
2,215
7,663
28,665
31,476
0
10,588
18,077
47,761
0
W
King Arthur
ProfesSsore
King Arthur
26,114
2,610
0
70
34,004
48,095
0
9,179
23,553
9,146
33,448
W
Neith
Rez1na
Neith
13,208
6,204
0
750
15,495
5,271
0
5,211
10,284
0
28,450
L
Izanami
13,724
8,280
0
500
27,189
9,220
0
12,718
14,124
0
43,229
L
Thanatos
nnoeman
Thanatos
18,632
6,374
0
7,311
25,718
7,997
0
12,513
12,678
0
24,572
W
Anubis
25,656
281
0
3,660
17,270
7,558
0
10,243
7,027
38,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,329
Gold Earned
71,672
207
Minions Killed
207
7
Camps Cleared
8
1,347,956
Distance Traveled
1,239,178
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,756
983
37
3
0
258,903
0
L
Cernunnos
15,266
1,090
71
5
5
243,534
1
W
Nemesis
16,455
1,175
48
3
7
341,234
0
L
Discordia
14,552
1,039
26
2
1
265,482
0
W
Cthulhu
14,388
1,028
66
5
0
270,625
2
W
King Arthur
15,483
1,106
30
2
0
303,170
0
W
Neith
14,280
1,020
31
2
0
198,565
0
L
Izanami
12,902
922
59
4
0
212,557
0
L
Thanatos
15,196
1,085
14
1
2
258,702
4
W
Anubis
14,723
1,052
32
2
0
234,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role