Player Matchup

Heimdallr
Heimdallr
Azatrey42
Heimdallr
Level 23
God Stats
12W - 10L
1,551 SR
Queue Stats
63W - 79L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Hurley1406
Jormungandr
Level 141
God Stats
3W - 1L
1,429 SR
Queue Stats
68W - 83L
1,406 Elo+
Party 1
Anubis
Anubis
OPrime04075
Anubis
Level 14
God Stats
2W - 2L
1,608 SR
Queue Stats
21W - 23L
1,480 Elo+
Solo
Team Averages
Level 59
1,530 SR
1,430 Elo+

VS

Team Averages
Level 64
1,620 SR
1,379 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
perfercail
Gilgamesh
Level 79
God Stats
0W - 1L
1,859 SR
Queue Stats
21W - 27L
1,380 Elo+
Solo
Anhur
Anhur
zsoltimagaazene
Anhur
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 73L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azatrey42
Heimdallr
15
5 / 3 / 7
10,576
661
9,945
11,839
4,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Hurley1406
Jormungandr
14
2 / 0 / 10
10,007
625
11,091
18,389
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
15
6 / 2 / 5
10,784
674
12,756
9,659
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 4 / 2
9,659
604
15,546
10,868
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
perfercail
Gilgamesh
13
1 / 3 / 1
9,356
585
10,069
18,716
13,081
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
8,913
557
8,008
11,301
3,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
2
1
W
Heimdallr
Azatrey42
Heimdallr
5
3
7
2.83
W
Jormungandr
Hurley1406
Jormungandr
2
0
10
7
W
Anubis
6
2
5
4.25
L
Gilgamesh
perfercail
Gilgamesh
1
3
1
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
33,623
39,887
Taken
40,885
18,777
Mitigated
19,436
16,166
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,546
611
0
1,329
10,868
3,291
0
7,280
3,588
44,158
0
W
Heimdallr
Azatrey42
Heimdallr
9,945
6,368
0
3,706
11,839
4,066
654
5,654
6,185
0
26,736
W
Jormungandr
Hurley1406
Jormungandr
11,091
2,720
0
7,844
18,389
9,880
378
6,383
12,006
32,325
0
W
Anubis
12,756
246
328
4,288
9,659
4,831
576
5,732
3,927
43,174
0
L
Gilgamesh
perfercail
Gilgamesh
10,069
2,183
0
1,694
18,716
13,081
0
10,383
8,333
5,218
25,755
L
8,008
3,154
0
806
11,301
3,064
0
6,659
4,642
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
27,928
162
Minions Killed
147
8
Camps Cleared
4
831,354
Distance Traveled
906,344
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,659
604
78
5
2
298,847
3
W
Heimdallr
10,576
661
36
2
2
266,657
4
W
Jormungandr
10,007
625
44
3
3
304,225
0
W
Anubis
10,784
674
82
5
3
260,472
0
L
Gilgamesh
9,356
585
34
2
2
311,168
5
L
Anhur
8,913
557
35
2
0
296,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role