Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BarSWhales
Rama
Level 79
God Stats
1W - 0L
1,362 SR
Queue Stats
64W - 68L
1,395 Elo+
Solo
Nox
Nox
BloodEagle_97
Nox
Level 47
God Stats
11W - 5L
1,512 SR
Queue Stats
203W - 227L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
Schwillon
Ratatoskr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,259 Elo+
Solo
Janus
Janus
WobblyDionysus0
Janus
Level 121
God Stats
8W - 2L
1,717 SR
Queue Stats
133W - 120L
1,391 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,376 Elo+

VS

Team Averages
Level 91
1,480 SR
1,333 Elo+
Tyr
Tyr
DubiousLand464
Tyr
Level 108
God Stats
6W - 5L
1,627 SR
Queue Stats
110W - 131L
1,347 Elo+
Party 2
Thoth
Thoth
I5ukAtGam3z7797
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
STRANGE CHAINS
Sun Wukong
Level 85
God Stats
2W - 8L
1,350 SR
Queue Stats
252W - 336L
1,375 Elo+
Party 1
Osiris
Osiris
Tinkerbell4L
Osiris
Level 156
God Stats
0W - 4L
1,574 SR
Queue Stats
162W - 159L
1,384 Elo+
Party 2
Vulcan
Vulcan
Xena903
Vulcan
Level 84
God Stats
2W - 3L
1,350 SR
Queue Stats
322W - 417L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 2 / 10
10,186
728
5,277
8,747
3,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 13
10,434
745
8,019
11,537
4,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 1 / 7
11,044
789
9,384
4,775
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Schwillon
Ratatoskr
17
6 / 4 / 12
10,681
763
7,739
12,404
7,387
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 16
11,894
850
18,207
12,008
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
9,786
699
9,576
17,183
22,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 9 / 2
7,823
559
5,859
10,908
3,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
STRANGE CHAINS
Sun Wukong
15
3 / 5 / 7
9,140
653
7,912
14,781
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
19
6 / 4 / 3
10,475
748
7,428
11,667
9,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
Xena903
Vulcan
12
1 / 4 / 3
7,729
552
2,995
5,199
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
27
Kills
12
14
Deaths
27
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
10
3
W
2
4
13
2.13
W
9
1
7
12.5
L
2
5
7
1.1
L
0
9
2
0.11
L
Sun Wukong
STRANGE CHAINS
Sun Wukong
3
5
7
1.3
W
Ratatoskr
Schwillon
Ratatoskr
6
4
12
3
L
Osiris
6
4
3
1.88
W
9
3
16
5.67
L
Vulcan
Xena903
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
33,770
49,471
Taken
59,738
22,902
Mitigated
52,969
20,761
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,277
793
625
3,785
8,747
3,602
416
2,511
5,966
22,460
0
W
8,019
3,646
1,128
2,570
11,537
4,955
3,056
2,581
8,699
0
25,400
W
9,384
569
837
1,310
4,775
2,244
1,003
1,011
3,673
16,945
0
L
9,576
1,052
618
3,215
17,183
22,090
64
9,345
7,838
5,110
14,960
L
5,859
124
12
140
10,908
3,971
0
6,886
4,022
14,829
0
L
Sun Wukong
STRANGE CHAINS
Sun Wukong
7,912
1,798
829
2,543
14,781
15,850
0
7,517
7,264
0
23,932
W
Ratatoskr
Schwillon
Ratatoskr
7,739
1,854
593
3,671
12,404
7,387
100
1,910
9,750
99
15,765
L
Osiris
7,428
1,315
1,764
2,742
11,667
9,209
874
5,100
6,567
0
19,714
W
18,207
1,083
1,421
4,821
12,008
4,714
965
2,636
9,121
39,179
0
L
Vulcan
Xena903
Vulcan
2,995
1,197
894
387
5,199
1,849
0
4,020
1,179
6,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
44,953
138
Minions Killed
112
0
Camps Cleared
0
1,221,564
Distance Traveled
1,121,636
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,186
728
38
3
0
221,383
0
W
Rama
10,434
745
27
2
0
220,779
2
W
Nox
11,044
789
13
1
0
246,641
5
L
Tyr
9,786
699
29
2
0
250,404
0
L
Thoth
7,823
559
25
2
0
224,321
5
L
Sun Wukong
9,140
653
27
2
0
215,123
0
W
Ratatoskr
10,681
763
6
0
0
274,294
0
L
Osiris
10,475
748
19
1
0
290,986
0
W
Janus
11,894
850
54
4
0
258,467
0
L
Vulcan
7,729
552
12
1
0
140,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role