Player Matchup

Chernobog
Chernobog
CagiestTunic423
Chernobog
Level 61
God Stats
13W - 7L
1,702 SR
Queue Stats
189W - 252L
1,328 Elo+
Party 1
Ymir
Ymir
Juicy Farter
Ymir
Level 28
God Stats
3W - 4L
1,373 SR
Queue Stats
49W - 71L
1,378 Elo+
Party 1
Mercury
Mercury
MeLikeDumpy
Mercury
Level 68
God Stats
5W - 7L
1,362 SR
Queue Stats
201W - 211L
1,415 Elo+
Party 1
Sol
Sol
RideShaft
Sol
Level 99
God Stats
26W - 12L
1,697 SR
Queue Stats
191W - 204L
1,461 Elo+
Party 1
Skadi
Skadi
countrclockwork
Skadi
Level 80
God Stats
5W - 1L
1,744 SR
Queue Stats
94W - 128L
1,415 Elo+
Party 1
Team Averages
Level 67
1,576 SR
1,399 Elo+

VS

Team Averages
Level 59
1,455 SR
1,380 Elo+
Danzaburou
Danzaburou
EZNEIT
Danzaburou
Level 48
God Stats
10W - 16L
1,381 SR
Queue Stats
201W - 208L
1,339 Elo+
Solo
Serqet
Serqet
ForgottenHeaven
Serqet
Level 38
God Stats
2W - 3L
1,599 SR
Queue Stats
75W - 117L
1,344 Elo+
Solo
Nu Wa
Nu Wa
MontelTho
Nu Wa
Level 129
God Stats
22W - 18L
1,533 SR
Queue Stats
252W - 253L
1,442 Elo+
Party 2
Yemoja
Yemoja
briandre9
Yemoja
Level 40
God Stats
36W - 50L
1,399 SR
Queue Stats
117W - 143L
1,360 Elo+
Party 2
Chaac
Chaac
xXNekoAXx
Chaac
Level 40
God Stats
14W - 16L
1,363 SR
Queue Stats
131W - 117L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CagiestTunic423
Chernobog
9
0 / 2 / 0
5,372
488
1,745
6,774
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,501
500
1,107
7,461
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
MeLikeDumpy
Mercury
11
2 / 1 / 4
6,633
603
2,762
7,680
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 1
7,847
713
6,642
5,090
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 1
6,728
612
5,457
5,011
1,500
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EZNEIT
Danzaburou
9
1 / 0 / 3
5,561
506
4,288
3,522
994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,565
506
2,030
7,473
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MontelTho
Nu Wa
11
1 / 4 / 1
6,373
579
3,365
6,656
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
briandre9
Yemoja
10
2 / 1 / 2
5,452
496
5,096
6,119
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
xXNekoAXx
Chaac
11
1 / 1 / 0
6,220
565
4,075
7,602
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CagiestTunic423
Chernobog
0
2
0
0
L
Danzaburou
EZNEIT
Danzaburou
1
0
3
2.5
L
1
5
0
0.2
W
0
2
0
0
W
Mercury
MeLikeDumpy
Mercury
2
1
4
4
L
Nu Wa
MontelTho
Nu Wa
1
4
1
0.38
W
7
0
1
7.5
L
Yemoja
briandre9
Yemoja
2
1
2
3
W
1
1
1
1.5
L
Chaac
xXNekoAXx
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
18,854
32,016
Taken
31,372
11,751
Mitigated
14,009
10,623
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CagiestTunic423
Chernobog
1,745
666
0
2,316
6,774
1,825
40
2,513
3,821
0
31,186
L
Danzaburou
EZNEIT
Danzaburou
4,288
1,909
457
1,592
3,522
994
226
784
2,738
0
27,653
L
2,030
566
0
946
7,473
2,887
0
1,681
5,792
0
25,521
W
1,107
29
0
1,077
7,461
4,230
0
1,998
5,076
13,180
0
W
Mercury
MeLikeDumpy
Mercury
2,762
1,204
0
3,735
7,680
2,343
0
1,170
6,445
0
34,177
L
Nu Wa
MontelTho
Nu Wa
3,365
720
0
960
6,656
1,794
231
2,057
4,599
40,210
0
W
6,642
2,488
0
2,620
5,090
1,853
1,134
1,676
3,044
51,177
4,947
L
Yemoja
briandre9
Yemoja
5,096
1,095
542
521
6,119
5,421
338
2,661
3,458
18,845
0
W
5,457
2,039
0
875
5,011
1,500
102
253
4,758
0
38,408
L
Chaac
xXNekoAXx
Chaac
4,075
211
0
3,192
7,602
2,913
0
0
7,602
0
35,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
29,171
376
Minions Killed
310
0
Camps Cleared
0
1,092,144
Distance Traveled
1,033,586
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,372
488
81
7
0
203,208
0
L
Danzaburou
5,561
506
54
5
0
228,115
0
L
Serqet
5,565
506
61
6
0
201,056
3
W
Ymir
5,501
500
20
2
0
205,072
0
W
Mercury
6,633
603
83
8
0
240,606
0
L
Nu Wa
6,373
579
80
7
0
182,837
3
W
Sol
7,847
713
107
10
0
225,226
4
L
Yemoja
5,452
496
43
4
0
197,860
1
W
Skadi
6,728
612
85
8
0
218,032
1
L
Chaac
6,220
565
72
7
0
223,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role