Player Matchup

Agni
Agni
DragobladeAlpha
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,280 Elo+
Party 1
Hachiman
Hachiman
GhostAAAAAlo
Hachiman
Level 4
God Stats
1W - 4L
1,267 SR
Queue Stats
7W - 10L
1,160 Elo+
Party 2
Nu Wa
Nu Wa
kaguya06
Nu Wa
Level 12
God Stats
8W - 6L
1,396 SR
Queue Stats
8W - 10L
1,284 Elo+
Solo
Guan Yu
Guan Yu
oRiOskrrrr
Guan Yu
Level 3
God Stats
2W - 2L
1,267 SR
Queue Stats
6W - 8L
1,160 Elo+
Party 2
Cupid
Cupid
shadowslayer3657
Cupid
Level 18
God Stats
2W - 0L
1,285 SR
Queue Stats
8W - 13L
1,276 Elo+
Party 1
Team Averages
Level 11
1,343 SR
1,232 Elo+

VS

Team Averages
Level 26
1,495 SR
1,472 Elo+
Freya
Freya
FernacS2
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,381 Elo+
Solo
Medusa
Medusa
Jadiraa
Medusa
Level 10
God Stats
15W - 28L
1,252 SR
Queue Stats
17W - 36L
1,153 Elo+
Solo
Neith
Neith
Neevah
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Nemesis
Nemesis
TheBuildingBear
Nemesis
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 24L
1,480 Elo+
Solo
Persephone
Persephone
galaxiesabound
Persephone
Level 4
God Stats
3W - 1L
1,966 SR
Queue Stats
16W - 21L
1,849 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 14
16,356
1,258
33,285
19,700
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
GhostAAAAAlo
Hachiman
20
5 / 10 / 17
13,016
1,001
14,010
21,849
8,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
kaguya06
Nu Wa
20
5 / 3 / 18
13,318
1,024
19,695
8,931
3,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
oRiOskrrrr
Guan Yu
20
4 / 8 / 12
12,868
990
11,295
23,891
34,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 21
15,130
1,164
24,708
12,988
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FernacS2
Freya
20
7 / 7 / 15
14,110
1,085
22,362
17,157
5,184
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Jadiraa
Medusa
20
2 / 10 / 20
12,800
985
12,410
27,987
8,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Neevah
Neith
20
1 / 9 / 16
12,642
972
13,174
19,582
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
14 / 2 / 10
15,583
1,199
16,872
22,751
19,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
galaxiesabound
Persephone
20
5 / 11 / 13
13,245
1,019
14,900
21,695
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
103
40
Kills
29
29
Deaths
39
82
Assists
74
Player
Kills
Deaths
Assists
KDA
W
18
6
14
4.17
L
Freya
FernacS2
Freya
7
7
15
2.07
W
Hachiman
GhostAAAAAlo
Hachiman
5
10
17
1.35
L
Medusa
Jadiraa
Medusa
2
10
20
1.2
L
Neith
Neevah
Neith
1
9
16
1
L
14
2
10
9.5
L
Persephone
galaxiesabound
Persephone
5
11
13
1.05
W
Nu Wa
kaguya06
Nu Wa
5
3
18
4.67
W
Guan Yu
oRiOskrrrr
Guan Yu
4
8
12
1.25
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,993
Damage
79,718
87,359
Taken
109,172
60,484
Mitigated
47,261
22,618
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,285
3,854
1,248
4,709
19,700
7,680
0
8,718
10,982
57,175
0
L
Freya
FernacS2
Freya
22,362
6,115
0
2,631
17,157
5,184
0
5,326
11,532
45,860
0
W
Hachiman
GhostAAAAAlo
Hachiman
14,010
11,858
0
2,863
21,849
8,810
0
8,996
12,853
0
35,787
L
Medusa
Jadiraa
Medusa
12,410
8,513
0
1,809
27,987
8,807
0
15,424
12,357
0
36,398
L
Neith
Neevah
Neith
13,174
6,350
0
1,728
19,582
6,489
0
10,593
8,849
0
47,916
L
16,872
6,536
0
2,909
22,751
19,849
0
10,237
12,186
0
40,484
L
Persephone
galaxiesabound
Persephone
14,900
1,643
0
2,563
21,695
6,932
0
11,588
10,026
39,699
0
W
Nu Wa
kaguya06
Nu Wa
19,695
4,308
529
1,411
8,931
3,479
0
3,709
5,222
47,549
0
W
Guan Yu
oRiOskrrrr
Guan Yu
11,295
1,880
1,144
4,007
23,891
34,807
0
11,696
12,195
194
29,400
W
24,708
13,518
1,877
4,830
12,988
5,708
0
4,143
8,845
0
45,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,688
Gold Earned
68,380
244
Minions Killed
274
13
Camps Cleared
3
1,132,521
Distance Traveled
1,023,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,356
1,258
57
4
1
212,772
0
L
Freya
14,110
1,085
39
3
1
216,613
0
W
Hachiman
13,016
1,001
35
3
5
214,930
0
L
Medusa
12,800
985
47
4
0
195,287
0
L
Neith
12,642
972
81
6
0
184,178
0
L
Nemesis
15,583
1,199
44
3
1
241,829
0
L
Persephone
13,245
1,019
63
5
1
186,043
1
W
Nu Wa
13,318
1,024
60
5
2
218,363
0
W
Guan Yu
12,868
990
39
3
3
242,377
0
W
Cupid
15,130
1,164
53
4
2
244,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role