Player Matchup

Chaac
Chaac
OddDuckk
Chaac
Level 85
God Stats
14W - 22L
1,502 SR
Queue Stats
48W - 53L
1,407 Elo+
Solo
Hachiman
Hachiman
lleonet69
Hachiman
Level 102
God Stats
1W - 2L
1,588 SR
Queue Stats
24W - 56L
1,240 Elo+
Party 2
Zeus
Zeus
sonrisas
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 67L
1,256 Elo+
Party 2
Team Averages
Level 84
1,530 SR
1,301 Elo+

VS

Team Averages
Level 106
1,470 SR
1,534 Elo+
Bastet
Bastet
TioPatinhasQQ
Bastet
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 69L
1,741 Elo+
Party 1
Sol
Sol
Tommylool
Sol
Level 88
God Stats
1W - 0L
1,250 SR
Queue Stats
50W - 63L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cfiipa
Kumbhakarna
Level 122
God Stats
19W - 17L
1,659 SR
Queue Stats
191W - 216L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OddDuckk
Chaac
11
3 / 9 / 3
8,308
692
13,314
18,549
10,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
lleonet69
Hachiman
11
1 / 5 / 2
7,492
624
6,465
9,267
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
12
2 / 7 / 1
7,944
662
10,005
10,520
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 3 / 6
10,909
909
18,893
14,216
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 12
9,961
830
12,979
10,819
4,042
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
cfiipa
Kumbhakarna
12
0 / 1 / 15
9,089
757
2,950
15,168
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
21
21
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
OddDuckk
Chaac
3
9
3
0.5
W
15
3
6
6
W
6
2
12
6
W
Kumbhakarna
cfiipa
Kumbhakarna
0
1
15
7.5
L
Hachiman
lleonet69
Hachiman
1
5
2
0.4
L
Zeus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
34,822
38,336
Taken
40,203
16,345
Mitigated
27,404
3,959
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
OddDuckk
Chaac
13,314
2,447
0
3,459
18,549
10,514
0
9,525
8,463
205
22,778
W
18,893
5,622
0
4,005
14,216
9,167
691
3,102
11,114
0
31,874
W
12,979
5,071
0
2,192
10,819
4,042
1,882
3,375
7,444
45,629
0
W
Kumbhakarna
cfiipa
Kumbhakarna
2,950
181
0
2,627
15,168
14,195
0
3,989
11,179
12,338
0
L
Hachiman
lleonet69
Hachiman
6,465
3,773
0
250
9,267
2,900
0
3,211
5,701
0
24,041
L
Zeus
10,005
1,181
0
250
10,520
2,931
27
3,299
6,828
30,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
29,959
127
Minions Killed
128
4
Camps Cleared
3
576,121
Distance Traveled
702,152
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,308
692
30
3
0
188,332
4
W
Bastet
10,909
909
39
3
0
256,927
1
W
Sol
9,961
830
75
6
3
205,659
0
W
Kumbhakarna
9,089
757
14
1
0
239,566
4
L
Hachiman
7,492
624
36
3
1
197,852
3
L
Zeus
7,944
662
61
5
3
189,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role