Player Matchup

Nu Wa
Nu Wa
Silver IV
ALQUILINU0109
Nu Wa
Silver IV
Level 92
God Stats
1W - 1L
1,751 SR
Queue Stats
46W - 56L
811 MMR
Solo
Heimdallr
Heimdallr
Bronze I
EinarTorbjorn
Heimdallr
Bronze I
Level 124
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 14L
675 MMR
Solo
Chaac
Chaac
Bronze I
Krazystarfish27
Chaac
Bronze I
Level 126
God Stats
2W - 2L
1,597 SR
Queue Stats
140W - 161L
249 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Ruru_kaUwu
Sylvanus
Bronze I
Level 72
God Stats
0W - 2L
1,307 SR
Queue Stats
29W - 48L
568 MMR
Solo
Bakasura
Bakasura
Silver V
tanque21original
Bakasura
Silver V
Level 89
God Stats
2W - 4L
1,528 SR
Queue Stats
86W - 100L
720 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,534 SR
605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,574 SR
865 MMR
Cupid
Cupid
Bronze II
 
Cupid
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
Mr_Fahrenheit186
Geb
Bronze I
Level 95
God Stats
5W - 4L
1,503 SR
Queue Stats
153W - 176L
401 MMR
Solo
Zeus
Zeus
Silver IV
SlimeBoyBam
Zeus
Silver IV
Level 96
God Stats
11W - 5L
1,762 SR
Queue Stats
97W - 115L
818 MMR
Solo
Achilles
Achilles
Silver III
Vayzar
Achilles
Silver III
Level 149
God Stats
12W - 23L
1,504 SR
Queue Stats
277W - 293L
796 MMR
Solo
Awilix
Awilix
Silver III
dopaminefarmer
Awilix
Silver III
Level 87
God Stats
5W - 4L
1,601 SR
Queue Stats
58W - 68L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 3
11,924
477
17,962
18,166
7,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
EinarTorbjorn
Heimdallr
15
5 / 8 / 5
10,504
420
11,593
22,474
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 3
11,249
450
12,916
29,029
21,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
Ruru_kaUwu
Sylvanus
15
2 / 8 / 10
10,270
411
15,369
24,818
21,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
3 / 11 / 3
11,139
446
12,904
27,911
11,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ApolloArtioDanzaburouCliodhna

VS

Bans
ArachneLokiAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
5 / 5 / 7
13,303
532
11,704
16,493
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 18
13,382
535
13,339
24,932
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
23 / 1 / 7
17,041
682
41,440
21,575
8,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Vayzar
Achilles
20
5 / 1 / 9
14,258
570
19,109
21,627
37,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 8
13,866
555
10,290
19,521
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
16
Kills
43
43
Deaths
16
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
5
7
1.7
L
4
10
3
0.55
L
Heimdallr
EinarTorbjorn
Heimdallr
5
8
5
0.94
L
2
6
3
0.58
W
2
5
18
2.2
L
Sylvanus
Ruru_kaUwu
Sylvanus
2
8
10
0.88
W
23
1
7
26.5
W
Achilles
Vayzar
Achilles
5
1
9
9.5
W
8
4
8
3
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,744
Damage
95,882
122,398
Taken
104,148
71,159
Mitigated
85,670
27,436
Healing
38,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,704
8,010
287
4,753
16,493
6,017
9,647
4,304
12,067
0
101,133
L
17,962
5,653
0
1,054
18,166
7,713
340
10,608
7,357
73,001
0
L
Heimdallr
EinarTorbjorn
Heimdallr
11,593
6,311
0
5,286
22,474
9,502
310
8,399
13,913
0
60,860
L
12,916
2,646
0
8,464
29,029
21,101
616
13,624
14,087
0
73,162
W
13,339
1,146
649
4,636
24,932
27,240
1,053
7,923
16,485
51,232
0
L
Sylvanus
Ruru_kaUwu
Sylvanus
15,369
4,360
2,470
6,888
24,818
21,167
254
13,504
11,211
35,324
11,493
W
41,440
5,972
0
15,677
21,575
8,225
4,394
9,528
11,559
136,524
0
W
Achilles
Vayzar
Achilles
19,109
4,696
0
7,709
21,627
37,149
607
4,175
17,056
17,886
71,703
W
10,290
4,547
0
4,598
19,521
7,039
310
4,935
14,378
0
89,741
L
12,904
9,968
0
3,274
27,911
11,676
74
12,555
15,133
0
87,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
71,850
565
Minions Killed
713
0
Camps Cleared
0
2,050,725
Distance Traveled
2,423,722
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,303
532
156
6
0
461,524
2
L
Nu Wa
11,924
477
123
5
0
366,856
3
L
Heimdallr
10,504
420
89
4
0
368,787
4
L
Chaac
11,249
450
141
6
0
484,716
2
W
Geb
13,382
535
72
3
0
511,980
1
L
Sylvanus
10,270
411
72
3
0
376,080
5
W
Zeus
17,041
682
211
8
0
422,614
3
W
Achilles
14,258
570
154
6
0
493,186
0
W
Awilix
13,866
555
120
5
0
534,418
6
L
Bakasura
11,139
446
140
6
0
454,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role