Player Matchup

Hachiman
Hachiman
BigBoat25
Hachiman
Level 27
God Stats
21W - 23L
1,326 SR
Queue Stats
100W - 81L
1,505 Elo+
Solo
Merlin
Merlin
Prowilan
Merlin
Level 7
God Stats
6W - 5L
1,605 SR
Queue Stats
16W - 13L
1,527 Elo+
Solo
Fenrir
Fenrir
Sassump2012
Fenrir
Level 5
God Stats
0W - 1L
1,145 SR
Queue Stats
2W - 4L
1,775 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCMNB_
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
macho_Camacho10
Bellona
Level 6
God Stats
0W - 1L
1,129 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,341 SR
1,561 Elo+

VS

Team Averages
Level 20
1,507 SR
1,475 Elo+
Janus
Janus
BlkVmon
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,335 Elo+
Solo
Susano
Susano
BuuBuuBear19
Susano
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 47L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Kmartt Kid
Sun Wukong
Level 5
God Stats
3W - 2L
1,475 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 1
Achilles
Achilles
a Baby nut
Achilles
Level 28
God Stats
3W - 3L
1,359 SR
Queue Stats
170W - 101L
1,676 Elo+
Solo
Loki
Loki
jacobf321
Loki
Level 14
God Stats
2W - 0L
1,496 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBoat25
Hachiman
20
7 / 5 / 12
14,397
1,028
26,992
25,321
9,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Prowilan
Merlin
20
10 / 3 / 13
15,712
1,122
31,309
21,755
8,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
1 / 12 / 6
11,995
857
3,633
21,171
7,989
Tsukuyomi
TCMNB_
Tsukuyomi
20
10 / 15 / 9
14,630
1,045
23,960
28,679
10,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 7 / 8
11,432
817
6,613
11,255
7,247
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BlkVmon
Janus
20
8 / 4 / 23
14,956
1,068
20,438
14,250
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
20
10 / 7 / 20
14,174
1,012
18,438
18,992
7,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kmartt Kid
Sun Wukong
20
1 / 11 / 19
12,376
884
15,325
25,803
28,717
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
a Baby nut
Achilles
20
19 / 0 / 17
17,761
1,269
33,436
23,139
38,613
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
20
4 / 7 / 28
13,431
959
12,907
17,076
5,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
149
29
Kills
42
42
Deaths
29
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigBoat25
Hachiman
7
5
12
2.6
W
Janus
BlkVmon
Janus
8
4
23
4.88
W
Susano
10
7
20
2.86
W
Sun Wukong
Kmartt Kid
Sun Wukong
1
11
19
0.95
L
Merlin
Prowilan
Merlin
10
3
13
5.5
L
Fenrir
1
12
6
0.33
L
Tsukuyomi
TCMNB_
Tsukuyomi
10
15
9
0.97
W
Achilles
a Baby nut
Achilles
19
0
17
27.5
W
Loki
4
7
28
2.57
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,507
Damage
100,544
108,181
Taken
99,260
44,718
Mitigated
84,350
9,943
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigBoat25
Hachiman
26,992
20,860
0
4,532
25,321
9,632
0
5,496
18,649
0
45,388
W
Janus
BlkVmon
Janus
20,438
2,485
0
1,366
14,250
3,938
0
4,588
9,662
56,478
0
W
Susano
18,438
2,550
0
42
18,992
7,783
0
5,692
13,300
0
37,819
W
Sun Wukong
Kmartt Kid
Sun Wukong
15,325
3,784
0
2,431
25,803
28,717
0
7,815
17,988
1,364
27,832
L
Merlin
Prowilan
Merlin
31,309
631
416
3,671
21,755
8,888
0
3,651
17,341
85,730
0
L
Fenrir
3,633
626
0
314
21,171
7,989
0
5,314
15,076
0
9,485
L
Tsukuyomi
TCMNB_
Tsukuyomi
23,960
4,594
0
337
28,679
10,962
0
7,235
20,241
0
45,904
W
Achilles
a Baby nut
Achilles
33,436
7,990
0
4,527
23,139
38,613
0
6,192
16,947
6,773
45,928
W
Loki
12,907
2,373
0
0
17,076
5,299
0
7,022
10,054
0
22,286
L
6,613
1,715
0
673
11,255
7,247
0
2,867
8,168
0
10,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,166
Gold Earned
72,698
229
Minions Killed
222
10
Camps Cleared
8
1,188,349
Distance Traveled
1,335,922
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,397
1,028
53
4
4
265,985
0
W
Janus
14,956
1,068
84
6
4
260,876
0
W
Susano
14,174
1,012
38
3
3
263,667
0
W
Sun Wukong
12,376
884
34
2
0
252,042
1
L
Merlin
15,712
1,122
124
9
4
297,210
0
L
Fenrir
11,995
857
6
0
2
215,515
1
L
Tsukuyomi
14,630
1,045
35
3
0
275,368
0
W
Achilles
17,761
1,269
51
4
1
316,238
2
W
Loki
13,431
959
15
1
0
243,099
0
L
Bellona
11,432
817
11
1
0
134,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role