Player Matchup

Athena
Athena
FRED22JEREMY22
Athena
Level 12
God Stats
3W - 3L
1,414 SR
Queue Stats
23W - 23L
1,441 Elo+
Solo
Xbalanque
Xbalanque
IPManlfs
Xbalanque
Level 28
God Stats
21W - 17L
1,609 SR
Queue Stats
103W - 113L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Juvijunior
Ah Puch
Level 29
God Stats
12W - 5L
1,534 SR
Queue Stats
70W - 78L
1,427 Elo+
Solo
Scylla
Scylla
THILAZCKOPYNTT
Scylla
Level 27
God Stats
16W - 6L
1,749 SR
Queue Stats
44W - 24L
1,579 Elo+
Solo
Loki
Loki
vampiroka
Loki
Level 28
God Stats
14W - 5L
1,500 SR
Queue Stats
358W - 268L
1,473 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,485 Elo+

VS

Team Averages
Level 19
1,608 SR
1,510 Elo+
Chaac
Chaac
Kuldeep
Chaac
Level 17
God Stats
5W - 2L
1,743 SR
Queue Stats
44W - 38L
1,493 Elo+
Solo
Hades
Hades
MiiahMyPug
Hades
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
73W - 39L
1,646 Elo+
Solo
Rama
Rama
bahiano6789
Rama
Level 14
God Stats
1W - 2L
1,531 SR
Queue Stats
36W - 33L
1,511 Elo+
Solo
Olorun
Olorun
brancomu
Olorun
Level 18
God Stats
20W - 19L
1,546 SR
Queue Stats
28W - 26L
1,469 Elo+
Solo
Nox
Nox
plomo768perplejo
Nox
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 165L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 24
10,397
1,300
7,276
12,747
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
IPManlfs
Xbalanque
17
12 / 6 / 14
11,254
1,407
22,113
14,474
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Juvijunior
Ah Puch
17
4 / 6 / 14
10,027
1,253
9,537
9,425
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 13
9,891
1,236
9,763
8,989
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
11 / 1 / 15
11,602
1,450
15,421
8,329
3,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuldeep
Chaac
16
4 / 6 / 10
10,137
1,267
11,390
16,414
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
16
8 / 8 / 8
11,330
1,416
20,168
16,031
7,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 6 / 8
9,249
1,156
7,548
11,420
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
brancomu
Olorun
15
2 / 6 / 3
8,460
1,058
5,429
11,470
3,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 8 / 7
7,975
997
4,677
13,381
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
34
Kills
16
16
Deaths
34
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
24
14
W
Xbalanque
IPManlfs
Xbalanque
12
6
14
3.17
W
Ah Puch
Juvijunior
Ah Puch
4
6
14
1.83
L
Chaac
Kuldeep
Chaac
4
6
10
1.5
L
Hades
8
8
8
1.5
W
5
3
13
3.83
L
2
6
8
1
L
Olorun
brancomu
Olorun
2
6
3
0.58
L
0
8
7
0.44
W
Loki
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
49,212
53,964
Taken
68,716
32,890
Mitigated
40,630
4,348
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,276
1,767
0
1,248
12,747
15,406
0
7,067
5,204
16,114
0
W
Xbalanque
IPManlfs
Xbalanque
22,113
10,985
0
1,739
14,474
6,429
0
6,640
7,457
0
41,827
W
Ah Puch
Juvijunior
Ah Puch
9,537
312
0
397
9,425
3,472
0
6,492
2,600
32,049
0
L
Chaac
Kuldeep
Chaac
11,390
2,261
0
3,900
16,414
17,850
0
5,859
10,555
411
28,660
L
Hades
20,168
1,336
603
2,612
16,031
7,868
0
5,144
10,887
38,973
0
W
9,763
1,586
0
502
8,989
3,800
0
5,095
3,639
20,133
1,332
L
7,548
6,619
0
0
11,420
3,641
0
5,030
6,390
0
17,041
L
Olorun
brancomu
Olorun
5,429
2,928
206
1,846
11,470
3,613
0
4,429
7,041
22,135
0
L
4,677
497
0
0
13,381
7,658
0
5,585
7,796
6,767
0
W
Loki
15,421
5,642
0
462
8,329
3,783
0
4,680
3,522
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,171
Gold Earned
47,151
161
Minions Killed
164
7
Camps Cleared
3
838,757
Distance Traveled
756,380
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,397
1,300
11
1
0
196,934
2
W
Xbalanque
11,254
1,407
32
4
1
132,346
0
W
Ah Puch
10,027
1,253
58
7
0
125,886
0
L
Chaac
10,137
1,267
54
7
0
179,759
2
L
Hades
11,330
1,416
49
6
0
171,520
1
W
Scylla
9,891
1,236
35
4
3
170,998
0
L
Rama
9,249
1,156
27
3
2
154,079
0
L
Olorun
8,460
1,058
32
4
1
107,262
2
L
Nox
7,975
997
2
0
0
143,760
2
W
Loki
11,602
1,450
25
3
3
212,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role