Player Matchup

Neith
Neith
HinatinhaDePiru
Neith
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LadyMeira
Aphrodite
Level 45
God Stats
25W - 21L
1,145 SR
Queue Stats
89W - 91L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Lord-M_-
Cthulhu
Level 7
God Stats
25W - 16L
1,487 SR
Queue Stats
126W - 130L
1,390 Elo+
Party 1
Thor
Thor
PerfectSlayer27
Thor
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,163 Elo+
Party 1
Bacchus
Bacchus
toninhowow
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,195 Elo+
Party 1
Team Averages
Level 14
1,426 SR
1,311 Elo+

VS

Team Averages
Level 12
1,459 SR
1,377 Elo+
Ares
Ares
Benja1769
Ares
Level 16
God Stats
1W - 1L
1,465 SR
Queue Stats
11W - 22L
1,257 Elo+
Solo
Bellona
Bellona
MonarcaFox
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Thor
Thor
daboulift
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,427 Elo+
Party 2
Ra
Ra
metalTaste
Ra
Level 5
God Stats
4W - 1L
1,464 SR
Queue Stats
13W - 8L
1,324 Elo+
Solo
Cerberus
Cerberus
yTunicxxzk
Cerberus
Level 29
God Stats
5W - 6L
1,368 SR
Queue Stats
158W - 189L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,852
448
10,715
8,932
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
LadyMeira
Aphrodite
11
3 / 10 / 12
9,338
424
14,629
20,813
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lord-M_-
Cthulhu
12
6 / 12 / 9
9,202
418
19,192
29,251
33,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 12 / 5
10,000
455
10,860
21,838
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
toninhowow
Bacchus
11
4 / 17 / 8
8,386
381
8,481
24,127
17,956
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 12 / 16
8,529
388
1,041
14,239
5,650
Bellona
MonarcaFox
Bellona
19
9 / 0 / 10
12,317
560
15,791
13,909
16,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
18
16 / 3 / 12
12,210
555
17,282
18,929
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
19 / 3 / 21
13,085
595
37,570
21,567
10,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
yTunicxxzk
Cerberus
16
11 / 2 / 29
12,993
591
13,318
26,335
34,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
19
Kills
55
55
Deaths
20
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ares
0
12
16
0.67
L
2
4
2
0.75
L
Aphrodite
LadyMeira
Aphrodite
3
10
12
0.9
L
Cthulhu
Lord-M_-
Cthulhu
6
12
9
0.88
W
Bellona
MonarcaFox
Bellona
9
0
10
14
L
4
12
5
0.54
W
Thor
16
3
12
7.33
W
19
3
21
9.83
L
Bacchus
toninhowow
Bacchus
4
17
8
0.47
W
Cerberus
yTunicxxzk
Cerberus
11
2
29
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,877
Damage
85,002
104,961
Taken
94,979
79,436
Mitigated
74,489
20,663
Healing
37,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,041
995
0
0
14,239
5,650
377
7,949
5,945
2,387
0
L
10,715
3,689
0
1,492
8,932
3,991
2,332
3,391
5,479
0
60,506
L
Aphrodite
LadyMeira
Aphrodite
14,629
1,909
4,944
8,170
20,813
17,271
0
10,022
10,405
40,013
0
L
Cthulhu
Lord-M_-
Cthulhu
19,192
3,069
55
1,345
29,251
33,154
0
16,577
12,166
36,575
0
W
Bellona
MonarcaFox
Bellona
15,791
3,999
0
4,104
13,909
16,183
2,679
4,691
8,908
18,201
68,264
L
10,860
3,468
0
2,900
21,838
7,064
0
9,845
11,743
0
47,818
W
Thor
17,282
5,401
0
3,714
18,929
7,459
963
5,134
13,684
0
80,202
W
37,570
8,322
7,771
11,218
21,567
10,817
4,208
10,277
10,843
116,644
0
L
Bacchus
toninhowow
Bacchus
8,481
1,794
0
1,757
24,127
17,956
58
12,998
10,727
23,772
0
W
Cerberus
yTunicxxzk
Cerberus
13,318
2,802
3,515
7,017
26,335
34,380
1,123
12,270
13,297
29,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
59,134
270
Minions Killed
481
0
Camps Cleared
0
1,616,989
Distance Traveled
1,919,677
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,529
388
7
0
0
319,048
0
L
Neith
9,852
448
103
5
0
221,657
2
L
Aphrodite
9,338
424
38
2
0
347,895
1
L
Cthulhu
9,202
418
23
1
0
364,814
0
W
Bellona
12,317
560
159
7
0
429,948
0
L
Thor
10,000
455
82
4
0
337,208
0
W
Thor
12,210
555
111
5
0
395,178
0
W
Ra
13,085
595
163
7
0
396,984
0
L
Bacchus
8,386
381
24
1
0
345,415
5
W
Cerberus
12,993
591
41
2
0
378,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role