Player Matchup

Jing Wei
Jing Wei
Aquamarine pro6
Jing Wei
Level 110
God Stats
18W - 17L
1,565 SR
Queue Stats
610W - 585L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ethereal89
Morgan Le Fay
Level 120
God Stats
32W - 28L
1,512 SR
Queue Stats
412W - 400L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Kirishima5501
Aphrodite
Level 78
God Stats
53W - 40L
1,593 SR
Queue Stats
176W - 154L
1,478 Elo+
Solo
Kali
Kali
NOVAK9965
Kali
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
112W - 111L
1,504 Elo+
Solo
Susano
Susano
StangGang93
Susano
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 235L
1,484 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,480 Elo+

VS

Team Averages
Level 75
1,539 SR
1,444 Elo+
Sylvanus
Sylvanus
AgentOrangeXIV
Sylvanus
Level 93
God Stats
32W - 32L
1,565 SR
Queue Stats
578W - 685L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
Crytech-8a
Hou Yi
Level 63
God Stats
21W - 24L
1,432 SR
Queue Stats
244W - 292L
1,386 Elo+
Party 1
Nox
Nox
Eduardo_Mackavic
Nox
Level 63
God Stats
0W - 2L
1,755 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo
Ah Puch
Ah Puch
XxBurger-BladexX
Ah Puch
Level 87
God Stats
14W - 22L
1,438 SR
Queue Stats
464W - 561L
1,373 Elo+
Party 1
The Morrigan
The Morrigan
supergoodside569
The Morrigan
Level 68
God Stats
28W - 27L
1,508 SR
Queue Stats
390W - 427L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 2 / 4
8,664
456
5,867
7,946
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Ethereal89
Morgan Le Fay
17
5 / 2 / 5
9,970
525
12,356
10,924
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Kirishima5501
Aphrodite
15
2 / 1 / 6
8,282
436
7,709
13,644
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
3 / 5 / 5
9,918
522
7,935
16,685
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
17
2 / 2 / 3
9,627
507
5,798
12,793
4,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 4 / 1
10,043
529
13,806
19,440
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Crytech-8a
Hou Yi
13
1 / 2 / 3
8,051
424
4,507
8,887
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,737
407
1,516
6,485
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 3
9,735
512
10,210
13,210
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
supergoodside569
The Morrigan
17
2 / 1 / 2
10,575
557
9,425
6,816
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
12
12
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
6
4
1
1.63
W
Jing Wei
2
2
4
2
L
Hou Yi
Crytech-8a
Hou Yi
1
2
3
1.25
L
1
2
2
1
W
Morgan Le Fay
Ethereal89
Morgan Le Fay
5
2
5
3.75
W
Aphrodite
Kirishima5501
Aphrodite
2
1
6
5
W
Kali
3
5
5
1.1
W
Susano
2
2
3
1.75
L
2
5
3
0.7
L
The Morrigan
supergoodside569
The Morrigan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
39,464
61,992
Taken
54,838
20,459
Mitigated
28,441
25,223
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,806
3,130
992
8,867
19,440
10,529
30
9,092
10,044
56,369
14,088
W
Jing Wei
5,867
4,950
0
500
7,946
1,824
364
3,546
4,384
0
55,744
L
Hou Yi
Crytech-8a
Hou Yi
4,507
1,335
0
2,577
8,887
2,779
192
2,324
6,541
0
47,176
L
1,516
262
0
541
6,485
5,355
256
704
5,776
17,879
0
W
Morgan Le Fay
Ethereal89
Morgan Le Fay
12,356
542
0
1,407
10,924
3,956
408
7,475
3,077
66,010
0
W
Aphrodite
Kirishima5501
Aphrodite
7,709
708
5,588
9,278
13,644
4,660
644
7,159
6,355
44,191
0
W
Kali
7,935
4,641
0
6,958
16,685
5,363
0
6,824
9,712
0
66,676
W
Susano
5,798
557
0
1,492
12,793
4,656
0
5,561
6,946
0
68,948
L
10,210
197
75
4,744
13,210
5,081
0
6,224
6,608
62,400
0
L
The Morrigan
supergoodside569
The Morrigan
9,425
912
0
3,476
6,816
4,697
502
932
5,804
71,584
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
46,141
551
Minions Killed
529
0
Camps Cleared
0
1,737,667
Distance Traveled
1,646,133
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,043
529
116
6
0
327,600
5
W
Jing Wei
8,664
456
87
5
0
287,230
4
L
Hou Yi
8,051
424
83
4
0
350,179
3
L
Nox
7,737
407
41
2
0
281,469
0
W
Morgan Le Fay
9,970
525
130
7
0
368,954
5
W
Aphrodite
8,282
436
76
4
0
336,475
2
W
Kali
9,918
522
116
6
0
366,857
1
W
Susano
9,627
507
142
7
0
378,151
10
L
Ah Puch
9,735
512
133
7
0
358,605
9
L
The Morrigan
10,575
557
156
8
0
328,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role