Player Matchup

Sol
Sol
AlloAllo69
Sol
Level 3
God Stats
4W - 1L
1,724 SR
Queue Stats
5W - 3L
1,384 Elo+
Solo
Izanami
Izanami
ItsMannyTime28
Izanami
Level 20
God Stats
19W - 17L
1,504 SR
Queue Stats
47W - 74L
1,408 Elo+
Party 1
Athena
Athena
MambaCri
Athena
Level 16
God Stats
8W - 3L
1,791 SR
Queue Stats
21W - 36L
1,419 Elo+
Party 1
Olorun
Olorun
abe51244
Olorun
Level 22
God Stats
10W - 7L
1,630 SR
Queue Stats
45W - 68L
1,395 Elo+
Party 1
Arachne
Arachne
flaming-charm247
Arachne
Level 25
God Stats
34W - 38L
1,535 SR
Queue Stats
66W - 70L
1,455 Elo+
Party 1
Team Averages
Level 17
1,637 SR
1,412 Elo+

VS

Team Averages
Level 16
1,291 SR
1,390 Elo+
Anubis
Anubis
Dude Cloud
Anubis
Level 16
God Stats
2W - 4L
1,181 SR
Queue Stats
14W - 14L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dude Short
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,516 Elo+
Party 2
Nemesis
Nemesis
Dude Void
Nemesis
Level 22
God Stats
5W - 7L
1,327 SR
Queue Stats
22W - 19L
1,332 Elo+
Party 2
Cerberus
Cerberus
YoungBiscuit881
Cerberus
Level 4
God Stats
2W - 3L
1,279 SR
Queue Stats
15W - 17L
1,414 Elo+
Solo
Chang'e
Chang'e
imps24
Chang'e
Level 26
God Stats
5W - 14L
1,168 SR
Queue Stats
90W - 100L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,966
828
2,532
3,031
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
3 / 0 / 1
4,251
709
1,682
2,768
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
MambaCri
Athena
6
0 / 1 / 2
4,111
685
1,041
3,891
1,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
abe51244
Olorun
7
1 / 2 / 4
4,547
758
1,380
3,130
362
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
7 / 2 / 2
5,556
926
3,780
3,580
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dude Cloud
Anubis
7
1 / 5 / 2
4,371
729
2,211
5,056
2,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Dude Short
Ah Muzen Cab
4
1 / 2 / 0
3,415
569
2,267
3,407
636
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Dude Void
Nemesis
6
3 / 1 / 0
4,360
727
1,672
3,855
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
2
0 / 2 / 0
2,942
490
221
2,096
435
Chang'e
imps24
Chang'e
6
0 / 2 / 0
3,756
626
1,709
4,242
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Anubis
Dude Cloud
Anubis
1
5
2
0.4
L
Ah Muzen Cab
Dude Short
Ah Muzen Cab
1
2
0
0.5
L
Nemesis
Dude Void
Nemesis
3
1
0
3
W
3
0
1
3.5
W
Athena
MambaCri
Athena
0
1
2
1
L
Cerberus
0
2
0
0
W
Olorun
abe51244
Olorun
1
2
4
1.5
W
7
2
2
4
L
Chang'e
imps24
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,415
Damage
8,080
16,400
Taken
18,656
4,539
Mitigated
5,416
3,959
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,532
870
0
1,335
3,031
956
1,374
1,540
1,365
21,169
3,845
L
Anubis
Dude Cloud
Anubis
2,211
200
0
837
5,056
2,064
0
992
4,064
13,563
0
L
Ah Muzen Cab
Dude Short
Ah Muzen Cab
2,267
1,094
0
289
3,407
636
0
425
2,982
0
9,103
L
Nemesis
Dude Void
Nemesis
1,672
578
0
1,974
3,855
867
0
290
3,565
0
15,320
W
1,682
1,298
0
358
2,768
597
1,117
106
2,662
0
15,820
W
Athena
MambaCri
Athena
1,041
419
0
508
3,891
1,507
252
115
3,776
5,553
0
L
Cerberus
221
73
0
61
2,096
435
0
714
1,382
1,934
0
W
Olorun
abe51244
Olorun
1,380
634
157
524
3,130
362
226
1,592
1,538
12,300
0
W
3,780
2,608
0
1,077
3,580
1,117
638
662
2,918
0
13,855
L
Chang'e
imps24
Chang'e
1,709
272
0
2,042
4,242
1,414
0
2,184
2,058
14,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
18,844
158
Minions Killed
115
0
Camps Cleared
0
591,784
Distance Traveled
612,047
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,966
828
55
9
0
113,011
0
L
Anubis
4,371
729
30
5
0
116,359
1
L
Ah Muzen Cab
3,415
569
10
2
0
132,577
0
L
Nemesis
4,360
727
37
6
0
158,064
1
W
Izanami
4,251
709
41
7
0
118,600
0
W
Athena
4,111
685
9
2
0
127,510
2
L
Cerberus
2,942
490
9
2
0
82,679
0
W
Olorun
4,547
758
22
4
0
102,092
1
W
Arachne
5,556
926
31
5
0
130,571
2
L
Chang'e
3,756
626
29
5
0
122,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role