Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ABY_GLIZZ100
Odin
Level 104
God Stats
11W - 8L
1,568 SR
Queue Stats
65W - 53L
1,523 Elo+
Party 1
Cerberus
Cerberus
Blaze_X_Grim
Cerberus
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
118W - 154L
1,497 Elo+
Party 1
Ra
Ra
Brayancdm
Ra
Level 97
God Stats
17W - 19L
1,468 SR
Queue Stats
303W - 284L
1,485 Elo+
Solo
Bakasura
Bakasura
Clips313
Bakasura
Level 77
God Stats
13W - 11L
1,596 SR
Queue Stats
103W - 91L
1,515 Elo+
Party 1
Team Averages
Level 112
1,564 SR
1,504 Elo+

VS

Team Averages
Level 102
1,616 SR
1,442 Elo+
Medusa
Medusa
Gusmozo19
Medusa
Level 100
God Stats
12W - 8L
1,542 SR
Queue Stats
480W - 467L
1,408 Elo+
Solo
Hercules
Hercules
LilCrunchie519
Hercules
Level 144
God Stats
2W - 1L
1,693 SR
Queue Stats
10W - 16L
1,426 Elo+
Solo
Vulcan
Vulcan
MANUELOCO 0412
Vulcan
Level 121
God Stats
9W - 5L
1,682 SR
Queue Stats
480W - 457L
1,458 Elo+
Solo
Terra
Terra
ScalierCurve268
Terra
Level 63
God Stats
15W - 13L
1,505 SR
Queue Stats
253W - 238L
1,468 Elo+
Solo
Da Ji
Da Ji
insncrzy_jr
Da Ji
Level 82
God Stats
13W - 5L
1,661 SR
Queue Stats
57W - 64L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 0
4,862
540
2,237
6,490
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,411
490
1,246
5,884
2,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Blaze_X_Grim
Cerberus
6
0 / 2 / 1
4,134
459
786
4,607
2,682
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
4,173
464
1,408
3,130
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Clips313
Bakasura
9
1 / 2 / 1
5,482
609
3,062
7,679
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gusmozo19
Medusa
11
2 / 1 / 0
6,041
671
1,906
3,853
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
9
1 / 0 / 3
5,629
625
3,334
5,131
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
5,583
620
5,167
3,474
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 2
5,374
597
1,391
4,560
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 1
5,719
635
5,518
5,312
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
1
3
0
0.33
L
Cerberus
Blaze_X_Grim
Cerberus
0
2
1
0.25
L
0
2
0
0
L
Bakasura
Clips313
Bakasura
1
2
1
0.75
W
Medusa
Gusmozo19
Medusa
2
1
0
2
W
Hercules
1
0
3
2.5
W
2
1
2
3
W
1
0
2
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,739
Damage
17,316
27,790
Taken
22,330
10,149
Mitigated
11,340
5,485
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,237
879
0
1,681
6,490
1,969
0
0
6,209
0
19,377
L
1,246
197
0
0
5,884
2,592
0
1,340
4,420
3,093
9,451
L
Cerberus
Blaze_X_Grim
Cerberus
786
43
0
436
4,607
2,682
0
1,429
3,094
10,958
0
L
1,408
164
0
192
3,130
790
0
1,902
1,148
14,852
0
L
Bakasura
Clips313
Bakasura
3,062
2,202
0
3,176
7,679
2,116
0
1,590
5,952
0
22,270
W
Medusa
Gusmozo19
Medusa
1,906
730
0
1,404
3,853
1,226
473
60
3,628
0
42,287
W
Hercules
3,334
876
0
2,634
5,131
4,960
40
437
4,494
0
23,145
W
5,167
2,267
0
750
3,474
998
645
791
2,505
34,288
0
W
1,391
538
304
1,173
4,560
2,375
0
1,113
3,308
9,991
0
W
5,518
1,278
0
2,272
5,312
1,781
13
529
4,775
0
25,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,062
Gold Earned
28,346
179
Minions Killed
275
0
Camps Cleared
0
827,495
Distance Traveled
1,001,494
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,862
540
36
4
0
159,150
3
L
Odin
4,411
490
17
2
0
155,397
1
L
Cerberus
4,134
459
34
4
0
157,609
2
L
Ra
4,173
464
32
4
0
123,527
2
L
Bakasura
5,482
609
60
7
0
231,812
1
W
Medusa
6,041
671
79
9
0
177,534
1
W
Hercules
5,629
625
45
5
0
238,362
2
W
Vulcan
5,583
620
73
8
0
185,711
0
W
Terra
5,374
597
28
3
0
188,370
0
W
Da Ji
5,719
635
50
6
0
211,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role