Player Matchup

Geb
Geb
ChinoPlx
Geb
Level 123
God Stats
8W - 6L
1,691 SR
Queue Stats
84W - 65L
1,539 Elo+
Solo
Agni
Agni
GloBii x
Agni
Level 106
God Stats
41W - 23L
1,611 SR
Queue Stats
317W - 315L
1,522 Elo+
Party 1
Bacchus
Bacchus
IRokal
Bacchus
Level 89
God Stats
1W - 5L
1,477 SR
Queue Stats
169W - 176L
1,463 Elo+
Party 1
Cupid
Cupid
THeSouPeaRMaN
Cupid
Level 136
God Stats
11W - 9L
1,597 SR
Queue Stats
441W - 429L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
x EnerGy v
Cu Chulainn
Level 88
God Stats
6W - 2L
1,723 SR
Queue Stats
141W - 102L
1,570 Elo+
Party 1
Team Averages
Level 108
1,620 SR
1,522 Elo+

VS

Team Averages
Level 91
1,620 SR
1,497 Elo+
Nemesis
Nemesis
DoYouKnowJoe69
Nemesis
Level 66
God Stats
22W - 17L
1,593 SR
Queue Stats
181W - 192L
1,510 Elo+
Solo
Izanami
Izanami
Jaiir-11
Izanami
Level 105
God Stats
10W - 3L
1,719 SR
Queue Stats
109W - 110L
1,511 Elo+
Party 2
Sol
Sol
UmBryce
Sol
Level 84
God Stats
9W - 4L
1,574 SR
Queue Stats
202W - 224L
1,463 Elo+
Solo
Achilles
Achilles
jonXxXbraXxX48
Achilles
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 62L
1,507 Elo+
Solo
Sylvanus
Sylvanus
milthonBoy
Sylvanus
Level 86
God Stats
4W - 1L
1,716 SR
Queue Stats
145W - 160L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
9,072
477
11,013
21,003
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
14
2 / 9 / 3
8,834
465
7,431
12,045
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IRokal
Bacchus
11
1 / 1 / 4
7,489
394
7,454
11,196
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 1
9,700
511
4,830
9,906
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
x EnerGy v
Cu Chulainn
15
3 / 5 / 0
9,219
485
11,256
16,004
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
9,926
522
8,224
16,986
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jaiir-11
Izanami
19
3 / 1 / 3
11,006
579
6,690
11,075
3,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
13 / 4 / 3
11,284
594
17,181
11,120
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
17
4 / 0 / 6
10,427
549
13,269
15,043
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
milthonBoy
Sylvanus
16
3 / 1 / 8
10,382
546
6,364
13,553
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
27
27
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
4
5
7
1.5
L
Agni
2
9
3
0.39
L
Bacchus
IRokal
Bacchus
1
1
4
3
W
Izanami
Jaiir-11
Izanami
3
1
3
4.5
L
1
3
1
0.5
W
Sol
13
4
3
3.63
W
Achilles
4
0
6
7
W
Sylvanus
milthonBoy
Sylvanus
3
1
8
7
L
Cu Chulainn
x EnerGy v
Cu Chulainn
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
51,728
70,154
Taken
67,777
39,659
Mitigated
39,368
15,096
Healing
30,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,013
2,352
0
5,876
21,003
8,078
0
6,369
14,382
54,409
0
W
8,224
2,763
0
6,855
16,986
6,403
0
7,191
9,598
0
63,290
L
Agni
7,431
185
0
250
12,045
4,340
0
8,284
3,713
48,039
0
L
Bacchus
IRokal
Bacchus
7,454
953
0
1,670
11,196
11,054
0
3,465
7,645
23,688
0
W
Izanami
Jaiir-11
Izanami
6,690
5,046
0
3,784
11,075
3,956
960
4,571
6,504
0
110,581
L
4,830
2,471
122
2,850
9,906
2,506
0
2,726
7,180
0
73,385
W
Sol
17,181
7,239
0
4,248
11,120
4,777
2,546
7,291
3,738
60,525
6,342
W
Achilles
13,269
2,595
0
5,714
15,043
11,586
331
3,793
10,423
7,488
54,848
W
Sylvanus
milthonBoy
Sylvanus
6,364
1,685
4,481
5,006
13,553
12,646
383
5,631
7,832
27,608
0
L
Cu Chulainn
x EnerGy v
Cu Chulainn
11,256
1,124
0
4,328
16,004
13,681
234
2,968
11,919
9,763
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
53,025
479
Minions Killed
581
0
Camps Cleared
0
1,748,225
Distance Traveled
1,743,360
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,072
477
84
4
0
340,611
3
W
Nemesis
9,926
522
107
6
0
373,514
1
L
Agni
8,834
465
100
5
0
345,082
7
L
Bacchus
7,489
394
36
2
0
340,291
7
W
Izanami
11,006
579
205
11
0
339,188
4
L
Cupid
9,700
511
162
9
0
355,962
5
W
Sol
11,284
594
101
5
0
331,116
5
W
Achilles
10,427
549
117
6
0
376,753
5
W
Sylvanus
10,382
546
51
3
0
322,789
6
L
Cu Chulainn
9,219
485
97
5
0
366,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role