Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BukuBukuMocci
King Arthur
Level 69
God Stats
71W - 76L
1,579 SR
Queue Stats
557W - 559L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrsnipero 23263
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
93W - 122L
1,405 Elo+
Party 1
Team Averages
Level 61
1,600 SR
1,484 Elo+

VS

Team Averages
Level 53
1,442 SR
1,433 Elo+
Anhur
Anhur
PelosDeConcha
Anhur
Level 6
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Chronos
Chronos
borderjummper95
Chronos
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
fawkes65
Sun Wukong
Level 81
God Stats
3W - 10L
1,124 SR
Queue Stats
97W - 161L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 8 / 3
11,246
703
10,128
24,319
17,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
BukuBukuMocci
King Arthur
14
2 / 5 / 5
10,196
637
12,681
23,032
23,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mrsnipero 23263
Morgan Le Fay
10
0 / 2 / 3
8,501
531
2,795
5,702
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
12,319
770
14,779
15,445
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 7
10,870
679
17,421
13,813
5,547
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
fawkes65
Sun Wukong
14
2 / 4 / 8
10,488
656
12,452
14,327
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
3
0.81
L
King Arthur
BukuBukuMocci
King Arthur
2
5
5
0.9
L
Morgan Le Fay
Mrsnipero 23263
Morgan Le Fay
0
2
3
0.75
W
9
3
5
3.83
W
4
3
7
2.5
W
Sun Wukong
fawkes65
Sun Wukong
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
44,652
53,053
Taken
43,585
42,032
Mitigated
25,410
8,116
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,128
1,544
350
4,026
24,319
17,364
0
7,015
16,935
0
29,934
L
King Arthur
BukuBukuMocci
King Arthur
12,681
1,051
0
2,776
23,032
23,365
0
9,477
13,020
0
33,672
L
Morgan Le Fay
Mrsnipero 23263
Morgan Le Fay
2,795
147
0
964
5,702
1,303
0
1,020
4,534
12,906
0
W
14,779
8,799
0
4,933
15,445
5,787
1,180
836
13,472
0
55,260
W
17,421
6,968
218
3,093
13,813
5,547
2,035
841
12,449
48,502
0
W
Sun Wukong
fawkes65
Sun Wukong
12,452
2,129
0
2,740
14,327
14,076
70
1,671
11,873
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
33,677
107
Minions Killed
193
2
Camps Cleared
12
735,724
Distance Traveled
809,178
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,246
703
46
3
0
299,522
3
L
King Arthur
10,196
637
36
2
2
299,373
0
L
Morgan Le Fay
8,501
531
25
2
0
136,829
1
W
Anhur
12,319
770
79
5
7
256,388
4
W
Chronos
10,870
679
74
5
2
267,397
3
W
Sun Wukong
10,488
656
40
3
3
285,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role