Player Matchup

Achilles
Achilles
Esley_77
Achilles
Level 18
God Stats
11W - 7L
1,618 SR
Queue Stats
24W - 20L
1,577 Elo+
Solo
Cthulhu
Cthulhu
LeeRoyJenkinz69
Cthulhu
Level 27
God Stats
3W - 1L
1,569 SR
Queue Stats
124W - 142L
1,572 Elo+
Solo
Poseidon
Poseidon
MILO-SUPER
Poseidon
Level 25
God Stats
4W - 2L
1,592 SR
Queue Stats
46W - 44L
1,383 Elo+
Solo
Bakasura
Bakasura
PRECISIONo_O
Bakasura
Level 27
God Stats
5W - 3L
1,416 SR
Queue Stats
70W - 56L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Tosshhi
Hou Yi
Level 26
God Stats
3W - 5L
1,419 SR
Queue Stats
76W - 62L
1,542 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,523 Elo+

VS

Team Averages
Level 18
1,531 SR
1,500 Elo+
Ra
Ra
LaJambaJuice
Ra
Level 30
God Stats
4W - 5L
1,464 SR
Queue Stats
222W - 267L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
MiaamMiaam3
Gilgamesh
Level 25
God Stats
8W - 7L
1,565 SR
Queue Stats
54W - 45L
1,563 Elo+
Solo
Chronos
Chronos
Sebas0803Y
Chronos
Level 16
God Stats
4W - 3L
1,906 SR
Queue Stats
21W - 25L
1,449 Elo+
Solo
Ah Puch
Ah Puch
dutiful_bath2
Ah Puch
Level 15
God Stats
1W - 2L
1,218 SR
Queue Stats
15W - 19L
1,576 Elo+
Solo
Ares
Ares
mr_cray523
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Esley_77
Achilles
10
3 / 4 / 6
6,742
562
5,043
9,213
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 3
7,531
628
8,709
7,492
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MILO-SUPER
Poseidon
13
3 / 1 / 3
7,397
616
4,453
4,498
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
PRECISIONo_O
Bakasura
13
7 / 1 / 3
7,513
626
5,406
7,476
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Tosshhi
Hou Yi
11
4 / 0 / 3
7,046
587
3,198
5,909
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,034
503
2,705
4,812
1,455
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MiaamMiaam3
Gilgamesh
9
3 / 3 / 1
5,948
496
4,219
8,106
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Sebas0803Y
Chronos
10
1 / 4 / 2
6,108
509
4,627
8,269
2,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
9
1 / 8 / 3
5,809
484
4,133
7,928
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 8 / 0
4,253
354
738
8,465
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
25
Kills
7
7
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Esley_77
Achilles
3
4
6
1.5
L
2
3
0
0.67
W
8
1
3
9.5
W
Poseidon
MILO-SUPER
Poseidon
3
1
3
4.5
L
Gilgamesh
MiaamMiaam3
Gilgamesh
3
3
1
1.17
W
Bakasura
PRECISIONo_O
Bakasura
7
1
3
8.5
L
Chronos
Sebas0803Y
Chronos
1
4
2
0.5
W
Hou Yi
Tosshhi
Hou Yi
4
0
3
5.5
L
Ah Puch
1
8
3
0.31
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
16,422
34,588
Taken
37,580
14,744
Mitigated
12,204
12,968
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Esley_77
Achilles
5,043
2,398
303
2,294
9,213
3,987
0
2,933
6,108
0
26,394
L
2,705
337
76
918
4,812
1,455
0
3,125
1,632
33,496
0
W
8,709
878
0
2,973
7,492
4,675
0
3,896
3,566
44,211
0
W
Poseidon
MILO-SUPER
Poseidon
4,453
802
0
888
4,498
1,247
560
1,525
2,973
45,691
0
L
Gilgamesh
MiaamMiaam3
Gilgamesh
4,219
1,105
0
1,519
8,106
3,178
0
1,433
6,459
0
31,413
W
Bakasura
PRECISIONo_O
Bakasura
5,406
3,868
0
3,426
7,476
3,062
1,104
1,108
6,358
0
38,518
L
Chronos
Sebas0803Y
Chronos
4,627
1,314
0
2,352
8,269
2,250
0
2,974
4,733
36,034
0
W
Hou Yi
Tosshhi
Hou Yi
3,198
1,462
0
3,084
5,909
1,773
825
2,539
3,230
0
41,227
L
Ah Puch
4,133
664
0
482
7,928
1,603
0
851
6,654
22,704
0
L
738
194
0
36
8,465
3,718
0
3,854
4,152
4,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
28,152
381
Minions Killed
249
0
Camps Cleared
0
1,195,274
Distance Traveled
1,049,538
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,742
562
44
4
0
230,565
3
L
Ra
6,034
503
65
5
0
219,488
3
W
Cthulhu
7,531
628
90
8
0
241,035
1
W
Poseidon
7,397
616
90
8
0
230,009
4
L
Gilgamesh
5,948
496
62
5
0
258,079
4
W
Bakasura
7,513
626
89
7
0
276,422
2
L
Chronos
6,108
509
79
7
0
215,189
3
W
Hou Yi
7,046
587
68
6
0
217,243
4
L
Ah Puch
5,809
484
37
3
0
198,656
0
L
Ares
4,253
354
6
1
0
158,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role