Player Matchup

Chaac
Chaac
ASingularCarrot
Chaac
Level 16
God Stats
5W - 2L
1,761 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 2
Neith
Neith
BlurryFacez
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Chuuloo
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,584 Elo+
Solo
Team Averages
Level 10
1,587 SR
1,453 Elo+

VS

Team Averages
Level 31
1,548 SR
1,460 Elo+
Anubis
Anubis
Howard3889
Anubis
Level 6
God Stats
3W - 2L
1,770 SR
Queue Stats
5W - 8L
1,396 Elo+
Solo
Medusa
Medusa
SNIPER_WOLF1956
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 1
Achilles
Achilles
WorthlessStoner
Achilles
Level 59
God Stats
0W - 3L
1,373 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
11,509
885
12,281
16,013
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 11
9,969
767
14,031
7,133
2,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Chuuloo
Bellona
13
3 / 8 / 13
9,536
734
8,363
17,819
14,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Howard3889
Anubis
12
3 / 5 / 6
8,595
661
11,484
11,428
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 7 / 5
8,411
647
6,913
10,234
3,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
5 / 6 / 4
8,626
664
8,613
16,457
11,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
18
Kills
11
12
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
6
1
11
11.5
W
Bellona
Chuuloo
Bellona
3
8
13
1.19
L
Anubis
Howard3889
Anubis
3
5
6
1.2
L
3
7
5
0.79
L
Achilles
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
27,010
40,965
Taken
38,119
33,065
Mitigated
21,188
15,003
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,281
2,784
15
9,110
16,013
16,193
797
5,460
10,553
0
32,258
W
14,031
6,502
177
2,586
7,133
2,238
1,941
3,179
3,954
0
40,404
W
Bellona
Chuuloo
Bellona
8,363
1,931
0
3,115
17,819
14,634
59
4,024
13,795
0
30,272
L
Anubis
Howard3889
Anubis
11,484
711
437
4,095
11,428
5,800
155
106
11,322
33,304
0
L
6,913
3,585
410
1,682
10,234
3,687
516
0
10,234
0
15,307
L
Achilles
8,613
2,463
224
2,179
16,457
11,701
0
0
16,457
0
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
25,632
130
Minions Killed
100
6
Camps Cleared
4
704,519
Distance Traveled
569,971
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,509
885
31
2
1
242,190
0
W
Neith
9,969
767
66
5
2
224,733
2
W
Bellona
9,536
734
33
3
3
237,596
0
L
Anubis
8,595
661
53
4
3
187,239
0
L
Medusa
8,411
647
25
2
0
168,929
1
L
Achilles
8,626
664
22
2
1
213,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role