Player Matchup

Baron Samedi
Baron Samedi
El_Reaper_Duarte
Baron Samedi
Level 18
God Stats
1W - 0L
1,454 SR
Queue Stats
13W - 7L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
ProphetJesus
Gilgamesh
Level 16
God Stats
9W - 6L
1,377 SR
Queue Stats
20W - 17L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
TKArmandox
Aphrodite
Level 81
God Stats
4W - 2L
1,834 SR
Queue Stats
20W - 37L
1,390 Elo+
Party 1
Neith
Neith
doomseyes
Neith
Level 13
God Stats
4W - 19L
1,195 SR
Queue Stats
11W - 39L
1,155 Elo+
Party 1
Nox
Nox
kaputz__
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,561 Elo+
Party 1
Team Averages
Level 30
1,472 SR
1,405 Elo+

VS

Team Averages
Level 18
1,563 SR
1,477 Elo+
Nemesis
Nemesis
Bailys_
Nemesis
Level 5
God Stats
4W - 2L
1,476 SR
Queue Stats
9W - 9L
1,309 Elo+
Solo
Ra
Ra
Ekadabast
Ra
Level 28
God Stats
2W - 2L
1,549 SR
Queue Stats
5W - 6L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
MischiefKing257
Sun Wukong
Level 4
God Stats
2W - 4L
1,732 SR
Queue Stats
2W - 5L
1,723 Elo+
Solo
Merlin
Merlin
MrHarvyson
Merlin
Level 29
God Stats
17W - 26L
1,436 SR
Queue Stats
17W - 27L
1,398 Elo+
Solo
Skadi
Skadi
kasipuli4ka
Skadi
Level 26
God Stats
7W - 5L
1,625 SR
Queue Stats
54W - 65L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Reaper_Duarte
Baron Samedi
20
7 / 2 / 24
14,494
1,035
22,950
18,260
8,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ProphetJesus
Gilgamesh
20
9 / 8 / 25
14,538
1,038
23,817
23,773
27,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TKArmandox
Aphrodite
20
7 / 6 / 28
14,434
1,031
20,022
25,681
16,017
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
doomseyes
Neith
20
6 / 1 / 18
13,708
979
11,926
14,337
6,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 4 / 27
16,318
1,166
27,445
20,588
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bailys_
Nemesis
20
2 / 13 / 12
13,375
955
13,623
29,047
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 10 / 10
13,893
992
21,367
23,043
10,494
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
MischiefKing257
Sun Wukong
20
3 / 12 / 11
13,286
949
14,964
32,296
32,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
MrHarvyson
Merlin
20
6 / 2 / 13
14,801
1,057
25,269
9,569
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 8
13,402
957
20,641
17,794
6,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
75
42
Kills
21
21
Deaths
42
122
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bailys_
Nemesis
2
13
12
0.62
L
5
10
10
1
W
Baron Samedi
El_Reaper_Duarte
Baron Samedi
7
2
24
9.5
L
Sun Wukong
MischiefKing257
Sun Wukong
3
12
11
0.71
L
Merlin
MrHarvyson
Merlin
6
2
13
6.25
W
Gilgamesh
ProphetJesus
Gilgamesh
9
8
25
2.69
W
Aphrodite
TKArmandox
Aphrodite
7
6
28
3.5
W
Neith
doomseyes
Neith
6
1
18
15
W
13
4
27
6.63
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,160
Damage
95,864
102,639
Taken
111,749
67,532
Mitigated
63,419
44,041
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bailys_
Nemesis
13,623
4,528
0
2,873
29,047
11,024
0
19,630
9,417
0
39,338
L
21,367
1,586
1,005
1,378
23,043
10,494
0
13,925
9,118
45,182
0
W
Baron Samedi
El_Reaper_Duarte
Baron Samedi
22,950
1,088
6,272
8,752
18,260
8,977
0
7,803
10,375
55,773
0
L
Sun Wukong
MischiefKing257
Sun Wukong
14,964
2,053
0
1,092
32,296
32,144
0
22,552
9,744
1,191
24,207
L
Merlin
MrHarvyson
Merlin
25,269
1,361
0
1,569
9,569
3,551
0
6,081
3,488
66,119
0
W
Gilgamesh
ProphetJesus
Gilgamesh
23,817
5,359
0
834
23,773
27,333
0
8,802
14,414
8,545
36,630
W
Aphrodite
TKArmandox
Aphrodite
20,022
3,208
8,790
11,923
25,681
16,017
0
11,817
13,574
34,426
0
W
Neith
doomseyes
Neith
11,926
4,167
0
5,105
14,337
6,210
0
7,839
6,464
0
39,384
W
27,445
2,011
395
1,970
20,588
8,995
0
11,492
8,794
45,416
0
L
20,641
9,611
0
1,672
17,794
6,206
0
11,801
5,993
0
39,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,492
Gold Earned
68,757
275
Minions Killed
252
11
Camps Cleared
7
1,260,478
Distance Traveled
1,304,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,375
955
63
5
2
278,464
0
L
Ra
13,893
992
51
4
0
251,706
0
W
Baron Samedi
14,494
1,035
84
6
6
271,308
0
L
Sun Wukong
13,286
949
20
1
0
258,389
0
L
Merlin
14,801
1,057
83
6
0
247,662
0
W
Gilgamesh
14,538
1,038
39
3
4
254,342
0
W
Aphrodite
14,434
1,031
37
3
0
259,320
0
W
Neith
13,708
979
62
4
0
253,207
0
W
Nox
16,318
1,166
53
4
1
222,301
0
L
Skadi
13,402
957
35
3
5
268,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role