Player Matchup

Cabrakan
Cabrakan
Big Chauncer
Cabrakan
Level 88
God Stats
5W - 3L
1,639 SR
Queue Stats
364W - 338L
1,504 Elo+
Solo
Rama
Rama
Durango_514
Rama
Level 128
God Stats
14W - 15L
1,598 SR
Queue Stats
425W - 386L
1,502 Elo+
Solo
Vulcan
Vulcan
NF-AntilagPR
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,421 Elo+
Party 2
Sol
Sol
Tezyy88_PR
Sol
Level 127
God Stats
5W - 11L
1,577 SR
Queue Stats
148W - 149L
1,577 Elo+
Party 2
Susano
Susano
Wraitheon2000
Susano
Level 155
God Stats
3W - 8L
1,456 SR
Queue Stats
721W - 696L
1,499 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,501 Elo+

VS

Team Averages
Level 110
1,561 SR
1,514 Elo+
Vamana
Vamana
Hallamander
Vamana
Level 146
God Stats
3W - 2L
1,690 SR
Queue Stats
1,099W - 1,149L
1,543 Elo+
Party 1
Ganesha
Ganesha
NobleSwampy
Ganesha
Level 107
God Stats
15W - 18L
1,480 SR
Queue Stats
267W - 322L
1,463 Elo+
Party 1
Loki
Loki
Pittpete75
Loki
Level 89
God Stats
17W - 10L
1,539 SR
Queue Stats
311W - 307L
1,572 Elo+
Party 1
Ra
Ra
lxTZayaSTxl
Ra
Level 104
God Stats
19W - 13L
1,533 SR
Queue Stats
520W - 468L
1,505 Elo+
Solo
Izanami
Izanami
oddreaper3210
Izanami
Level 105
God Stats
1W - 1L
1,561 SR
Queue Stats
199W - 246L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Big Chauncer
Cabrakan
12
0 / 6 / 4
7,767
432
4,626
15,538
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 6 / 1
9,093
505
5,013
13,487
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
2 / 9 / 1
8,781
488
9,693
12,384
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 6
8,602
478
11,747
14,301
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 1
9,560
531
10,091
12,583
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 2 / 4
10,853
603
9,083
16,336
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
NobleSwampy
Ganesha
15
0 / 3 / 19
9,086
505
4,123
15,592
16,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 3 / 6
10,453
581
10,950
12,847
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 8
9,855
548
8,211
11,522
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
12 / 1 / 5
11,998
667
17,214
13,743
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
13
Kills
29
30
Deaths
13
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Big Chauncer
Cabrakan
0
6
4
0.33
L
2
6
1
0.42
W
Vamana
7
2
4
4.5
L
Vulcan
2
9
1
0.28
W
Ganesha
NobleSwampy
Ganesha
0
3
19
3.17
W
7
3
6
3.33
L
3
7
6
0.86
L
6
2
1
3.25
W
3
4
8
1.75
W
Izanami
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
49,581
68,293
Taken
70,040
33,081
Mitigated
43,834
19,765
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Big Chauncer
Cabrakan
4,626
642
346
3,941
15,538
17,261
58
5,074
10,338
21,585
0
L
5,013
3,909
0
3,146
13,487
3,451
0
1,719
11,768
0
58,399
W
Vamana
9,083
3,302
0
7,700
16,336
11,610
637
7,615
8,721
80
65,191
L
Vulcan
9,693
2,114
0
1,577
12,384
4,182
1,352
387
11,472
52,442
0
W
Ganesha
NobleSwampy
Ganesha
4,123
592
300
2,605
15,592
16,120
295
5,389
10,203
20,742
0
W
10,950
3,590
0
3,382
12,847
4,578
0
4,543
8,304
0
58,035
L
11,747
5,111
0
4,895
14,301
3,844
1,156
3,837
10,418
62,110
0
L
10,091
2,134
0
5,860
12,583
4,343
0
1,460
10,996
0
59,103
W
8,211
1,357
2,771
3,832
11,522
5,391
1,038
5,589
5,933
69,718
0
W
Izanami
17,214
12,297
0
6,539
13,743
6,135
2,952
3,165
10,578
0
106,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
52,245
459
Minions Killed
560
0
Camps Cleared
0
1,620,056
Distance Traveled
1,790,704
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,767
432
32
2
0
319,415
4
L
Rama
9,093
505
134
7
0
323,366
5
W
Vamana
10,853
603
132
7
0
371,377
6
L
Vulcan
8,781
488
98
5
0
313,237
4
W
Ganesha
9,086
505
9
1
0
361,054
5
W
Loki
10,453
581
106
6
0
361,259
3
L
Sol
8,602
478
104
6
0
291,594
3
L
Susano
9,560
531
91
5
0
372,444
7
W
Ra
9,855
548
131
7
0
341,981
3
W
Izanami
11,998
667
182
10
0
355,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role