Player Matchup

Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 27
God Stats
26W - 27L
1,465 SR
Queue Stats
97W - 94L
1,474 Elo+
Solo
Yemoja
Yemoja
MrWrigleys97
Yemoja
Level 24
God Stats
6W - 6L
1,558 SR
Queue Stats
86W - 115L
1,496 Elo+
Solo
Bastet
Bastet
Ohweepingwillow
Bastet
Level 26
God Stats
3W - 2L
1,576 SR
Queue Stats
60W - 53L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
drypno
Ratatoskr
Level 27
God Stats
6W - 8L
1,683 SR
Queue Stats
115W - 100L
1,568 Elo+
Solo
Hades
Hades
grude_anojado
Hades
Level 20
God Stats
5W - 5L
1,555 SR
Queue Stats
54W - 48L
1,574 Elo+
Solo
Team Averages
Level 25
1,567 SR
1,533 Elo+

VS

Team Averages
Level 20
1,533 SR
1,607 Elo+
Chronos
Chronos
Big Ranchero
Chronos
Level 7
God Stats
2W - 2L
1,651 SR
Queue Stats
10W - 2L
1,755 Elo+
Party 1
Bacchus
Bacchus
HuntingFlyer9
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,600 Elo+
Solo
Anubis
Anubis
MinionSlayer497
Anubis
Level 25
God Stats
7W - 2L
1,823 SR
Queue Stats
65W - 76L
1,479 Elo+
Solo
Vamana
Vamana
SaltyFingers763
Vamana
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
53W - 28L
1,633 Elo+
Party 1
Nemesis
Nemesis
iloverottweilers
Nemesis
Level 30
God Stats
4W - 8L
1,437 SR
Queue Stats
178W - 153L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 1 / 3
5,722
520
4,367
7,411
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 1 / 2
5,589
508
2,092
5,587
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 1 / 3
6,695
609
6,608
7,336
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
drypno
Ratatoskr
12
0 / 0 / 2
6,950
632
4,661
5,565
2,480
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 3 / 2
7,265
660
8,121
9,254
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Big Ranchero
Chronos
9
0 / 1 / 1
5,295
481
2,881
5,369
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
9
1 / 5 / 1
5,826
530
3,341
11,705
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 3
5,455
496
3,221
6,603
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 1
6,238
567
3,643
8,137
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 1
6,998
636
5,825
6,784
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Big Ranchero
Chronos
0
1
1
0.5
W
Charybdis
1
1
3
2.5
L
Bacchus
1
5
1
0.3
L
1
4
3
0.63
W
Yemoja
0
1
2
1
W
5
1
3
6.5
L
0
1
1
0.5
W
Ratatoskr
drypno
Ratatoskr
0
0
2
1
W
6
3
2
2.33
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
18,911
35,153
Taken
38,598
14,290
Mitigated
21,537
16,248
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Big Ranchero
Chronos
2,881
888
0
2,229
5,369
1,347
0
1,270
4,099
27,377
0
W
Charybdis
4,367
2,203
0
4,119
7,411
1,897
1,276
2,121
5,290
0
44,460
L
Bacchus
3,341
528
195
2,521
11,705
8,289
0
4,561
7,105
18,334
0
L
3,221
270
0
2,232
6,603
3,011
411
2,783
3,820
26,053
0
W
Yemoja
2,092
538
628
1,817
5,587
2,969
184
3,100
2,487
12,763
0
W
6,608
1,891
0
2,496
7,336
2,580
0
1,723
5,419
0
34,566
L
3,643
1,462
0
4,305
8,137
6,794
0
245
7,466
0
37,312
W
Ratatoskr
drypno
Ratatoskr
4,661
1,192
0
2,709
5,565
2,480
0
0
5,097
0
46,317
W
8,121
1,414
253
4,226
9,254
4,364
0
2,499
6,755
43,388
0
L
5,825
3,372
0
4,076
6,784
2,096
0
1,354
5,393
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
29,812
380
Minions Killed
324
0
Camps Cleared
0
1,086,241
Distance Traveled
1,037,171
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,295
481
60
5
0
177,125
3
W
Charybdis
5,722
520
78
7
0
195,194
4
L
Bacchus
5,826
530
29
3
0
192,016
2
L
Anubis
5,455
496
41
4
0
189,313
2
W
Yemoja
5,589
508
23
2
0
202,014
3
W
Bastet
6,695
609
71
6
0
255,242
1
L
Vamana
6,238
567
92
8
0
226,671
1
W
Ratatoskr
6,950
632
122
11
0
249,816
3
W
Hades
7,265
660
86
8
0
183,975
0
L
Nemesis
6,998
636
102
9
0
252,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role