Player Matchup

Ravana
Ravana
Lil Kenzx
Ravana
Level 18
God Stats
2W - 0L
1,793 SR
Queue Stats
29W - 18L
1,565 Elo+
Party 1
Fenrir
Fenrir
Tensive 2
Fenrir
Level 18
God Stats
2W - 1L
1,745 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Medusa
Medusa
Vici0usMonkey
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,619 Elo+
Solo
Eset
Eset
ZNF Spectre1
Eset
Level 25
God Stats
2W - 0L
1,753 SR
Queue Stats
50W - 26L
1,677 Elo+
Party 1
Bacchus
Bacchus
moneyhunterpapi
Bacchus
Level 28
God Stats
34W - 29L
1,594 SR
Queue Stats
138W - 145L
1,544 Elo+
Solo
Team Averages
Level 22
1,677 SR
1,618 Elo+

VS

Team Averages
Level 21
1,657 SR
1,493 Elo+
Bacchus
Bacchus
HeyVivid
Bacchus
Level 28
God Stats
9W - 5L
1,770 SR
Queue Stats
19W - 12L
1,698 Elo+
Solo
Kukulkan
Kukulkan
LLewis22
Kukulkan
Level 27
God Stats
1W - 2L
1,742 SR
Queue Stats
130W - 146L
1,436 Elo+
Solo
Cabrakan
Cabrakan
Sneaky_Penguin--
Cabrakan
Level 27
God Stats
37W - 26L
1,668 SR
Queue Stats
67W - 56L
1,625 Elo+
Solo
Cupid
Cupid
l-_Trxy-hxrd_-l
Cupid
Level 15
God Stats
10W - 17L
1,606 SR
Queue Stats
33W - 44L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
whachdogking
Ratatoskr
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lil Kenzx
Ravana
19
15 / 1 / 7
11,633
612
17,119
10,774
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Tensive 2
Fenrir
14
4 / 6 / 1
9,068
477
5,473
11,281
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 6
9,781
515
11,354
15,843
6,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 1 / 10
11,616
611
11,957
9,568
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
5 / 0 / 9
8,739
460
6,161
13,289
15,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeyVivid
Bacchus
12
2 / 6 / 0
8,136
428
6,408
15,268
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LLewis22
Kukulkan
13
2 / 11 / 1
7,864
414
8,574
11,616
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 0
8,732
460
8,654
18,304
11,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 3
7,971
420
6,167
12,410
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
whachdogking
Ratatoskr
12
4 / 7 / 1
8,199
432
4,748
11,735
7,074
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
39
Kills
10
10
Deaths
39
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HeyVivid
Bacchus
2
6
0
0.33
L
Kukulkan
LLewis22
Kukulkan
2
11
1
0.23
W
Ravana
Lil Kenzx
Ravana
15
1
7
18.5
L
2
8
0
0.25
W
Fenrir
Tensive 2
Fenrir
4
6
1
0.75
W
3
2
6
3
W
12
1
10
17
L
0
7
3
0.21
W
5
0
9
9.5
L
Ratatoskr
whachdogking
Ratatoskr
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
34,551
60,755
Taken
69,333
36,190
Mitigated
43,197
21,757
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HeyVivid
Bacchus
6,408
941
0
379
15,268
17,056
0
5,704
9,397
17,634
0
L
Kukulkan
LLewis22
Kukulkan
8,574
1,372
0
110
11,616
3,800
235
3,733
7,629
37,294
0
W
Ravana
Lil Kenzx
Ravana
17,119
5,485
0
5,068
10,774
6,933
0
2,845
7,912
0
89,537
L
8,654
1,060
0
2,625
18,304
11,566
0
4,202
13,859
52,183
0
W
Fenrir
Tensive 2
Fenrir
5,473
1,852
0
2,714
11,281
3,622
1,750
4,170
6,937
0
36,871
W
11,354
5,916
0
5,450
15,843
6,439
1,979
7,547
8,284
0
80,939
W
11,957
1,469
990
3,153
9,568
3,966
827
4,120
5,294
68,727
0
L
6,167
3,341
174
1,251
12,410
3,701
0
2,944
9,442
0
39,738
W
6,161
1,008
135
4,247
13,289
15,230
474
4,739
8,479
13,726
0
L
Ratatoskr
whachdogking
Ratatoskr
4,748
1,033
0
3,016
11,735
7,074
209
840
10,827
35
27,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,837
Gold Earned
40,902
447
Minions Killed
298
0
Camps Cleared
0
1,854,881
Distance Traveled
1,601,742
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,136
428
18
1
0
366,086
1
L
Kukulkan
7,864
414
71
4
0
321,026
2
W
Ravana
11,633
612
118
6
0
416,595
6
L
Cabrakan
8,732
460
88
5
0
314,161
5
W
Fenrir
9,068
477
78
4
0
348,563
0
W
Medusa
9,781
515
113
6
0
328,400
0
W
Eset
11,616
611
119
6
0
364,018
6
L
Cupid
7,971
420
62
3
0
340,790
2
W
Bacchus
8,739
460
19
1
0
397,305
3
L
Ratatoskr
8,199
432
59
3
0
259,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role