Player Matchup

Cerberus
Cerberus
PANzAlpha
Cerberus
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Bellona
Bellona
PANzDelta
Bellona
Level 5
God Stats
2W - 1L
1,301 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
PANzEcho
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Neith
Neith
PANzGolf
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Party 1
Medusa
Medusa
PANzKilo
Medusa
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 3L
1,403 Elo+
Party 1
Team Averages
Level 10
1,381 SR
1,308 Elo+

VS

Team Averages
Level 24
1,364 SR
1,306 Elo+
Ares
Ares
KingGrondi
Ares
Level 66
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Mercury
Mercury
McShrooomie
Mercury
Level 17
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 5L
1,565 Elo+
Solo
King Arthur
King Arthur
RealJuan44
King Arthur
Level 17
God Stats
2W - 6L
1,385 SR
Queue Stats
11W - 20L
1,335 Elo+
Solo
Bellona
Bellona
sebi241298
Bellona
Level 12
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Neith
Neith
yoshiscreamo
Neith
Level 9
God Stats
0W - 1L
1,103 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PANzAlpha
Cerberus
9
2 / 1 / 17
7,212
515
4,912
5,364
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PANzDelta
Bellona
12
2 / 2 / 1
7,115
508
5,906
8,412
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
PANzEcho
Kukulkan
13
8 / 0 / 2
8,256
590
9,711
5,235
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PANzGolf
Neith
9
4 / 2 / 2
6,461
462
2,646
4,214
1,116
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
PANzKilo
Medusa
14
17 / 2 / 6
9,180
656
15,211
7,819
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
5,648
403
2,349
14,585
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
McShrooomie
Mercury
9
2 / 7 / 0
6,340
453
5,425
10,124
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
RealJuan44
King Arthur
10
2 / 4 / 0
6,237
446
2,358
10,754
5,000
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
sebi241298
Bellona
9
0 / 7 / 0
5,378
384
2,226
10,494
5,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 10 / 0
5,371
384
3,418
9,587
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
33
Kills
5
7
Deaths
35
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Mercury
McShrooomie
Mercury
2
7
0
0.29
W
Cerberus
PANzAlpha
Cerberus
2
1
17
10.5
W
Bellona
PANzDelta
Bellona
2
2
1
1.25
W
Kukulkan
PANzEcho
Kukulkan
8
0
2
9
W
Neith
PANzGolf
Neith
4
2
2
2.5
W
Medusa
PANzKilo
Medusa
17
2
6
10
L
King Arthur
RealJuan44
King Arthur
2
4
0
0.5
L
Bellona
sebi241298
Bellona
0
7
0
0
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
15,776
31,044
Taken
55,544
18,076
Mitigated
24,282
7,682
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,349
234
0
1,540
14,585
8,044
532
4,097
10,488
10,561
0
L
Mercury
McShrooomie
Mercury
5,425
2,277
0
2,355
10,124
2,790
0
1,706
8,418
0
34,368
W
Cerberus
PANzAlpha
Cerberus
4,912
772
0
1,208
5,364
2,487
214
582
4,782
13,556
0
W
Bellona
PANzDelta
Bellona
5,906
2,030
0
1,458
8,412
9,682
0
48
8,364
0
37,370
W
Kukulkan
PANzEcho
Kukulkan
9,711
1,202
0
1,587
5,235
2,024
598
63
5,172
49,879
0
W
Neith
PANzGolf
Neith
2,646
1,474
0
517
4,214
1,116
355
365
3,849
0
19,345
W
Medusa
PANzKilo
Medusa
15,211
6,997
0
2,912
7,819
2,767
836
1,291
6,528
0
57,693
L
King Arthur
RealJuan44
King Arthur
2,358
407
0
1,655
10,754
5,000
135
1,165
9,589
0
17,858
L
Bellona
sebi241298
Bellona
2,226
835
0
70
10,494
5,422
156
5,206
5,288
0
13,640
L
3,418
1,279
0
1,437
9,587
3,026
848
2,449
7,138
0
21,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
28,974
326
Minions Killed
166
0
Camps Cleared
0
1,209,658
Distance Traveled
1,312,415
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,648
403
7
1
0
271,468
1
L
Mercury
6,340
453
61
4
0
286,006
1
W
Cerberus
7,212
515
24
2
0
238,622
0
W
Bellona
7,115
508
76
5
0
271,846
1
W
Kukulkan
8,256
590
98
7
0
262,398
4
W
Neith
6,461
462
26
2
0
190,618
0
W
Medusa
9,180
656
102
7
0
246,174
1
L
King Arthur
6,237
446
38
3
0
263,418
0
L
Bellona
5,378
384
19
1
0
249,496
0
L
Neith
5,371
384
41
3
0
242,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role