Player Matchup

Sol
Sol
Aliio
Sol
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 99L
1,582 Elo+
Solo
Neith
Neith
BuskaBoiga
Neith
Level 5
God Stats
6W - 6L
1,880 SR
Queue Stats
7W - 8L
1,629 Elo+
Solo
Artio
Artio
CatTailTavern
Artio
Level 18
God Stats
3W - 1L
1,912 SR
Queue Stats
36W - 28L
1,639 Elo+
Solo
King Arthur
King Arthur
GrooveLobster
King Arthur
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
91W - 97L
1,576 Elo+
Solo
Osiris
Osiris
YouGotNoJuice
Osiris
Level 25
God Stats
6W - 3L
1,718 SR
Queue Stats
32W - 26L
1,622 Elo+
Solo
Team Averages
Level 20
1,740 SR
1,610 Elo+

VS

Team Averages
Level 17
1,611 SR
1,628 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Berthhhh
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,706 Elo+
Party 1
Cupid
Cupid
InFiNiTi420
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,647 Elo+
Solo
Ares
Ares
JayLaFuze
Ares
Level 14
God Stats
3W - 0L
1,902 SR
Queue Stats
27W - 12L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
Yojjoo
Amaterasu
Level 17
God Stats
11W - 7L
1,652 SR
Queue Stats
90W - 67L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aliio
Sol
7
0 / 0 / 0
3,822
764
602
1,445
418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
3
0 / 4 / 1
2,965
593
1,701
2,825
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,757
551
485
2,412
798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
GrooveLobster
King Arthur
5
0 / 2 / 0
3,266
653
1,751
3,543
1,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,946
789
1,686
2,509
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 0 / 0
3,757
751
941
3,490
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Berthhhh
Scylla
7
0 / 0 / 0
3,659
732
1,084
1,286
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 3
4,034
807
3,196
2,516
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
6
3 / 1 / 2
4,182
836
1,622
3,925
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Yojjoo
Amaterasu
7
1 / 0 / 1
4,011
802
1,390
2,732
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
0
1
L
Sol
Aliio
Sol
0
0
0
0
W
Scylla
Berthhhh
Scylla
0
0
0
0
L
Neith
0
4
1
0.13
L
0
1
0
0
L
King Arthur
GrooveLobster
King Arthur
0
2
0
0
W
2
0
3
3.5
W
Ares
3
1
2
4
W
Amaterasu
Yojjoo
Amaterasu
1
0
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,225
Damage
8,233
12,734
Taken
13,949
4,376
Mitigated
4,524
3,722
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
941
187
0
1,638
3,490
777
0
238
3,252
0
13,193
L
Sol
Aliio
Sol
602
66
0
518
1,445
418
0
800
541
16,740
1,972
W
Scylla
Berthhhh
Scylla
1,084
124
0
710
1,286
283
0
364
922
16,346
0
L
Neith
1,701
734
0
175
2,825
538
0
882
1,943
0
4,238
L
485
66
128
1,013
2,412
798
0
616
1,796
2,273
0
L
King Arthur
GrooveLobster
King Arthur
1,751
334
0
655
3,543
1,395
0
0
3,543
0
10,215
W
3,196
2,038
26
1,382
2,516
545
0
206
2,282
0
12,480
W
Ares
1,622
154
0
1,528
3,925
1,638
0
223
3,674
8,308
0
W
Amaterasu
Yojjoo
Amaterasu
1,390
538
0
1,381
2,732
1,281
0
0
2,732
0
15,077
L
1,686
516
0
1,233
2,509
1,227
0
274
2,205
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,756
Gold Earned
19,643
124
Minions Killed
137
0
Camps Cleared
0
468,569
Distance Traveled
493,074
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,757
751
41
8
0
122,681
2
L
Sol
3,822
764
48
10
0
106,879
0
W
Scylla
3,659
732
26
5
0
93,555
2
L
Neith
2,965
593
5
1
0
92,191
0
L
Artio
2,757
551
6
1
0
47,709
1
L
King Arthur
3,266
653
20
4
0
108,151
0
W
Cupid
4,034
807
25
5
0
90,983
1
W
Ares
4,182
836
14
3
0
81,617
0
W
Amaterasu
4,011
802
31
6
0
104,238
0
L
Osiris
3,946
789
45
9
0
113,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role