Player Matchup

Geb
Geb
Bandit_R99
Geb
Level 69
God Stats
89W - 61L
1,599 SR
Queue Stats
509W - 538L
1,503 Elo+
Party 1
Thanatos
Thanatos
Fazh_1
Thanatos
Level 25
God Stats
4W - 6L
1,447 SR
Queue Stats
16W - 17L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Hello_Nurse_69
Kukulkan
Level 46
God Stats
80W - 93L
1,433 SR
Queue Stats
325W - 355L
1,448 Elo+
Party 1
Bellona
Bellona
kj-prod
Bellona
Level 65
God Stats
4W - 9L
1,265 SR
Queue Stats
78W - 77L
1,476 Elo+
Party 2
Discordia
Discordia
lZreal89
Discordia
Level 67
God Stats
6W - 5L
1,434 SR
Queue Stats
38W - 38L
1,472 Elo+
Solo
Team Averages
Level 54
1,436 SR
1,466 Elo+

VS

Team Averages
Level 66
1,539 SR
1,479 Elo+
Discordia
Discordia
Lyrical_Bookworm
Discordia
Level 83
God Stats
2W - 3L
1,392 SR
Queue Stats
155W - 174L
1,492 Elo+
Solo
Charybdis
Charybdis
RemY-Du-06
Charybdis
Level 66
God Stats
6W - 4L
1,620 SR
Queue Stats
147W - 181L
1,447 Elo+
Solo
Cerberus
Cerberus
Shelmet9
Cerberus
Level 80
God Stats
1W - 3L
1,547 SR
Queue Stats
52W - 61L
1,375 Elo+
Solo
Tyr
Tyr
hr4bn4z
Tyr
Level 48
God Stats
65W - 63L
1,559 SR
Queue Stats
178W - 142L
1,550 Elo+
Party 3
Ymir
Ymir
shanksrev
Ymir
Level 54
God Stats
42W - 26L
1,579 SR
Queue Stats
74W - 59L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,356
1,226
6,202
8,285
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Fazh_1
Thanatos
11
1 / 3 / 0
6,243
1,041
1,924
3,522
1,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 4 / 3
6,768
1,128
6,295
6,363
2,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kj-prod
Bellona
11
0 / 2 / 0
5,888
981
3,314
4,379
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
lZreal89
Discordia
12
0 / 1 / 1
6,367
1,061
6,259
2,985
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
3 / 0 / 6
7,286
1,214
4,756
2,520
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RemY-Du-06
Charybdis
13
2 / 0 / 8
6,902
1,150
4,179
5,355
2,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Shelmet9
Cerberus
13
0 / 2 / 11
6,814
1,136
4,146
7,213
6,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
13
7 / 1 / 4
8,471
1,412
7,290
7,583
4,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
13
0 / 0 / 10
7,335
1,223
2,283
5,370
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
12
12
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Thanatos
Fazh_1
Thanatos
1
3
0
0.33
L
Kukulkan
0
4
3
0.38
W
Discordia
3
0
6
6
W
Charybdis
RemY-Du-06
Charybdis
2
0
8
6
W
Cerberus
Shelmet9
Cerberus
0
2
11
2.75
W
Tyr
7
1
4
9
L
Bellona
kj-prod
Bellona
0
2
0
0
L
Discordia
lZreal89
Discordia
0
1
1
0.5
W
Ymir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
22,654
25,534
Taken
28,041
13,457
Mitigated
17,769
2,138
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,202
396
0
699
8,285
6,468
0
3,428
4,747
15,238
0
L
Thanatos
Fazh_1
Thanatos
1,924
601
0
834
3,522
1,268
0
1,729
1,714
0
4,689
L
Kukulkan
6,295
698
217
363
6,363
2,612
0
2,745
3,418
26,099
0
W
Discordia
4,756
749
54
377
2,520
822
0
1,670
850
18,691
0
W
Charybdis
RemY-Du-06
Charybdis
4,179
1,465
256
350
5,355
2,018
0
3,409
1,946
0
18,144
W
Cerberus
Shelmet9
Cerberus
4,146
192
0
1,304
7,213
6,267
0
5,155
2,058
16,781
0
W
Tyr
7,290
1,131
0
3,008
7,583
4,691
0
4,520
3,063
0
14,377
L
Bellona
kj-prod
Bellona
3,314
360
0
25
4,379
2,047
0
1,916
2,396
0
5,208
L
Discordia
lZreal89
Discordia
6,259
230
0
0
2,985
1,062
0
1,367
1,576
20,528
0
W
Ymir
2,283
62
0
1,430
5,370
3,971
0
4,002
1,368
7,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
36,808
118
Minions Killed
148
4
Camps Cleared
7
524,624
Distance Traveled
638,318
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,356
1,226
12
2
2
125,057
0
L
Thanatos
6,243
1,041
4
1
1
83,586
1
L
Kukulkan
6,768
1,128
63
11
0
97,856
1
W
Discordia
7,286
1,214
18
3
1
119,126
0
W
Charybdis
6,902
1,150
39
7
2
124,566
0
W
Cerberus
6,814
1,136
54
9
1
117,746
0
W
Tyr
8,471
1,412
23
4
0
143,326
0
L
Bellona
5,888
981
7
1
0
83,675
0
L
Discordia
6,367
1,061
32
5
1
134,450
0
W
Ymir
7,335
1,223
14
2
3
133,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role