Player Matchup

Rama
Rama
D3M09
Rama
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,612 Elo+
Solo
Scylla
Scylla
NickTroll403
Scylla
Level 29
God Stats
1W - 1L
1,630 SR
Queue Stats
92W - 100L
1,476 Elo+
Solo
Nox
Nox
TomMajors
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,651 Elo+
Solo
Khepri
Khepri
WhatDoIWritehere
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,554 Elo+
Solo
Set
Set
blinkinout74
Set
Level 28
God Stats
0W - 1L
1,520 SR
Queue Stats
54W - 82L
1,482 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,555 Elo+

VS

Team Averages
Level 23
1,672 SR
1,616 Elo+
Chernobog
Chernobog
AllNattyGains
Chernobog
Level 25
God Stats
6W - 2L
1,835 SR
Queue Stats
9W - 3L
1,832 Elo+
Party 1
Geb
Geb
BBInflate
Geb
Level 22
God Stats
4W - 2L
1,456 SR
Queue Stats
12W - 12L
1,484 Elo+
Solo
Cliodhna
Cliodhna
IMThecarringnow
Cliodhna
Level 26
God Stats
11W - 3L
1,932 SR
Queue Stats
86W - 42L
1,762 Elo+
Party 1
Janus
Janus
LivelyP0wer
Janus
Level 14
God Stats
6W - 6L
1,554 SR
Queue Stats
22W - 21L
1,527 Elo+
Solo
Odin
Odin
Rafko1801
Odin
Level 28
God Stats
4W - 6L
1,585 SR
Queue Stats
133W - 139L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D3M09
Rama
8
2 / 5 / 0
5,263
478
3,468
6,734
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 3 / 0
5,890
535
2,159
5,126
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,073
461
1,220
6,405
1,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 3
5,070
461
2,771
6,726
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 6 / 1
4,964
451
5,280
9,108
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllNattyGains
Chernobog
10
3 / 1 / 6
5,906
537
3,717
7,831
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 11
5,891
536
3,682
5,360
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
12
13 / 0 / 4
7,588
690
11,142
8,608
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 1 / 5
6,530
594
4,861
3,794
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
0 / 0 / 1
5,827
530
1,493
4,218
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
22
22
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AllNattyGains
Chernobog
3
1
6
6
W
2
2
11
3.75
L
Rama
D3M09
Rama
2
5
0
0.4
W
Cliodhna
13
0
4
15
W
4
1
5
6.5
L
Scylla
0
3
0
0
W
Odin
0
0
1
0.5
L
0
5
0
0
L
0
3
3
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
24,895
34,099
Taken
29,811
11,307
Mitigated
10,098
7,301
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AllNattyGains
Chernobog
3,717
2,288
0
3,363
7,831
2,100
0
1,557
6,274
0
26,678
W
3,682
903
0
801
5,360
2,152
250
969
4,391
11,302
0
L
Rama
D3M09
Rama
3,468
2,616
0
1,078
6,734
1,489
977
1,897
4,795
0
25,169
W
Cliodhna
11,142
2,305
0
3,140
8,608
2,660
0
682
7,912
0
45,657
W
4,861
376
0
1,107
3,794
1,153
240
1,471
2,291
31,187
0
L
Scylla
2,159
189
0
1,717
5,126
1,204
0
303
4,532
28,408
0
W
Odin
1,493
108
0
1,684
4,218
2,033
125
1,153
2,793
0
24,053
L
1,220
114
0
1,175
6,405
1,868
0
2,086
4,090
20,489
0
L
2,771
544
0
1,394
6,726
4,191
369
2,068
4,600
8,435
0
L
5,280
2,514
0
1,937
9,108
2,555
0
1,760
7,211
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
31,742
226
Minions Killed
257
0
Camps Cleared
0
929,142
Distance Traveled
1,078,010
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,906
537
55
5
0
195,772
1
W
Geb
5,891
536
19
2
0
218,900
1
L
Rama
5,263
478
57
5
0
171,085
0
W
Cliodhna
7,588
690
80
7
0
240,458
1
W
Janus
6,530
594
56
5
0
207,188
2
L
Scylla
5,890
535
72
7
0
173,523
1
W
Odin
5,827
530
47
4
0
215,692
1
L
Nox
5,073
461
47
4
0
188,684
0
L
Khepri
5,070
461
12
1
0
200,427
0
L
Set
4,964
451
38
3
0
195,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role