Player Matchup

Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DemonicOak25
Kukulkan
Level 32
God Stats
1W - 0L
1,344 SR
Queue Stats
125W - 78L
1,635 Elo+
Party 1
Hel
Hel
FamousHrz
Hel
Level 160
God Stats
20W - 11L
1,629 SR
Queue Stats
1,045W - 962L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
STRYTER56765
Danzaburou
Level 149
God Stats
4W - 1L
1,572 SR
Queue Stats
303W - 289L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
becool4104
Cu Chulainn
Level 35
God Stats
3W - 1L
1,610 SR
Queue Stats
110W - 81L
1,520 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,574 Elo+

VS

Team Averages
Level 62
1,539 SR
1,560 Elo+
Nu Wa
Nu Wa
Lichiekunst
Nu Wa
Level 57
God Stats
21W - 16L
1,522 SR
Queue Stats
82W - 87L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
SershMex
Cthulhu
Level 83
God Stats
0W - 1L
1,341 SR
Queue Stats
4W - 3L
1,349 Elo+
Party 2
Artio
Artio
dakenite
Artio
Level 61
God Stats
4W - 3L
1,738 SR
Queue Stats
201W - 143L
1,580 Elo+
Party 2
Hachiman
Hachiman
tguti
Hachiman
Level 89
God Stats
7W - 6L
1,343 SR
Queue Stats
277W - 243L
1,557 Elo+
Party 2
Fenrir
Fenrir
w1rchiwir
Fenrir
Level 21
God Stats
1W - 1L
1,750 SR
Queue Stats
45W - 19L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 0 / 4
7,236
658
7,314
5,965
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
DemonicOak25
Kukulkan
13
6 / 1 / 2
7,237
658
7,054
4,135
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 6
5,964
542
2,466
5,840
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
STRYTER56765
Danzaburou
10
4 / 2 / 1
6,319
574
8,967
9,104
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
becool4104
Cu Chulainn
12
2 / 1 / 1
7,115
647
3,240
6,196
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,921
447
918
5,585
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SershMex
Cthulhu
10
0 / 2 / 1
5,587
508
1,182
5,532
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
dakenite
Artio
7
1 / 4 / 1
5,285
480
5,403
12,289
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
tguti
Hachiman
9
1 / 3 / 1
5,490
499
4,874
8,012
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
w1rchiwir
Fenrir
10
2 / 4 / 0
5,922
538
3,421
8,528
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
4
7
W
Kukulkan
DemonicOak25
Kukulkan
6
1
2
7
W
0
0
6
3
L
0
4
0
0
W
Danzaburou
STRYTER56765
Danzaburou
4
2
1
2.25
L
Cthulhu
SershMex
Cthulhu
0
2
1
0.25
W
Cu Chulainn
becool4104
Cu Chulainn
2
1
1
2.5
L
Artio
dakenite
Artio
1
4
1
0.38
L
Hachiman
tguti
Hachiman
1
3
1
0.5
L
Fenrir
w1rchiwir
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
15,798
31,240
Taken
39,946
12,603
Mitigated
15,961
12,263
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,314
3,257
0
2,039
5,965
1,856
234
1,247
4,718
0
40,322
W
Kukulkan
DemonicOak25
Kukulkan
7,054
759
0
682
4,135
1,344
0
638
3,497
49,426
0
W
2,466
644
1,683
2,712
5,840
3,361
49
1,870
3,970
11,482
0
L
918
70
0
740
5,585
1,877
0
2,994
2,399
20,471
0
W
Danzaburou
STRYTER56765
Danzaburou
8,967
4,412
0
3,113
9,104
2,777
735
2,566
6,538
0
47,608
L
Cthulhu
SershMex
Cthulhu
1,182
202
0
553
5,532
3,594
0
0
5,109
27,337
0
W
Cu Chulainn
becool4104
Cu Chulainn
3,240
723
0
2,034
6,196
3,265
107
941
5,014
0
40,907
L
Artio
dakenite
Artio
5,403
777
1,679
3,720
12,289
6,563
0
3,661
8,538
13,659
0
L
Hachiman
tguti
Hachiman
4,874
2,959
0
2,051
8,012
1,097
0
480
7,532
0
31,540
L
Fenrir
w1rchiwir
Fenrir
3,421
878
0
2,684
8,528
2,830
0
2,107
6,383
0
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
27,205
375
Minions Killed
272
0
Camps Cleared
0
1,073,345
Distance Traveled
1,033,884
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,236
658
86
8
0
240,324
1
W
Kukulkan
7,237
658
100
9
0
215,131
2
W
Hel
5,964
542
25
2
0
221,621
4
L
Nu Wa
4,921
447
48
4
0
189,646
0
W
Danzaburou
6,319
574
77
7
0
174,017
4
L
Cthulhu
5,587
508
66
6
0
200,996
4
W
Cu Chulainn
7,115
647
87
8
0
222,252
3
L
Artio
5,285
480
14
1
0
210,491
1
L
Hachiman
5,490
499
76
7
0
208,111
5
L
Fenrir
5,922
538
68
6
0
224,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role