Player Matchup

Sun Wukong
Sun Wukong
CuriousTrain605
Sun Wukong
Level 4
God Stats
2W - 1L
1,483 SR
Queue Stats
6W - 7L
1,170 Elo+
Party 2
Anubis
Anubis
doritofeet
Anubis
Level 28
God Stats
2W - 2L
1,409 SR
Queue Stats
62W - 57L
1,418 Elo+
Solo
Rama
Rama
piperQdoneER
Rama
Level 29
God Stats
4W - 5L
1,312 SR
Queue Stats
85W - 171L
1,246 Elo+
Solo
Guan Yu
Guan Yu
smitesnotg4y
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,340 Elo+
Party 2
Ratatoskr
Ratatoskr
sprtanos9
Ratatoskr
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 162L
1,359 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,307 Elo+

VS

Team Averages
Level 14
1,299 SR
1,188 Elo+
Sobek
Sobek
AusmerLestin
Sobek
Level 23
God Stats
13W - 12L
1,439 SR
Queue Stats
26W - 32L
1,359 Elo+
Solo
Fenrir
Fenrir
Slendermanplayzz
Fenrir
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 1
Thanatos
Thanatos
Tawdryplanet572
Thanatos
Level 5
God Stats
0W - 2L
1,016 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1
Chang'e
Chang'e
legendpotato
Chang'e
Level 28
God Stats
0W - 1L
1,615 SR
Queue Stats
11W - 22L
1,246 Elo+
Solo
Baron Samedi
Baron Samedi
lostpuppy152
Baron Samedi
Level 6
God Stats
0W - 4L
1,136 SR
Queue Stats
0W - 10L
926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CuriousTrain605
Sun Wukong
20
4 / 6 / 12
13,821
419
9,710
24,118
16,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
doritofeet
Anubis
20
21 / 3 / 9
18,638
565
35,719
28,785
13,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 3 / 11
15,718
476
24,687
21,343
8,559
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
smitesnotg4y
Guan Yu
18
1 / 14 / 12
12,775
387
5,176
24,458
22,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
sprtanos9
Ratatoskr
20
18 / 8 / 14
18,090
548
29,043
26,008
11,044
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 2
14,789
448
16,626
31,082
48,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 17 / 7
12,713
385
20,184
31,850
20,128
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
20
6 / 16 / 1
13,789
418
7,395
27,872
7,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
legendpotato
Chang'e
19
6 / 7 / 2
13,402
406
18,788
26,568
7,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
lostpuppy152
Baron Samedi
20
10 / 12 / 6
15,310
464
18,893
25,046
11,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
56
Kills
33
34
Deaths
59
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
W
Sun Wukong
CuriousTrain605
Sun Wukong
4
6
12
1.67
L
2
17
7
0.32
L
Thanatos
6
16
1
0.41
W
Anubis
doritofeet
Anubis
21
3
9
8.5
L
Chang'e
legendpotato
Chang'e
6
7
2
1
L
Baron Samedi
lostpuppy152
Baron Samedi
10
12
6
1.08
W
12
3
11
5.83
W
Guan Yu
smitesnotg4y
Guan Yu
1
14
12
0.5
W
Ratatoskr
sprtanos9
Ratatoskr
18
8
14
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,335
Damage
81,886
124,712
Taken
142,418
72,609
Mitigated
95,742
31,912
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,626
913
0
5,265
31,082
48,451
336
6,478
24,604
64,471
0
W
Sun Wukong
CuriousTrain605
Sun Wukong
9,710
5,321
0
2,379
24,118
16,580
1,986
6,574
17,507
0
63,742
L
20,184
6,213
0
2,327
31,850
20,128
210
7,294
24,556
0
45,597
L
Thanatos
7,395
2,923
0
6,753
27,872
7,757
1,764
4,909
22,963
0
77,052
W
Anubis
doritofeet
Anubis
35,719
4,746
0
18,336
28,785
13,906
3,629
13,506
15,040
141,332
0
L
Chang'e
legendpotato
Chang'e
18,788
1,667
756
9,239
26,568
7,879
889
13,004
13,564
77,512
0
L
Baron Samedi
lostpuppy152
Baron Samedi
18,893
1,874
358
3,114
25,046
11,527
2,426
6,376
18,670
79,671
0
W
24,687
19,421
0
2,320
21,343
8,559
3,402
8,834
12,490
0
95,012
W
Guan Yu
smitesnotg4y
Guan Yu
5,176
807
618
2,388
24,458
22,520
60
13,399
10,686
10,144
29,444
W
Ratatoskr
sprtanos9
Ratatoskr
29,043
8,431
0
5,871
26,008
11,044
1,928
11,029
14,682
0
128,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,042
Gold Earned
70,003
644
Minions Killed
492
0
Camps Cleared
0
2,678,912
Distance Traveled
2,348,688
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,789
448
81
2
0
523,854
0
W
Sun Wukong
13,821
419
90
3
0
592,032
0
L
Fenrir
12,713
385
43
1
0
503,062
0
L
Thanatos
13,789
418
126
4
0
487,112
0
W
Anubis
18,638
565
200
6
0
467,023
10
L
Chang'e
13,402
406
111
3
0
407,223
6
L
Baron Samedi
15,310
464
131
4
0
427,437
0
W
Rama
15,718
476
123
4
0
522,779
1
W
Guan Yu
12,775
387
61
2
0
503,006
2
W
Ratatoskr
18,090
548
170
5
0
594,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role